I may have thought videogames are a form or art in the past, but not anymore. Maybe some videogames have quality art but 'art'... Nah. Too much business behind it. It's like... superhero movies, I guess.
I guess I haven't formed an opinion about it yet, but everything nowadays is about how to pay more for the same, DLCs, P2W, boxes, etc.
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Thanks a lot for your giveaway and have a bump! ^^
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I.. i love you(nioh!)
On a side note...
You CAN play all your games.
Not finish... but you can play all of them.
If you played 1 hour a day, 1 hour each game, that would take a bit over 6 years to 'play just a little' your entire current library; 2 hours would take 3 and so on. 1 hour a day is doable but we rarely have sessions that short when we really are up to gaming- lets say over the weekend; If you played at average 5 hours on each day off(some days less, others more) that would surpass 14 hours a week(2 hours a day).
Of course the number could be lower, and inserting the many hours playing your favorite games it would take way longer.
Even if we were talking 6, 10 years- thats far from beyond your lifetime- to play everything; Not to finish.
But how many games do we actually finish anyway? Or want to? I bet the number you'd end up wanting to would be far lesser then you or anyone imagine.
And the above is considering 1 hour of 'trying' each game- doesn't really count- but any sizeable library from someone into bundles means lots of games a hour is all it would take for you to realize you don't like it. Heck, if you fell to trappings early on and activated trash it takes less then half an hour to give up on many.
Im not caring about how many years it will take me but i changed my playing behaviour(and purchasing as well); I have less and less time to play but when i do play i always check upon some game i never touched before resuming the one im focusing at. That is becoming a curation- im better tagging my games and putting then on buckets of next, sometime, never touch again; In any case my number of untouched games reduces each time and im actually getting to know my library.
Also a thing that helped me play way more games is one thing ive changed some years ago- i pretty much gave up on digging in a single game for too long. It helped that i gave up on trying to like mmos, but even multiplayer- when i like one i can get some 60 hours on it before only launching it every now and again. I have more then one tag for recurrent games and generally once a week i launch some when i feel like it- but for me at least drilling hundreds of hours on a single game is too much a cost, robbing of many amazing new experiences worth taking. I like the thrill of blowing some heads again for the milionth time but heck, ive done it so much by now and in very little different ways across many games im not loosing anything doing it less.
Some personal shifts helps because many games were and are designed to keep us for longer- and heck, given the current trends with random drops of cosmetics, ever grindier progress and the infinite rise in ranks they're getting pretty damn agressive on sticking players to one title. Time sink for time sink i play some mobile on the street or bing watch netflix so at least the plot is novel.
It evens makes then better- now when i launch TF2 every now and again, if there ain't something actually new, the old game feel fresher (and nostalgic) instead of mundane routine.
Of course none of that matters if each year you double or nearly that your current library.
Nowadays i only activate stuff im really curious, know its good or the odd genre im lacking. I look at my to play/check library ever more satisfied with its quality. Some bad thing here there is inevitable but im avoiding it now.
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Happy cake day! May the RNG gods be on your favor.
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If we were taxxed based on the amount of games we have in our accounts that would definitely help with backlogs (the tax "money" or whatever would go to poor users who can't afford expensive titles). Sadly (or happily) Steam is not a government but greedy corporation :).
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OFF's Pyramidal Weekends Community Giveaways of Knowledge!
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Pony Island[ d:2016-04-10 | p:158 |.
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[ d:2016-05-08 | p:199 | g:027 | e:037 | v:03 ]>
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Enter the Gungeon[
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Season 02:
[ d:2016-06-05 | p:145 | g:084 | e:109 | v:05 ]>
Please, Don’t Touch Anything[ d:2016-06-12 | p:185 |.
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Dead Island Retro Revenge[ d:2016-06-19 | p:161 | g:084 | e:099 | v:03 ]>
Downwell(2)
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The Walking Dead: Season 2[ d:2016-06-26 | p:108 | g:023 | e:144 | v:10 ]>
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v:15
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Replica[ d:2016-08-21 | p:101 | g:006 | e:092 | v:10 ]>
Kona[ d:2016-08-28 | p:149 | g:078 | e:143 | v:05 ]>
Pony Island(3)
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Stardew Valley[
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Season 03:
[ d:2016-09-11 | p:152 | g:017 | e:077 | v:03 ]>
Reigns[ d:2016-10-16 | p:013 | g:037 |.
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Batman - The Telltale Series[ d:2016-10-30 | p:038 | g:034 | e:322 | v:15 ]>
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v:30
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Conan Exiles[ d:2017-05-07 |.
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PLAYERUNKNOWN'S BATTLEGROUNDS[.
d:2017-05-07
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BayonettaSeason 04:
[ d:2017-05-14 | p:186 |.
g:005
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64.0[ d:2017-05-28 | p:135 | g:014 | e:080 | v:10 ]>
Block'hood[ d:2017-06-11 | p:013 | g:038 | e:304 | v:15 ]>
Hollow Knight[ d:2017-06-18 | p:005 | g:024 | e:354 | v:20 ]>
Little Nightmares[ d:2017-07-09 | p:005 | g:051 | e:279 | v:17 ]>
Dead Cells[ d:2017-07-30 |.
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PLAYERUNKNOWN'S BATTLEGROUNDS(2)
[ d:2017-08-27 | p:004 | g:027 | e:651 | v:30 ]>
Hellblade: Senua's Sacrifice[ d:2017-09-24 | p:008 | g:059 | e:678 | v:17 ]>
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Nioh: Complete Edition[
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