Not here. You could try a giveaway on proper subreddits (r/giftofgames, r/randomactsofgaming, r/steamgiveaway), where you could manually select the winner
Edit: Or, you can make a Steam group, manually add people to it based on your criteria and make giveaways only for this group
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sgtools with custom rules works well, recently I tried do a giveaway for people with <1000 games and less than 200 on wish list I think, since around are even people wishlisting by script every released game just to pass custom wishlist rules with wishlist date. And nobody even complained about such rule, since there is many collectors, which never play their wins and only need to hoard more. Good luck with searching such people, sadly lowering of game owned requirement can also increase chance your winner will be low unnoticed multiaccount.
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not me, I wishlist everything manually
Currently I have 1,468 wishlisted mainly for doing giveaway to people in SEA through the Steam gift system which I think they will actually play, and I have ignored 16,706 games manually
And I'll continue until Steam discovery queues stop showing more
Sometimes I find it interesting to window shopping Steam games and checking people play it on Youtube, because playing games alone can make me feel lonely
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Thanks for trying out giveaways as a new member yourself :)
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Under 500 Club group - https://steamcommunity.com/groups/Under500
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I didn't understand how to create custom rules for giveaways using sgtools.
All future giveaways will occur here:
https://www.steamgifts.com/group/zqEWB/lt1000
https://steamcommunity.com/groups/LT1000
Have fun!
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I haven't used sgtools lately but if you want to try it in the future it should be:
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I've got a script for checking. Will run it again in a few months.
https://steamcommunity.com/groups/LT1000
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That's why I stopped making public GAs. That and having to reroll 5 times because people didn't activate, already owned what they had won, had multiple wins etc.
On the other hand that's what groups like Playing Appreciated exist. But the OP doesn't care if people are playing their wins. He just doesn't want to "encourage hoarding" lol
It's like saying people who have access to more than 5 flavors of food will end up obese because it's unhealthy to have choices.
Some people have lots of games in their library because they activate bundles instead of selling them on the grey market. Doesn't mean they're hoarders. Sometimes you feel like playing a type of game, other times another, having options is a good thing.
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Yeah. Same reasons made me stop buy good games just to giveaway them and rather started buy games I will like for myself. Saved me a lot money. Haven't even find suitable playing group, PA has SAM users which their marking system doesn't see or leechers who play even AAA games just to get to green approvement numbers and then never touching game again, trying out QGG also haven't turnt well, admin doesn't care of people not following description on giveaways to play it, last time I put playing rules on MGoF, where I made Masafor kick at least 4 people. I am afraid steamgifts isn't site where I would find people, who enter giveaway just cause they want play game. I have been only one year on site and even got winner who resold unbundled AAA game won from me :/
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I have been only one year on site and even got winner who resold unbundled AAA game won from me :/
Damn, that's so uncool! He'll probably register again under another account too so banning him is useless.
The very reason I don't spend money on games to give anymore, unless it's for special events and it's 💙 only
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PA has SAM users which their marking system doesn't see
Come again? Do you have any examples of people who did that who haven't been kicked? Because I am "the marking system" and anything remotely suspicious gets investigated, but I am only human and haven't played every single game out there so I there is only do so much so some stuff can slip by. So if you have any examples I would love to know so I can investigate them and take action on it.
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Calling out isn't allowed and I am not part of the group, so I'll let it on you. When I saw obvious sam, I used blacklist. Some people were sus, since they never used steam account for real playing of games and they only played games were from groups which required it. Don't judge me, I have zero trust to people on that site and once installed game even just to replay Samwises' progress as a random check on him durring PAGYWOS.
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You could have always set them in private, especially when you were still part of the group shrug. But I just love how I hear people claim people use SAM on group wins and nobody ever can provide me an actual example when I ask them to (and I am excluding here people who just simply messaged me with suspicions without being asked about it).
If you can trust an admin of a group to not cheat on her own group then you indeed have some serious trust issues.
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I'm a game developer that want to combat unhealthy game addictions. Collecting games just for the sake of it is nothing I want to fuel or waste time and money on.
Gaming should do good and reinforce people. They should make people happy without creating addiction. Someone with 2000 games does not become happier or healthier because I spend money on a gift that they never experience.
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I'm curious what dictates an unhealthy game addiction and how you going to combat it???
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First step is spreading awareness. Make people reflect on how they contribute to the issue. If more gamers feel more social responsibility to fellow gamers we could make the game community healthier and more respected in society. We need to look after each other.
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Collecting games just for the sake of it is nothing I want to fuel or waste time and money on.
Okay, that's your choice, but... you know that collecting hobbies are normal?
What's the difference if you collect coins, stamps, trading cards, etc.?
They should make people happy without creating addiction.
Owning a lot of games ≠ addiction
Someone with 2000 games does not become happier or healthier because I spend money on a gift that they never experience.
The fact that someone doesn't own a lot of games doesn't mean that they will play the ones they will win.
I understand that you want the people who win the games to enjoy them, but then it would be better to just use the groups mentioned by other users. But they're your games - your choice, so do whatever you want.
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Yes, it is an experiment. I create supply, a group that makes it harder to practice hoarding. The group grows only if demand exists and the heuristic is successful. I will be happy if one single individual reflects on their behavior and requests help for their addiction. I have gotten many thanks in other forums for similar actions. I think I will help someone here too. It usually takes 5-8 months before my inbox gets their first thank you -emails. That is the timeframe for someone to acknowledge they have the addiction, request help, change behavior and feel gratitude.
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Someone with 2000 games does not become happier or healthier because I spend money on a gift that they never experience.
They would still get that dopamine rush when seeing that they won something (dopamine is the chemical released in our brain to make us feel happy), so you are still making someone happy at least.
But I get where you're coming from, I haven't played all the games I won, simply because before I can get to it I bought another game or a friend gave me something that I need to play before coming back to my SteamGift won games.
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And it is fine to wait. Most of us have a day job and children. We have time for a handful games per year. Last year I bought a lot of VR games to support VR developers. Only tried a quarter of them. That is the reason I don't think the other existing steamgift groups are a great solution. They require people to immediately play the games. That is not ideal for most people. Life comes in between. I therefore propose a bit more slack. Something in between. Time will tell if it works as expected.
Btw,
I have already identified a few bots. It took 4 days for one of my winners to understand that his/her bot had won my gift. The bot had entered new giveaways after the win. But not collected the win. :) This community needs a lot of cleaning.
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Why do you assume people with lots of games have a game addiction?
You're a game developer, good for you but you're not obviously not a psychologist. Symptoms of addiction don't include "having lots of something". I have about 600 books. Am I a book addict? Should publishers stop selling me books?
An addiction is not characterized by possession. An addiction is defined by the inability to do anything else than the object of your addiction, regardless of social, financial, health and personal consequences.
If you're worried about people who have more than 120 hours of game time in the past 2 weeks on Steam, then yeah I'd say some of them might be experiencing symptoms of addiction (or idling for cards) but that can happen to people who only have CG:GO in their library.
Also, I see you have won a game already. Did you check if the gifter had more than 1000 games in their library? You wouldn't want to win games from people with addictions :P
All this is just for the sake of argument of course, you have a right to your opinion, wrong or right, and to give games to whomever you choose. You shouldn't go around bandying words like "addiction" when you don't know what they mean. That can be harmful or triggering to some with actual addictions.
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I tried the giveaway thing. But all the Giveaways went to people with more than 2000 games on their accounts. Having that many games (they never will have time to experience) is an unhealthy hoarding behavior that I don't want to support.
Then
I'm a game developer that want to combat unhealthy game addictions.
And
Gaming should do good and reinforce people. They should make people happy without creating addiction
Hm... no it's not an assumption. It's a direct quote.
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An unhealthy hoarding behavior is not the same as game addiction. Two separate concepts. Please read it again. You are interpretating it in a different way than I want to express. Please ask if it is still unclear.
The steam group has articles and videos that explains the difference between collection and hoarding.
https://steamcommunity.com/groups/LT1000
More educational material will be added in a few days.
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From your own link in your group:
"Hoarding is a mental health disorder characterized by a persistent and powerful difficulty in getting rid of collected items, regardless of their value. Left untreated, this behavior can lead to a variety of damaging emotional, social, financial, and physical effects—for both the hoarder and their family members."
I have over 2000 steam games. I am not hoarding them. I've simply collected bundles and free games for the past decade. Unlike physical items you can't resell Steam games. Once you've got them they are there forever. If I could resell them I would have a lot less games and just revolve them, like I do physical games. There is no "persistent and powerful difficulty in getting rid of collected items." I've never once spent more than I budgeted. There is no damaging emotional, social, financial, or physical effects.
You're playing psychologist, but you don't know what you are talking about. I've got an actual psychiatrist and therapist that have never once said my collection of Steam games was a problem.
If a book collector had collected over a thousand books in their library over a decade, would you say they were a hoarder?
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I have no problem with you limiting your giveaways to those who have less than 1000 games or whomever you want to limit them too. I only have a problem with your insistence that people who have more are exhibiting "unhealthy hoarding behavior"
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I think I have about 300 games on Steam, and I haven't even played every one of them. At this exact moment, I'm not playing any new games I win (or buy), but it's not because I've turned into a hoarder. I like to watch videos (YouTube, etc) on a second screen while I play, but my second screen died, so until I can replace it I'm stuck with either the game or the video, and I don't want to fall too far behind in my videos. I'm also debating starting streaming in the future (Let's Play style) when I do get my second screen replaced, so having a large selection of games I haven't played yet can be fun for that as well.
I think I started to ramble there a bit, but my point is that everybody's situation is unique. You'll have to decide for yourself what your rules are, and what you want to accomplish. Personally, I still buy bundles from Fanatical and Humble occasionally, usually I'll get at least 2 games I want to play some time in the future along with some other stuff I may or may not want, and throw in a mystery bundle while I'm at it, and still pay less than a single one of the games I want if I bought it alone, then I give away all the games I decided I don't want.
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Agreed.
I have about 200 free to play games on my wishlist in Steam because I don't want to make my backlog look even more out of control than it already does but I want to have them in a place where I can pick one if I feel like playing it.
Other people will activate them all, and every freebie they find so yeah their library can get huge. I don't see a problem as long as they play from time to time.
It's not like a gambling addiction. What's unhealthy about having choices?
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Heeeeeey...
Yeah, your right... I have a shit ton of games already...
But the rush of dopamine I get when buying more games is really nice...
I can afford it by buying stuff at massive discounts though, it started with me first using Steam and seeing good specials (like 8 years ago I think), and then after getting a few games from friends I started enjoying the platform and making it my main place to game.
The issue started when I felt guilty for all the years of playing games illegally, I never had the money or means to get games legally as a child/teenager so I ended up getting illegal copies from friends. So my primary goal was clear, own every game I have illegally played.
And yeah from there it spiraled a bit and I still get games at a rate faster than what I can play through them... But I don't see a big problem with it, you get a ton of people that waste hundreds of dollars a month on cigarettes and booze, instead of spending money on things that literally kill my body and fast forwards my life I'm instead buying a crap ton of games I won't ever get around to...
EDIT: I definitely don't spend hundreds of dollars on games XD , my fiance would kill me haha, I spend on average about 40$ a month on games.
But yeah, since you brought up it's an issue I just wanted to agree with you haha.
My fiance has limited my monthly spending money on games as well, and overall I tend to buy a lot less games these days anyways.
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A habit is not an addiction. If you can afford your 40 a month and you can stay in control, and it makes you happy, then good for you.
Just stay vigilant regarding other symptoms of addiction (it's good that you have someone looking out for you), and enjoy your dopamine!
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No. You can whitelist up to 1000 people though. Over time, you might build up a whitelist of people you like, people who don't just card farm their wins and that kind of thing.
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I was going to suggest the same thing, basically. The OP can hang out in the forums, learn about people that way, check out users' SG and Steam profiles, and whitelist anybody who passes his criteria (whatever that may be).
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I wanted to create a unlucky 25 but I haven't motivation to advertise for it...
https://steamcommunity.com/groups/Unlucky-25
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So, I did the journey from level 0 to level 5. And I really think we need better incentives for newcomers. Right now the best groups that are easy to discover have rules like: a user need to have gifted 50 games. This gives an incentive to gift any crap game available. And it is really not that exiting to find 99% low quality games being gifted. I have pressed the Hide-button about 3500 times by now. I'm still trying to figure out good rules that create a healthy behavior.
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someone probably said it, but try some groups. for starters, playing appreciated and playingmatters are groups that have a rule for playing your wins. You can even find users that play their wins, whitelist them and make a whitelist giveaways. this site has a lot of people with monster libraries but believe me, there are dedinitely people that you're looking for juat beneath the surface
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I created the type of group I want to target. Anyone may use it if they like the idea.
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I tried the giveaway thing. But all the Giveaways went to people with more than 2000 games on their accounts. Having that many games (they never will have time to experience) is an unhealthy hoarding behavior that I don't want to support. Is it possible to limit the giveaways to users with less than 2000 games?
Edit, one month later.
So far I have been blacklisted by 17 users that either are ashamed of their hoarding or simply felt hurt that I didn't want to gift my first 2 games on this site to them. Two of them has since reconsidered and removed the BL. The other 15 are exactly the target group I want to reach. They may actually have the type of unhealthy hoarding behavior that I'm talking about. From the bottom of my heart, I wish you acknowledge your obsessive behavior and requests the help you need. There's help to get! You are now in the first stage, denial. Now go to acceptance and then request help. I believe in you! Gamers united for healthy gaming!
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