Hello everyone. I hope this is a right place for my post. I'll go straight with the link:
https://itunes.apple.com/us/app/steamulate/id1453118472?mt=8

Steamulate is the first Steam card farming tool/Steam account manager for iOS. It already has a lot of cool things, first let's take a look at its farming features. To make it easier for everyone to understand, I compare Steamulate with ASF here (which is a popular farming tool on PC).

  1. Steamulate has a friendly interface that you can do most with just a tap. On the other side, the command line interface of ASF might deter some people from using it.
  2. Like ASF, Steamulate has multiple account support, and you can easily manage them in groups.
  3. Intuitive card farming experience, you can see at a glance what games you are currently farming, how many cards are left, and how much time they will take (roughly). For ASF you will need to enter command in the console to see such results.
  4. In addition to the automatic farming mode like ASF, in Steamulate, it is easier to play specified games to increase recorded time. Also, in the wild mode, it drops cards in such a high speed that does not lose to Idle Master, and it is entirely possible to drop 30 cards in one minute. ASF does not provide similar function.
  5. In the automatic mode, you can drag the game that is being farmed to change the order of farming. Steamulate will always respect this order until the queue is completed. ASF does not have a very good support for this.

Steamulate is not just for farming cards. It also provides these features:

  1. 2FA authenticator. That's right, you can use it to generate a real-time mobile auth code, or to accept/cancel all pending 2FA confirmations at one single tap.
  2. The discovery queue can be automatically completed during sale events.
  3. Show custom online status to your friends, such as "Farming...". Of course, offline/invisible is an option too.
  4. Set an auto reply message. When any of your accounts receive messages from friends, they will be automatically replied and the message will be forwarded to you. Then you can reply directly to them in Steamulate.
  5. Easily transfer cards, gems, booster packs, etc, between accounts.
  6. Make/unpack booster packs, or craft badges, in large amounts. (Yes, theoretically you can craft 1000 badges at one time...) You can set up the list in advance, so it can automatically create booster packs for you every time you start the app. There will also be detailed statistics on the number of foil cards and normal cards obtained every time you unpack booster packs.
  7. One-stop service for redeeming keys/licenses. Enter the name of the game and check if you own it or not. Have you got a bunch of keys that are not well formatted? Just copy them and throw them in, Steamulate can help you extract valid keys, and then choose to activate to an account or multiple accounts. You can also easily activate multiple keys of the same game for multiple accounts.
  8. Do mass commenting. Want to post holiday greetings on all of your friends' profile pages? Just tap once.
  9. Get wallet balance, Steam level, amount of gems left in inventory, etc.
  10. Built-in browser with userscripts. The browser will automatically log in to your currently selected Steam account, and will switch accordingly when you switch accounts. Userscripts include SteamGifts one-click entry (a lightweight version of Extended SteamGifts), which should be very helpful to SG players.
  11. More! Please visit the website https://steamulate.tk .

We will continue to add new things for Steamulate, including some killer features.

  1. Steam achievement management. That's right, you no longer need SAM.
  2. Community market transactions. Put items in the inventory up for sale whose price are below a certain threshold in one click? Level up to the specified level at the lowest cost with one click? Buy sets of cards and chase after high-value profile backgrounds with one click? (One-click to go bankrupt
  3. Background mode support, which will turn your device into a true server.

Some statements:

  1. To use Steamulate, you will need to enter Steam account username, password and 2FA auth code. Steamulate is not based on cloud, everything is done locally so security can be guaranteed.
  2. The implementation is similar to ASF, which makes use of the open source project SteamKit to achieve access to the Steam network on iOS. Because the user base is very large, the risk involved can be minimized.
  3. Although the possibility is quite small, using Steamulate might bring unintended consequences. Please obey Steam's ToS to the maximum extent possible.
  4. About our Privacy Policy, see https://steamulate.tk/privacy . In brief, we will never try to collect any information about your Steam account, including profile nickname and SteamID. All sensitive data are strongly encrypted and we would not be able to decrypt them even if we obtained the encrypted text.

Here goes the App Store link again: https://itunes.apple.com/us/app/steamulate/id1453118472?mt=8
People who start using Steamulate in the first week will receive some surprise in the future (yeah seriously

For people who have made it here: We're holding a giveaway on Twitter.
Follow us @EunoWare, like and RT the pinned tweet to get in. 10 App Store promo codes in total. Will end in April 1. Don't miss the chance.

Finally, allow me to end this post with some data obtained from the Beta test.

  1. A total of 32 testers participated in the 15-day beta test. Thank you all~
    The version number increased from 1.0.2 to 1.0.22, during which I made a lot of improvements and added 4 new features.
  2. All testers used Steamulate for about 180 hours in total, and dropped about 210 cards (since the card statistics have a delay, slightly smaller than the real result).
  3. All testers made a total of 14 booster packs, opened 112 booster packs, and crafted 6 badges.
  4. All testers enjoyed Steamulate.

PS: If anyone know any appropriate place for my post, please let me know, I would appreciate that. Steam subreddit doesn't seem to allow such posts? 🤔

5 years ago*

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Sounds cool but 5€ is a pretty high price tag for something that can be done by a bunch of tools aswell.

inb4: I know that it's major selling point is the user friendly interface. nevertheless

5 years ago*
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It's for the Apple people, they are already paying 1200 for something a 200 phone can do, so the more it costs the better it is for them.

5 years ago
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🤣

5 years ago
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Lmao :D

True af

5 years ago
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lol XD

5 years ago
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Out of curiosity, are you planning a Windows version too? Sounds like you put quite a bit of work into it, I'm a little jelly I can't try it out haha

Good luck with it!

5 years ago
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Thanks for your input, but a Windows version is absolutely not in my roadmap 😂
Instead, I might consider a port to android when I have more free time.

5 years ago
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ASF use .NET right ?
I think use xamarin will work, it support multiple platform: android, iOS and UWP

5 years ago
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Yes, I guess Xamarin.Form is what you were trying to say. But I prefer to go native here, which would allow me to optimize my app for each platform to the maximum (for example, I've reduced power needed for devices with OLED screen, which cannot be done in a non-native way).

5 years ago
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Cool thing with awesome features! Android version would be much appreciated.

5 years ago
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Steamulate has a friendly interface that you can do most with just a tap. On the other side, the command line interface of ASF might deter some people from using it.

Lie, ASF has a friendly web interface, that is not only convenient, but allows to control it remotely, unlike your tool.

and how much time they will take.

Lie again. You can only make very rough estimate of farming time, because rate of card drop for different games is different, and there is no way to get it.

For ASF you will need to enter command in the console to see such results.

Once again, ASF has a friendly user interface, no need to use console for that.

In addition to the automatic farming mode like ASF, in Steamulate, it is easier to play specified games to increase recorded time.

Easier than ASF, where you can do this in multiple ways? You must be joking, right?

Also, in the wild mode, it drops cards in such a high speed that does not lose to Idle Master, and it is entirely possible to drop 30 cards in one minute. ASF does not provide similar function.

That is true for once. ASF does not abuse steam glitches.

I really appreciate your work, especially because, as far as I know, there is no other solutions for iOS. But you really should stop telling lies to make your app look better. After all, you don't need this, as I said, there is no other solutions in this niche anyway.

5 years ago
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it's not a lie, it's just not mentioning other tools you need in addition to ASF
Vanilla ASF has nothing of it, so you need to grab that all over the place and it's not that easy to get into it
with his tool you just open and run it, and don't have to learn anything

5 years ago
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It's not some "other tools", it's a part of asf that is present in any asf package. You don't need to "grab" it or something, and it's damn easy to setup - just mark one checkbox in web configurator upon setting up asf. You don't have to learn something for that.

And, actually, comparing those tools are pointless - ASF can't be run on iOS, Steamulate can't be run on any platform where ASF can be run, the rest is not important (well, you can actually run ASF on your server and control it from iOS, but it's still kinda different use case).

5 years ago*
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Hey Ryzhehvost, sorry for the late reply.

ASF has a friendly web interface, that is not only convenient, but allows to control it remotely, unlike your tool.

Yes but not everyone has his own server to run ASF, and not every moment you have your PC within reach. I can add remote control to my app without a sweat, but since it's for mobiles and tablets, doing so seems quite pointless to me.

You can only make very rough estimate of farming time, because rate of card drop for different games is different, and there is no way to get it.

Yes that is true but it's not the main point I want to say. Anyway, I'll amend my words.

ASF has a friendly user interface, no need to use console for that.

Yes if you open it in browser, but it would be such a pain if you just want to know how ASF is doing. My app is compact and easy to use.

Where you can do this in multiple ways?

I'm not sure what you mean here by "multiple ways". In my app, you just tap once to switch to manual mode. You can add or remove apps freely, just like in auto mode. Instead, use "play" command in ASF is not so convenient since you have to enter it everytime and memorize all AppIDs.

ASF does not abuse steam glitches.

You may call it a "glitch", since it's not a intended behavior. I just provide such function, for people who might be interested in. You can choose to use it or not (by default, it's turned off in settings, users have to turn it on themselves).

Anyway, thanks for your input. Like what I said, Steamulate is not just about farming, it's a compact toolkit that can do lots of things. Usually, you'll need 5 or more different scripts/plug-ins to do so, now you just need one, and you don't have to learn how to use it. I build Steamulate with the idea that everyone can use it easily, in anywhere, anytime.

5 years ago*
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ASF is free though
I don't pay 5€ to farm some cards, which will as a result give me a few cents each

5 years ago
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ASF is very good already.

5 years ago
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This post is in clear violation of SteamGifts' "no advertising" policy.

Guidelines

When posting links or content, that content should not force users, encourage users through reward, or primarily exist as a traffic source for users to perform an action for promotional, commercial, or monetary benefit.

While the OP promotes the sale of a product for personal gain, and thereby constitutes sufficient grounds for account suspension, I am choosing to let you off with a stern warning, instead. (Limited) advertising is only permitted within the description field of created giveaways. Also, advertising of Steam groups is permitted within the Group Recruitment sub-forum. Do not use our forum as your free, personal billboard.

Closing thread.

5 years ago*
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Closed 5 years ago by Khalaq.