em, dude, 3d modeling for games is very different from architecture or interior modeling. There is a approximate polygon/vertices number in each scene. That number is certain and limited for most of player's computers to run at 60fps. So as far as I know, 3d game modelers have to be well balanced in visual and modeling level. It basically needs both high poly(for normal and bump texture baking) and low poly model(for in game use). I have experience in architecture and interior modeling. But I never created any normal and bump texture by myself. so maybe I could help you in some part but I don't know.
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I really hope you are going to be more nice and straightforward (and especially realistic) to a possible modeler and not give false hope to him/her as it does seem you have been doing to other people.
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Anyway, I wish you good luck with this project of yours, even though you have acted like a complete dick towards me.
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Im looking for someone that is good with 3D modeling. Im going to close this thread once i find 2 people. Im working on a project and we only have 1 modeler. If you are interested in making a game please add me on skype skeeta92 or Steam
Also you can view our Facebook page: www.facebook.com/infestedgames
Things will get done much faster if i can find 2 more people to model.
Also i will tell you about the game only if you are interested in making a game. Its a FPS game that should be all for now.
If you are not interested please do not comment..
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