Sometimes pricing data can be wrong because the primary entry is missing (i.e. you can't buy the game by itself, but you can buy a package with it) or the package comes first on the page, but that's not the case here. If I had to guess I'd say it's because the package is the one on sale, so the sale price is assumed to be the correct one and pulled as the price to be used for point calculation.
Comment has been collapsed.
I reported something similar yesterday and my thread got closed, mod said things like this still will be handled through a ticket figured i'd save the mods the trouble and share that with you.
Seems the bug section is ment for bugs that aren't related to pricing, so stuff like technical problems with the site etc
Comment has been collapsed.
308 Comments - Last post 11 minutes ago by makki
350 Comments - Last post 17 minutes ago by Makaveli8806
20 Comments - Last post 55 minutes ago by sensualshakti
74 Comments - Last post 56 minutes ago by sensualshakti
131 Comments - Last post 1 hour ago by JMM72
47,309 Comments - Last post 1 hour ago by FranckCastle
1,225 Comments - Last post 2 hours ago by TeDGamer
11,073 Comments - Last post 45 seconds ago by Yamaraus
1 Comments - Last post 55 seconds ago by Carenard
882 Comments - Last post 3 minutes ago by zolof
768 Comments - Last post 16 minutes ago by ClapperMonkey
17,453 Comments - Last post 25 minutes ago by drbeckett
915 Comments - Last post 44 minutes ago by Keepitup
3,736 Comments - Last post 1 hour ago by yugimax
On the old site I'd've submitted this as a support ticket, but considering the new categories system which includes one for bugs, I'm not sure where it belongs, so here will have to do for now.
I just noticed that this giveaway for Commandos 3: Destination Berlin is pegged at 13P—which appears to be coming from the sub price for the Commandos Collection, rather than the correct price of ~$4? (in Canada, so not certain what the US price is) for the actual game.
It appears to be a glitch in Steam's API, but I figured I'd point it out; I'm not sure if you've built a manual override into SGv2 for this sort of thing or not, so if you have… hey, it can be put to good use.
Comment has been collapsed.