Greetings community,

It's been brought to our attention that the language used to describe this process hasn't been very clear. While the language in the FAQ has been updated to reflect a better understanding of the policy, this has always been the policy we've enforced. Previously, it was only listed in full when creating a giveaway. I want to update you all on the change and answer any possible questions.

  • The submitter and winner(s) of the giveaway have seven days to complete the gifting process. This includes the activation of the gift on the Steam account of the winner.

We've always taken reports of members not activating their gift on their account seriously. After 7 days, please report the winner of your giveaway if they have not activated the game on their account. This behavior could lead to a suspension if it's discovered the user no longer has the gift in their possession.

I'd like to thank everyone for coming forward expressing their thoughts and opinions on the matter. We appreciate any feedback and suggestions. We understand that SteamGifts is a rapidly evolving community and, from time to time, we may have to sort the language out to better suit needs of everyone.

-best regards

12 years ago*

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First

12 years ago
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Congrats you got the first post. Now you get your reward, trolling...

12 years ago
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You don't have a clue what trolling means, obviously.

-5 internets for you.

12 years ago
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How to report a winner who did not activate his gift? By sending you an email or by opening a support ticket?

12 years ago
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Support.

12 years ago
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12 years ago
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ok

12 years ago
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A good change in verbage.

12 years ago
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Does activating mean putting it in my library? It doesn't mean installing it right?

12 years ago
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Yes. Unpacking or activating the gift into your library on your Steam account.

12 years ago
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Thank you, a lot, loko. :)

12 years ago
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+millions. This irks me to no end.

12 years ago
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good idea

12 years ago
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seems good to me.

12 years ago
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Deleted

This comment was deleted 1 year ago.

12 years ago
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You should take a minute and report that user

12 years ago
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VVVVVV (5P)
Awaiting feedback from the winner. (Ended 2 days ago)

Hold your horses, he still have 5 days.

12 years ago
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this.

12 years ago
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I didn't recieve something I won... I reported it like 3 times and they never did anything to the guy afaik. Suspension is too light; outright permanent banning is the only solution.

12 years ago
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To be honest, I'm more angry with Winners who do not activate the game, which means they did not really want that game.

If I won a giveaway and in the end I don't receive the gift... meh, but still, I think this is less of a bother.

12 years ago
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This is going to help alot, thank you!!!!

12 years ago
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Make it permaban, like a man.

12 years ago
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I believe this is a very good thing. Thanks lokonopa for make it even clearer so fast.
I do have a couple of questions... just to clear things out a bit.

  1. Are people who create giveaway obliged to check the account of the receiver/winner after 7 days? If so, then what to do when/if the said profile is set to private/friends only?

  2. Are all/any members allowed to report winners who don't have the game in the library after 7 days or is the creator of the giveaway the only person who can report such actions?

  3. What are the punishments in each case a) game not activated by still in the winners inventory; b) game not activated and not appearing in their inventory (if it is public) thus it has been traded/gifted (which is suspension, which is ban, etc.)

Hope these questions don't bother you, I'm just trying to make things clear for myself and all members of SG.

Thanks in advance :)

12 years ago
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It's not a bother, Sandrablabla. I even like saying your name.

  1. That's one of the issues we face with private profiles, but as we've said before, we will never force members to keep their profiles public. We're hoping to reach a compromise in later updates of the site.

  2. Of course. If anyone notices any wrongdoing, they may report the activity immediately to our private Support forum. We'll handle it from there. I don't want to create an atmosphere of paranoia, though.

  3. Punishments range from timed suspensions to permanent bans, depending on the infraction. If a game has indeed been traded away or activated on another account, this is when the user account begins to slide into the damn near permanent ban spectrum.

If you any further questions, feel free to ask.

12 years ago
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Thanks for the answers.

Oh, joy, the name, pure example of lack of inspiration and bad day at work. I was just checking out the site when I signed up, didn't know I'd actually stay around for more than a few minutes... but I have... now it seems I'm stuck with it. :D

12 years ago
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+1

12 years ago
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Potentially dumb question here.

The first giveaway I won on here I couldn't redeem. I got the email immediately, so I went and checked the Received button (I was new here then). I then clicked the email link... wouldn't redeem; just brought me to a blank inventory and sat there. So I contacted Steam support, went back and forth with them for 2 months, and they did nothing. I never changed it to Not Received because I believe the gifter honestly sent it, and the problem is on Steam's end. I haven't the slightest idea what to do about it, and obviously it's not redeemed on my account.

Will I be slammed for not redeeming it...? I don't want to lose my account here. :/

12 years ago
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No, you will not be punished at all for that situation.

12 years ago
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Okay. Thank you very much for answering. I assumed I wouldn't, but I didn't want to break any rules here, even accidentally.

12 years ago
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I have that problem on Google Chrome.

If you open the gift in Firefox it works fine, at least for me.

12 years ago
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After 7 days, please report the winner of your giveaway if they have not activated the game on their account. This behavior could lead to a suspension if it's discovered the user no longer has the gift in their possession.

Curious how can you tell if they active it or not?

12 years ago
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If the game has been activated in their library (not so sure how that works with dlc)

12 years ago
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Deleted

This comment was deleted 6 years ago.

12 years ago
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And eventually they have to sync, or they can't enter any new giveaways.

12 years ago
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Even if they sync the account you won't see their profile since they can just make it public for a few minutes for the sync...

12 years ago
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Exactly. Sooo is there going to be a new policy we have to have our accounts on public so they can check?

12 years ago
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Totally agree, if you win a game on this site, you should activate it on YOUR profile.

If you already have a game... don't enter in that giveaway.

Well done !

12 years ago
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You literally CAN'T enter a giveaway for a game you already own. Why should anyone be allowed to say I can't give a game I win to a friend that would enjoy it more?

12 years ago
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This is a fantastic addition. Thank you.

12 years ago
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I just thought of something, maybe steamgifts can make a change in their system "requires some coding" that it auto-syncs account of the winner when winner chooses "Yes" for "Recieved Gift?" field and checks if he really has the game in list. Otherwise winner can't pick "Yes" and gift sender can be aware of the problem.

12 years ago
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+1
Sounds like a good idea, no clue how hard it would be to make though.

12 years ago
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I haven't kept up with developments here, but why require recipients to activate?

12 years ago
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Because they're supposed to use the games themselves, not trade them away, I guess.

12 years ago
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But the chance of the game being given to someone who is going to retrade it is minimal anyway. Yes, retraders could enter contests but it would cost them points to do so--so it's just not economical.

12 years ago
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Points = free

Games = tradeable for money or other games or whatever

Seems pretty economical to me, if you were trying to make a profit. I agree with the earlier suggestion of forcing users to resync after winning a prize, and verifying the prize is activated on their account.

12 years ago
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But the expected rate of return on such a strategy would be very, very slow.

12 years ago
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Sure, points = free... wait, 40 people have to give games away before you can enter one modern game giveaway, totally and completely free right?

12 years ago
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Good call. Sometimes it's just an misunderstanding...

12 years ago
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Hey, can i still have it in my inventory?

12 years ago
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Question: Hey, can i still have it in my inventory?
Answer: The submitter and winner(s) of the giveaway have seven days to complete the gifting process. This includes the activation of the gift on the Steam account of the winner.

Question: Can I give it away on the site again/trade it/use it to pay a ransom?
Answer: The submitter and winner(s) of the giveaway have seven days to complete the gifting process. This includes the activation of the gift on the Steam account of the winner.

(meaning no.)

12 years ago
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Good. I figure some people have won just to keep it for trading or to sell it etc.

12 years ago
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At first, if the gift is sent via e-mail, how can it happen to move into the winner's inventory? As much as I remember (it was a long time ago), if you got a game gift through e-mail, you can only accept it to add to your library (not to your pocket), also gift is e-mail bounded (either your account or no one else can use it), so you cannot share the link to someone else. But I may be wrong, tell me more about it. It'll be more than useful for my currently running big giveaway.

And another thing. How to prove the innocence of the person who giveaway games? It's like you never sent it (or even never had it in the first place), but then you may claim, that the winner didn't activate it or sent it to someone else or whatever. Why, you may ask? Lets say in personal hate purpose or just due to bad behaviour.

P.S. And of course the method to be sure it's been or been not activated by the winner. Maybe the most tough aspect of it all.

12 years ago
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Huh!? Does that mean I have to use the same e-mail adress for both steamgifts and steam?

12 years ago
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I may by high chances be wrong. Lets wait 'till someone who knows will answer.

12 years ago
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No, any e-mail you use is fine. Once you click the link to redeem the gift in the e-mail it will open your Steam account and tie the game to it

12 years ago
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It wasn't possible indeed long time ago. Currently when you click the link in the mailbox Steam asks what to do with the gift. It allows either add the game to the library or to the inventory. So it's of course possible (otherwise the issue won't be present first of all). If Steam account mail is the same as the one gift is sent to then you even don't need to click the link - Steam alerts you with a popup message.

12 years ago
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+1, it does

12 years ago
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And what if the winner have private profile, you cant see his games/inventory. What then?

12 years ago
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what then pls?

12 years ago
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You'd probably have to go on public so the person could check? I think.

12 years ago
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Doesn't he need to sync the account or something, then I suppose the moderators could see it?

12 years ago
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I like to keep my profile to friends only. Still, switching to public for the sync lets SG know what I installed in my library, and I'd be definitely more than happy to friend my benefactor, or even switch again to public so they could verify my good intentions - should I win anything, that is :) Where there's a will, there's a way...
Kudos for the change, btw. Seems the right thing to do.

12 years ago
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I myself don't use the email provided to send gift but rather I add person to my friend list. I send them gift directly and make sure they redeem it.

12 years ago
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Everyone has been forced to sync for quite some time now. After 7 days, they are redirected to the sync page. The member switches their account to public to complete the sync. We have our mysterious ways of knowing once that's complete.

12 years ago
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Oh so it's already in effect? Coolio.

12 years ago
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You can actually view anyones profile by directing following the url path to the inventory, even if their profile is private.

12 years ago
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Closed 12 years ago by lokonopa.