The first one of those clickers I actually like. The others just weren't logical enough for me. Only thing that bugs me is that I have to zoom out a lot to see everything. It needs some better UI. Watching your civ rise would be nice of course (fancy graphics etc) but it's not that important to me.
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Was playing it when all of a sudden over 250 wolves started attacking my civilization and it wouldn't let me make more soldiers to combat them. When it did let me make a soldier or two, the size of the wolf pack increased by like 10...=.=
Especially stupid since wolves travel in only packs of 6 or 7...
GG. Lost over 500 members because of that shit.
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That was boring and uninspiring. Also, the UI is terrible.
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Why am I not allowed to create soldiers?
*Edit: Obviously I need to build a barracks. Why are the necessary buildings separate from the units in the interface? Why doesn't the interface indicate the maximum number of units you can currently hire?
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I don't get all this praise on CC and all that hate on other idle browser games at the same time, like goldminer and this. Don't get me wrong, I really like CC, but;
actually,
you can't even compare them, CC doen't require any brain function :P you just spend your cookies all the time you have them (still waiting on the dungeon update, maybe that's gonna be some challenge), however the other two require some thinking, building up some strategy how you gonna play, develop your game. I know still not much effort, but A LOT more, than in CC.
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Welp, there goes the rest of your day.
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