You lose some CV over time as games drop their base price, but it is negligible over level 5-6. CV also fluctuates due to Steam API fuck-ups, like the usual Daedalic game price increase/decrease we had last week as well.
Honestly, my main gripe is that there is no natural inflation/CV devaluation, since it means if you reach a level, no incentive to give more as you stay there forever.
If you mean points for entry, then they restock. They restock way too fast, even.
Comment has been collapsed.
29 Comments - Last post 7 minutes ago by moronic
34 Comments - Last post 21 minutes ago by blalilulelo
22 Comments - Last post 24 minutes ago by Gamy7
9 Comments - Last post 32 minutes ago by VahidSlayerOfAll
127 Comments - Last post 1 hour ago by andremarques971
1,256 Comments - Last post 2 hours ago by hymntothesea
278 Comments - Last post 3 hours ago by Adamdoodles
2 Comments - Last post 2 minutes ago by wigglenose
415 Comments - Last post 2 minutes ago by Mirzabah
51 Comments - Last post 5 minutes ago by DeliberateTaco
227 Comments - Last post 6 minutes ago by OneNonLy
342 Comments - Last post 7 minutes ago by Hawkingmeister
10,084 Comments - Last post 8 minutes ago by FranckCastle
14 Comments - Last post 16 minutes ago by Mhol1071
So if a giveaway's point value constantly decreases over time, won't I just keep losing levels? Doesn't that kind of defeat the purpose of trying to gain them?
*No, I do not mean points used to enter giveaways.
Comment has been collapsed.