You lose some CV over time as games drop their base price, but it is negligible over level 5-6. CV also fluctuates due to Steam API fuck-ups, like the usual Daedalic game price increase/decrease we had last week as well.
Honestly, my main gripe is that there is no natural inflation/CV devaluation, since it means if you reach a level, no incentive to give more as you stay there forever.
If you mean points for entry, then they restock. They restock way too fast, even.
Comment has been collapsed.
48 Comments - Last post 7 minutes ago by pizzahut
0 Comments - Created 15 minutes ago by DrTerr
1,761 Comments - Last post 40 minutes ago by FranckCastle
20 Comments - Last post 41 minutes ago by paco7533
22 Comments - Last post 49 minutes ago by entomberr
539 Comments - Last post 1 hour ago by Axelflox
3 Comments - Last post 2 hours ago by Chris76de
139 Comments - Last post 2 minutes ago by Sykon
289 Comments - Last post 10 minutes ago by Lugum
7 Comments - Last post 16 minutes ago by lav29
28,236 Comments - Last post 26 minutes ago by FranckCastle
106 Comments - Last post 30 minutes ago by Ivannes
50 Comments - Last post 46 minutes ago by Mitsukuni
608 Comments - Last post 1 hour ago by alfredwallace
So if a giveaway's point value constantly decreases over time, won't I just keep losing levels? Doesn't that kind of defeat the purpose of trying to gain them?
*No, I do not mean points used to enter giveaways.
Comment has been collapsed.