What would you choose?

I'll just give some food for thoughts now. Some years ago I've seen an article in one of RU sites about a player who decided to play restricted. She tried to beat Doom and Doom II without saves. She was staring the game anew every time she perished. "And you know, she said, it made me emerge in game to such a degree that I felt being the Doom-guy myself with extreme fear in my hears and gallons of adrenaline circulating in my veins". The only time she used saves was taking break, having some rest and living her life. :) She also offered a way how to play Jagged Alliance 2 restricted, but it's not the topic now.

I'd like to play restricted sometimes like Hardcore mode in Diablo, Torchlight or Dungeons of Dredmor, but I hate my time and efforts being wasted every time my char dies so I don't play that way often. I even tried playing Serious Sam hardcore-ish way, but I never made it further then 5-7 minutes from start on Insane difficulty (easy was the way too boring for me to play hardcore ;) ). I've also tried playing Jagged Alliance 2 with restrictions (one char created, one life, no merks), learned some tactics, had much fun, but almost every my session ended up in about 1 hour of real time by having my squad clearly wiped out.

Although I find it pretty fun and challenging playing some games restricting myself to hardcore mode, I haven't practiced it lately, and I use save/load in most games I play now and have a lot of fun too. :)

And how do you play? Have you tried playing with permadeath in ordinary games like Tomb Raider, GTA, modern shooters, tactic strategies etc., or you always playing (and replaying) with Save/Load feature? Share your opinions. And thanks for your replies in advance :)

11 years ago*

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It seems like permadeath is a good way to refresh your game experience if you have a very small library or you're a fan of small variety of games. But it seems that in terms of having around 400+ games registered on someone's account it should take the whole eternity to play them through on hardcore.

11 years ago
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I love games with perma-death. They giving so much adrenaline!

11 years ago
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Linear games:If you want to.

Open-world games:What is wrong with you?

11 years ago
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i take my rouge-likes with permadeath is way better, they were designed with that in mind so yeah, working as intended! no respawn

11 years ago
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No I'd rather save me games unless the game is rogue-like unless perma-death is part of the game like .hack though we never got an MMO like .hack though.

11 years ago
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From my limited experience of rogue-like games I can say that I absolutely despise permadeath. The games themselves are awesome, but they REALLY need an "I don't want my last 30+ hours lost because I miss-clicked!!!" option. -.-

11 years ago
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Well, to be honest, you could have backed up your save if you really, really didn't want to lose it. You can do that with most games, Dungeons of Dredmor, for example. Although you can turn off Permadeath in DoD.

11 years ago
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When I am able to play 2+ hours of a game it is definitely too easy. I figuring out ways to beat tricky situations and am not afraid of repetition.

11 years ago
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I'd like to play restricted if I had more time and if I wouldn't be so afraid of random bugs and glitches.

11 years ago
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wait, you die in Tomb Raider? O.O

11 years ago
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I do because of my "Hooray! For the victory!" tactics rushing into the heart of large crowd playing on the most hard difficulty. There might be another reasons like missed jump or (most annoying) failed QTE.

11 years ago
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I played Dead Space 2 on impossible (I don't know how it's called in English, I think zealot mode) where you can only save three times, which I used to take a rest, and it's the way I've enjoyed it the most, actually caring and thinking how would be the best way to deal with the situation instead of "let's try this, oh didn't work, let's try that then". It was really immersive.

11 years ago
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I hate permadeath.

I have to put up with a lot of stress in real life, so videogames are a way to vent and relax. I don't want to think "if I make one mistake, o even if I'm just unlucky, I will lose all of my hard-earned exp, abilities and items!" while I'm trying to relax.

11 years ago
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I feel the same way (except for "I hate" part ;) ), and that's the main reason why I don't play it now. But I think there's a way to actually make permadeath fun. Stir up the difficulty to ultra, add some restrictions (like using only a pistol or something) making the game even harder and try to survive as long as you can. After fighting overwhelming forces and perishing 7-10 mins later its np to restart and try again. I believe it feels comfy enough if every permadeath session takes about an hour to beat, making player be beaten as the result. ;) The main aim is not to beat the game or grind the char, but hone skills and get new fun from otherwise usual and sometimes boring game. The way to spice it up, if you'd like to call it that way. :)

But I really do understand you. I'd like the game to be fun and relaxing, not another kind of work, so I'd choose e.g. Karateka or Eurotruck Simulator 2 over many other titles now. Or just go to sleep. Or freelance a buck or two. :)

11 years ago
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The only games where I find permadeath acceptable are ones where it doesn't take too long to get back to where you were. As in an hour or two at most, which usually leans towards some sort of action game or something. If we're talking about games where progress is measured in days, weeks, or more, definitely not. I've gone down that road once before and I never will again.

11 years ago
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Nothing stopping people from deleting their character after dying, yet we still have forced permadeath in games.

11 years ago
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permadeath 2 hard

11 years ago
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Save/load, I don't have time for this 1 life deal.

11 years ago
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The closest thing I've tried, is a limited amount of saves each level. I think I'll try this some time, sounds like it could be fun.

11 years ago
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Closed 11 years ago by Amateur7.