8X is way too much... are you making a game? why not give the players the options to run AA?
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No anti-aliasing at all
8x anti-aliasing
I can't decide if I should use anti aliasing, or not at all, or use it but scale down the effect.(I realise the anti-aliasing has blended the left eye of each character sprite, so just ignore that, it can easily be rectified)
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