No anti-aliasing at all

8x anti-aliasing

I can't decide if I should use anti aliasing, or not at all, or use it but scale down the effect.(I realise the anti-aliasing has blended the left eye of each character sprite, so just ignore that, it can easily be rectified)

12 years ago*

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8X is way too much... are you making a game? why not give the players the options to run AA?

12 years ago
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This comment was deleted 4 years ago.

12 years ago
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If you've read earlier, I ignored the text and didn't remove it, it was just a quick test of the anti-alias effect.

12 years ago
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Closed 12 years ago by Voho.