Outcast, still a strongcontender after all those years for best game, not far behind Deus Ex.
If there are as many fans as I believe there are, this KS campaign will finish with a nice surplus :p
Edit : The original MUST see the day on Steam as well.
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Hot diggity! I still have this game. )
[Edit: And backed.]
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I was thinking its a little out of my price range, but as Dancers of War is likely to not reach its goal I could always shift my funding from that to Outcast. We'll see!
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Iii...dunno man. I find the price a little bit steep for something of which I already own the original version. Same reason I won't be getting realMyst's Masterpiece Edition. Oh well, I have a low-poly, dated graphics "fetish-kinda-thing(non-sexual)" anyways, so I'll stick with the old one. Gave my vote on Greenlight though, but I'm not sure that I like the idea of a remake for this price. Dig up the sequel idea and you'll have my attention.
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If you remember this game, I think i don't have to introduce it to you. If you don't, keep reading.
Outcast was an action/adventure game published in 1999 by Appeal. It was a way ahead of it's time, still I feel it doesn't get the respect it should deserve. Not just because this game was half of my childhood, but it had many new ideas and solutions to make this game highly different from it's competitors.
-Beautiful water effects
-To be able to run on weaker hardware, they used a graphic engine, which ran on the CPU to render a beautiful landscape
-Wide variety and creativity of different weapons (motion detector mortars, bouncing bullets, sleeping gun), made it possible to use your own playstyle in your own tempo
-Intelligent enemies. The high level soldiers sent the low level ones to fight, to protech themselves :)
-Amazing worlds, and story
-beautiful soundtrack by the Moscow Symphonic Orchestra
As gamesradar wrote:
"Okay, so the hero’s name is stupid and the plot sounds like a rehash of Stargate, but trust us, this action-adventure game was revolutionary. You could freely explore open world cities, mountains and forests (two years before GTA III). You could commandeer extraterrestrial vehicles – in this case, dinosaur-like creatures - for quicker transport (two years before Halo). You could pick and choose missions in the order that suited your playing style (nine years before Fallout 3)."
Though the game was accepted well, the sales didn't reach the expected numbers, and the development of the second episode was cancelled, and Appeal (the developer company) was moved to do other projects, and disappeared.
The original developers of Outcast recently managed to get the game right back from the owner, and started a Kickstarter campaign to get funds to remake the game. As this time they work as indie developers, there is no other company directing them, there is no publisher who make advertisements (and increasing costs). They simply want to remake the original game with the original orchestral soundtrack, original voices, but recent graphics, controls. They want to share the feeling, many people have felt around 1999 when playing this game.
As someone, who grown up playing this game, and have been waiting years for this opportunity, I would like to ask you to check out the Kickstarter page, and if you like it, please back it.
Kickstarter
We shouldn't let a game this great fade away from anyone's memory.
Outcast cannot be described with a genre. It was a genre itself.
If you have played it, you know.
If you haven't, I hope you will.
Sincerelly,
hallgat89
UPDATE:
It now has a greenlight page!
Steam Greenlight
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