Will you buy it there ?
The Division 2 is a PEGI 18 game.
Fortnight's playerbase is mostly kids younger than that. At least, I assume thats the case.
Sure Ubi wants some of that pie and Epic wants to attract some adults to their platform.
But arent they overestimating the popularity of The Division? Was it really that big to be confident to make a switch from Steam to Epic?
I think they still would make more $$ if they kept it on Steam, even if Epic's cut is ridiculously low.
They needed Steam to make money (else they would have gone the "Origin" way). What are they expecting from the sales on Epic?
This switch just doesnt make sense to me.
The only thing I can think of is that Epic takes no cut at all, as part of advertising their platform.
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Let me put it simply: Ubi was about to be swallowed by Vivendi. Their saviors: Tencent, which now are increasing their Ubi ownership. Epic is a company owned 100% by Tencent. Do the math and you will understand the move. Also Tencent has a good chunk of Activision/Blizzard, aquired when Acti/Blizzie went free from Vivendi.
Since a couple of years,Tencent is trying to build a game store to compete with Steam. And with the tactics that Tencent are using and with their claws in two of the big guys (Ubi and Acti/Blizzie) and a fully owned Epic Games, they might become the next monopoly.
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From what i understand, at Activision the numbers might be greater. It seems that Tencent got a big chunk of ther investment fund that controls now Acti/Blizzie (about 25% was the last summer the Tencent owned shares of the fund).
Ubi and Tencent have a relationship that started somewhere in the late nineties. So the 5% that they've bought last year, might add over a percentage that Tencent might already have invested in Ubi through various intermediaries. When Vivendi started their hostile takeover, Vivendi's share was 25% and increased quickly to over 30%. The Guillemot brothers have 30% of the Ubi shares, while the rest were owned by various private owners, with a small percentage that was public shares. Which begs to ask if Tencent did not control already more shares.
Ubi will come as a winner from this move, i think. As many noticed, while people won't buy in the Epic store, the very same people will buy from the Ubi's own store and add their game on uPlay. Which will increase the number of people using the Ubi's own client. No matter how you look at it, Ubi wins in any case.
After i've got (bought or gift) three Ubi games (R.U.S.E. M&M10 Deluxe Edition, M&M: Heroes VI Complete Edition) on Steam and discovered that i was forced to use uPlay anyway, i've stopped buying Ubi games on Steam and bought them directly for uPlay. So basically, the move doesn't affect me. But plenty of people prefer Steam and i can certainly understand their point of view. A POV that i consider valid, to be honest.
Epic will have its PR nightmare, especially after they've showed so clearly that the store doesn't care about customers and it's aimed only towards publishers and developers. Add to that a poor client and we will probably see a lot of the companies that rushed to it coming back to Steam, tail down and asking for sales. But again, that is my own wishful thinking.
As a side note, Ubi's Division 2 boards are slowly getting swamped with people that are announcing they've cancelled their pre-orders or that they won't buy in the Epic store/Ubi store, or that they willl not buy The Division 2 at launch, but in serious sales. I can only hope that Ubi will actually care (unlikely).
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As a side note, Ubi's Division 2 boards are slowly getting swamped with people that are announcing they've cancelled their pre-orders or that they won't buy in the Epic store/Ubi store, or that they willl not buy The Division 2 at launch, but in serious sales.
The previous game required the UPlay service, not sure I would put too much stock into the claims. It doesn't take much to just use UPlay when you already have it installed for most Ubi games anyway. Which begs the question - why would people move from UPlay to Epic unless the EPIC version DIDN'T require the UPlay service at all (unlikely).
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Stop spreading bullshit. Tim Sweeney: "Tencent is a minority investor in Epic. I remain the controlling shareholder".
https://twitter.com/TimSweeneyEpic/status/1078327741680898053
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I had some time to ponder on this (thanks, insomnia) and I've come to a conclusion that it's a PR stunt that will benefit (in that order) Ubisoft, Steam and Epic.
The Division 2 is a big title for Ubi so it was a good candidate. They took advantage of the growing hum around Epic and struck a deal - they pull the game from Steam and put it on Epic. This was sure to get a wide coverage = free advertisement for the game, but at the same time they knew that hardly anyone will buy it through Epic if it's also available at ubi store, especially that the game will be tied to uplay anyway. So two takeaways for them in this are: 1. marketing boost, 2. direct sales boost. Epic might get a drop of that but most likely they just serve as a tool here. Because after a few months, after the premiere sales start to dry out, Ubi will announce a huge return to Steam, which will once again give them lots of free advertisement (press coverage) and another boost in sales. With Epic left holding the bag.
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Beside this game doesn't matter at all, as it is no Splinter Cell, one launcher less or more makes no difference.
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+1, but its already in process generating a bunch of money, like you can do nothing with that and it its impossible to lose it now.
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