Ive bought a lot less games since many of the bigger and even some of the smaller publishers have started locking things at release. Spent way less on new AAA releases in steam in 2013 than I had in years prior. If they think preventing someone from buying a game at 35$ means that person will just give them 50-60$ instead they are mistaken. Just like the old used game argument. Companies believe every time this happens that lose that money. Its just not true in my case. They have lost my money since these changes.
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This retroactive region locking will screw over some Brazilian and russian traders big time.
And maybe some SEA traders but the prices are usually not that far off from the US prices.
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I'll just quote myself from another thread about this issue;
"Unless it's a game i really want to play and support the dev, like i did with Banished. Everything else can fuck off; i got plenty to play already.
edit: Games being cheaper in Russia made me way more willing to randomly buy a load of crap during the sales but if they are gonna introduce the locks everywhere i'm gonna hold on to my money and find another hobby to spend it on."
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Personally I dislike region restrictions. It should be 1 price everywhere and every place can play it.
But since they do region restriction they should at least make the keys reflect what region they are restricted to. For example, Russian keys should be RUS-XXXXX-XXXXX-XXXXX, North America restricted keys should be NMA-XXXXX-XXXXX-XXXXX. Keys that work everywhere no matter where you are should be ROW-XXXXX-XXXXX-XXXXX
I also do believe that changing the region restriction after selling a bunch of keys should not be allowed.
I'm also a very cheap person. I pretty much never buy new games. When I am buying something for myself, I wait till its at least 75% off and under 5 bucks. Usually that means I have to wait a year or two before I get a game.
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Region restriction. AKA Region lock, regional restriction.
A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside of a certain region or territory. A regional lockout may be enforced through physical means, through technological means such as detecting the user's IP address or using an identifying code, or through unintentional means introduced by devices only supporting certain regional technologies (such as video formats, i.e. NTSC and PAL).
TL;DR:
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Doesn't really affect me much. When I trade I always look for RoW copies. Yes, they are more expensive than Russian or BR copies, but at least I can have a peace of mind that I won't have problems down the road. Although I don't like the fact that they don't write wether a gift is region restricted or not. I feel that is unfair. They should at least change the names on the gift to say ROW, RU/CIS etc..
Also, some games, like Rockstar games are not even available in my region. Only way I can buy them is from other sites like GMG. They too now started making these games unavailable to us. If this continues, only way I can play such games is by pirating them.
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That is nice and well, but I'd not advise getting any preorders even with ROW region. A lot of games were bought with that region code from Russia, and the publishers retroactively slapped their own foreheads and said "OH! I meant that to be region locked to RU/CIS actually!", which is what pissed off so many people. South Park, Thief, Rayman Legends, AssCreed 4,and a lot of others actually played this nasty trick, although in some cases these were fixed by the publishers, so the early buyers could keep their stuff and the region lock applied only after some point.
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Those games bought in Russia weren't ROW, Steam just didn't tell anyone about that :)
If SubID (number you see when you hover in browser over add to cart) is different between your region and Russian region, that means game has RU tag, just hidden. If it's preorder, in 90% of cases it means only-playable-in-Russia.
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When highlighting the gift in your inventory, did it actually say RU+CIS? Someone here said Russian buyers used an exploit to get ROW copies, so perhaps we actually had different copies? Mine was also the Master Thief Edition, if that matters. Up until yesterday, mine did not have any restrictions and just said "Thief Master Thief Edition".
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It was only possible to get RU-tagged THIEF copies from the Russian store, the SubID was always different for our region. The exploit I mentioned did not allow you to get the ROW copy, it only unlocked the "no gifting" restriction applied by the storefront.
THIEF inventory copies did not have the notification at the very beginning, they added it a bit later, but did not lock the copies until the very end of the preorder period.
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Lots of traders will QQ a lot since they live off their VAT on trading games for TeamFortress/DotA/CSGO Keys etc. Dont even need to read all this topic to tell you that ( too tired atm )
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I really can't find out why is there a punishment for literally "Circumvent the region restriction to get a lower price for a product"... Basically because the whole damn world does the same. Macro economics actually WORKS THAT WAY: You need sth, you go looking for it wherever it's price is better, take it to other place where people pay more that it costed you, and profit. It's like "We are doing this. You can't because we say so. Tough luck"
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The Russian steam store is cheap for a reason, to give people an option of buying affordable games instead of pirating them. I live in Serbia and make the same amount of money, if not less than an average person in Russia but I have to pay EU prices which I can't afford (please don't say get a better job, don't be that guy). If this region lock thing sticks and all games get locked, a ton of people including myself will have to resort to piracy.
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I think region restrictions are a load of bull. Why can't prices be the same throughout the world, and what's with some games only being sold in certain regions. If it's on the internet, it should be equally accessible by all. Putting restrictions on a gift copy after it's been purchased is unacceptable.
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and which price would you suggest? because if you suggest to do the US price all over the world, some people in countries with lower wages will get really pissed off.
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cant happen in the EU...valve is not allowed to block/lock or ban your account for buying/trading games that you bought in "other" countries"
as a citizen of the european union you are allowed to buy your goods whereever you want, no matter what.
the restictions and especially the EULA/ToS about regional restrictions are illegal.
this is a farce and a shame.
this can only happen in the US or CIS States since the law is different there
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Prices are high in the U.S.? Come to Europe. We have to pay the U.S. price in Euros! Almost nothing is converted into an acceptable price! I only buy 1 euro games, because almost everything is cheaper in the USA, and even cheaper in Russia. Basically you have better prices than us!
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The most worrying is that now even GOG will allow regional pricings. This might move on from Steam to other platforms, since you can also gift games on GOG too, so publishers will be facing the same problem. With this muxh shit being done about it, why not just get rid of the gifting/trading system in general?
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I think it's an archaic practice. It has no place in a digital distribution. Publishers should stop looking at the money they think they are losing and focus on the money they are making. How many people wouldn't have bought the game at all if they couldn't get it for a lower price? It's also not thinking globally. At this point many people have friends from all over the world. If someone wants to gift someone a game from another region, they should be able to. Why should a person's generosity be stifled by a publisher's greed?
Region restriction also fosters ill feelings within the community towards the publishers. It paints the publishers in a light of greed and tyranny. Restricting consumers can have a huge backlash. Take the game Spore for instance. It placed huge restrictions on gamers and as a result they saw record breaking piracy. In my opinion this was retaliation from the gaming community. Publishers who practice tyrannical methods in order to "stop loss" often find themselves losing more sales. They are trying to control things in the market that are beyond control. If publishers would focus more on making themselves "friends" of the community and not resorting to knee jerk iron fist tactics, I would think they'd find improved sales.
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If publishers would focus more on making themselves "friends" of the community and not resorting to knee jerk iron fist tactics, I would think they'd find improved sales.
So much this ^, i really don't get why publisher/devs don't understand this
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I recently traded for a pre-order copy of Thief. Originally, when trading, the gift appeared to be a ROW copy, not region-locked. Today I noticed the gift is suddenly locked to RU+CIS countries, as I hadn't claimed it yet. I sent in a ticket to complain and see what Steam support can do for me concerning this, though after reading about some guy's ban, I'm starting to believe my submission was a mistake and I should just count my losses, lest I bring attention to myself and receive a ban for "circumventing regional pricing/restrictions".
I live in the U.S., so of course most other countries have better prices. I dabble in trading in my spare time, but I do not use a VPN/proxy and I do not buy or sell with Paypal (big no-no); I just like to consider myself a savvy trader. Most of the time I'll trade for ROW copies of games to claim for myself, or possibly resell for a small profit after the game goes off-sale. But now I'm confused where the boundary lies for "circumventing regional pricing/restrictions". If I set a reasonable price for a gift I'm trading, and someone is willing to pay it, do I need to first ask in what country they reside? When purchasing a ROW-activable gift from someone that sets a reasonable price, do I need to ensure they live in my region?
Thanks for your thoughts and comments!
Edit: I'm looking through the Steam ToS right now. The only thing related to trading between regions concerns your agreement not to use "...IP proxying or other methods...to purchase at pricing not applicable to your geography..."
Try to focus on the topic at hand. My opinion that the U.S. has higher prices is based on my experience, which when dealing with other regions is mainly limited to the Brazilian and Russian Steam markets. Regional pricing truly depends on the game and publisher and can obviously not be generalized favorably towards one region.
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