SuneX Games has their first game on greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=845002291
Please check it out!
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Feel free to comment on your thoughts about the greenlight item here, I will make sure to pass it on to the devs.
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Thanks for the opportunity.
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No problem, This game looks fun and hope whoever wins it will have fun with it, I know it wont work on my laptop so I have never played it but I have only heard good things.
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Game looks nice, but there are a bit too few ingame screenshots on the greenlight page. Would be great to see more of it on greenlight.
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Thanks for the feedback we will see about adding some of them, steam kinda us rush before we intended but we are making the most out of what we have :D
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I'm not personally into the Minecraft-style aesthetics, but I'm sure many would be.
Thank you and good luck!
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Thanks for the feedback, if I could inquire further, is it any voxel like aesthetics that you dislike or is it just that you feel the game needs more detail in the voxel to cater to you? BTW your puzzle is driving me mad I cant find the link anywere and I am not even interested in the game haha.
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I'm not aware of voxel like aesthetics with significant more detail, so can't tell for sure. Any examples?
Here's a free hint for the puzzle: Ctrl+U is your friend :-)
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Look up ether ECO or Creativerse both of them having voxel worlds but have shaders which make more more smooth looking graphics.
Also facepalm I made that puzzle way too complex >.< , always overthinking it lol
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ECO looks quite appealing, Creativerse less so (I'm adding links in case others reading this would want to see how these games look).
I personally prefer games with a more detailed and less blocky appearance, even if they are completely unrealistic and stylized. Contrast is one such example.
Overthinking is the biggest issue with this puzzle. Most people so far missed what's right under their nose... :-)
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Having taken part in Extra Life for many years I have a fondness for Contrast and it was a really well thought out and enjoyable game.
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Just popping in to say that this, right here, is why you are on my WL -- not many people would have stopped in the middle of a random internet conversation to think "hey, maybe I should link to the stuff we're talking about, in case other people are curious."
That is all, please resume your regularly scheduled conversation. :)
EDIT: Wow, ECO looks fantastic! Added to my Steam wishlist.
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Thanks for the kind words. I'm glad it was useful :-)
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i added him for simpler reasons, as such i have un-whitelisted him.
black listed him
unblack listed
re-whitelisted under these new current reasons : is avatar looks like a black duck's beak thats angled at a 45 degree angle that has its eye shut so all you is "YIRGS AVATAR HERE"
all in the span of the 2 minutes it took me to make this comment
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This looks nice actually.
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Thank you for saying so! we been really working hard on it.
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Thanks!
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Not a problem, glad this giveaway has so many people interested.
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Thanks๏ผ
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Happy to share with the community, best of luck!
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Well, I'm pretty sure that the quality of the greenlight game is uncommon. Looks very good indeed.
I'm sure it will easily pass on the greenlight system. I hope you bring us a local coop. :)
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Sadly with valve announcing that they will be shutting it down soon, no one is looking at the games on there anymore... to give an example of how bad it is, all we have to do to get into the top 100 is have 600 votes and most of our votes are coming from outside greenlight from what we have built up on twitter and facebook.
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Many thanks!
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Many welcomes :D
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That looks like it'll be a pretty good game. I'm sure it won't take them too long to get the votes they need to be greenlighted.
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We had a really good start on launch day but we are having trouble getting users to even see it due to valve saying they are closing greenlight down, all of our votes and visitors are coming from outside sources.
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wow
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Is that a good wow or a bad wow? or a bow wow... (sorry couldnt help myself)
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great game I love it
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Great to hear! :D
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Thank You!!!
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Your very welcomed!!!
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Thanks!!
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No Problem ^_^ well except for the blood sweat and tears it took to make the money to get the game... :P
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Thanks
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Welcome
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Looks promising. Up-voted.
Thanks for the wishlist giveaway. )
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Glad to hear that, thanks for checking the game out, and happy to do the wishlist giveaway :D
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thanks for this giveaway
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Your Very welcomed :D
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thanks
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Welcome
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Thank you!!!
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Your Very welcome
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This game just look's so pretty. It look's even more fun to play co op with it. Thanks for the give away :)
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Thanks we are hoping it meets your expectations and we look forward to hearing from the community.
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Appreciate the giveaway! GL on greenlight!
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Best wishes to you as well!
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The walking animations are a bit far in ice skating territory right now, is that going to see further work?
Is the trap-induced forward flip an actual gameplay feature? Looks neat!
Is this largely a solo project by 'Sun', or who does what on the game?
You might want to add language-separated subforums to the SuneXGames Steam Group and whatnot.
I assume so far you use Google Translate to replies to non-English inquiries, but maybe the main developer might also be able to personally respond to a thing or two. Always looks good, and checking a forum for five minutes once per day really doesn't take much time.
Like vini, I also expect this to easily get greenlit!
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Hey luckz thanks for the detailed reply, it really means alot to me.
The animations are open for changes based on feedback like yours, we actually recently revamped them due to users suggesting that they were too robotic.. as you can see in our first trailer: https://www.youtube.com/watch?v=bssFYaZtos0
The trap flipping is actually part of the actual gameplay and is not only a visual effect, it can also be used as a means to get out of the way of attacks coming your way.
Its a two man team who are on the development side, Sun and Kubanation. Sun is your full time developer whlie Kuba works on it part time, I am on the community side relaying feedback, doing the news articles, press releases, and doing fun giveaways like this :D
I use a mix of google translate, some of what I know in german, and feedback from the developers in order to say the right things... its always bad when google wants to translate "cool" as "horny" lol
Thanks for your high hopes, we are hopeful that this will work out as well.
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I see how that trailer is more like 'robot soldiers', but then at 0:19 they're already skating in that one.
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I will make sure to bring up the skating with the developers and see if they know of a way to fix it, thanks for the example I think "skating" does define it well. I called it floating a couple days ago for lack of a better word.
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Btw happy to have won the Chaos Reborn GA on Gleam, meaning I'm even Steam friends with Sunex Games now :D
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Glad to here, we were actually scared it was a fake email for a couple of days before you accepted it just due to the format :P
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Real talk... the greenlight game looks like it is trying to do too much and not doing any thing well. Thee animation, as mentioned above, doesn't look smooth or natural. The gameplay components look cobbled together from a myriad of popular games of different genre. I would say focus on fewer mechanics and visual styles and you will have a better game.
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Thanks for the real talk, could you go into a bit more detail about which elements of gameplay your not favoring right now? Currently we are in very pre-alpha stages so we have the flexibility to make changes before we have to be stuck with them. So any feedback on what you think doesnt work well together we will seriously consider changing.
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Sure.
The animation and graphics style makes it so it is never going to be a hyper-realistic style game and that's fine, instead we are going to focus on the game mechanics.The banners explaining the game point to several actions/features of the game: Exploration, Character progression, Multiplayer, Pets, NPC shops (Not sure why this needs to be advertised), and Crafting. I think the game would benefit from focusing on a combination of one, two, or maximum three of these features as KEY game-selling features. I don't want a game that can do a dozen things "OK" (especially from a new unknown studio), I want a game that does something really well or differently than everyone else.
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Thanks for the feedback, ideally we are working on each of these points one at a time and how we are going to be going about it is breaking up the alphas into parts that only focus on a given element, the alpha coming up is going to address movement and combat, so we can gather feedback on that and get it polished to move on to maybe character skills next, and we hope that this process will allow us to make sure we are doing each element well rather then focus on them all at the same time in pieces...
As for the NPC shops thanks for bringing that to our attention.. your right that it doesnt really act as a selling point, the goal initially was to share that there would be friendly npcs that you can interact with and maybe this is best placed in one of our articles and not on the greenlight.
I think the best factor to the game outside of the concept is going to be transparency and us valuing feedback. We want to make a game you and others will enjoy and we feel that engaging you in moments like these is what is going to make our game the best in the end.
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gracias
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De nada
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Thanks for this giveawayyyyy!
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Welcome for the giveawayyyyyy!
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Thank you for the opportunity and good luck everyone.
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May the odds ever be in your favor and your welcome :D
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