You are trapped in a procedurally generated maze. Use your sword to spill blood and navigate the confusing hallways and corners of The Succubi Trap all the while being chased by a dual blade-wielding demon. Survive and locate the end of the maze, a chamber that is identical to the one you start in, to complete the game. The echoes you hear throughout, should you stay long enough, shall linger on and alter your perception of arousal and seduction for days. What if a maze game could r*pe your brain only so you can feel brave enough to face the sensory buffet of xxx?
Features:
About the developer:
"cerebraloverload is the nickname, 22 years of age. I am interested in unraveling the human psyche so I spend a small portion of my free time carrying out bizarre experiments on the human brain. I am a student of psycho-physics (not what I major in but is a small part of what I am learning in my tertiary studies) and have taken up the hobby of learning to use the Unreal Engine to make a video game. Lo and behold, my first game. I am curious and looking forward to find out whether the curse, a result of a creative process that was dark and interesting, of The Succubi Trap is real. I may have taken things a tad too far.
Frankly speaking, the creative process started by asking myself what sort of creature I wish to be trapped with in a maze. I chose to make a maze game because I wanted to start out with something basic. I immediately realized how boring it could be in the fact that it would not have level design incorporated into it which in my opinion is the hallmark (and as evident insurmountably in successful games in this industry) of gaming because it is meant to take players on a journey filled with fun and emotional moments. When I found that I was looking for excitement in a maze by wishing for a succubus I decided that I should punish myself. This is the basis for the psychological experiment that I am looking to achieve here and the titillating question about xxx posed up in the first paragraph. A bizarre experiment resulting in, if working correctly, an actress' moan being accompanied by the echoes that you hear repeatedly in this trap of a maze (half an hour to an hour of playtime).
I am doing this for creative reasons and not financial gain. My inexperience in game publishing meant that the price on launch was too steep. I have succeeded in getting a fair price approved by Valve recently and hope you will participate in my experiment. It is not meant to be DEEP. It is rather shallow".
Enjoy
375 Comments - Last post 3 hours ago by AnonymousBroccoli
289 Comments - Last post 4 hours ago by Velandur
47,194 Comments - Last post 5 hours ago by Mhol1071
49 Comments - Last post 6 hours ago by OneManArmyStar
187 Comments - Last post 7 hours ago by JTC3
19 Comments - Last post 8 hours ago by FranEldense
49 Comments - Last post 11 hours ago by RileyHisbert
79 Comments - Last post 16 seconds ago by ddapro
595 Comments - Last post 6 minutes ago by Mikurden
31 Comments - Last post 21 minutes ago by s4k1s
434 Comments - Last post 55 minutes ago by DragoZeroNova
35 Comments - Last post 55 minutes ago by Vincer
35 Comments - Last post 1 hour ago by Vincer
9,764 Comments - Last post 1 hour ago by ayuinaba
Thanks!
Comment has been collapsed.
Thx :-)
Comment has been collapsed.
Muito obrigado pelo sorteio :D
Comment has been collapsed.
Ty!
Comment has been collapsed.
Thanks for all the chances!
Comment has been collapsed.
Thanks for the Giveaway much Appreciated : )
Comment has been collapsed.
Thanks!
Comment has been collapsed.
thanks
Comment has been collapsed.
Its a TRAP!
Comment has been collapsed.
Thanks!!!!!!
Comment has been collapsed.
Thank you for your gift <3
Comment has been collapsed.
This comment was deleted 4 years ago.
Comment has been collapsed.
Thank you for the gift!
Comment has been collapsed.
Ty
Comment has been collapsed.
Thanks for the game :)
Comment has been collapsed.
Comment has been collapsed.
Thanks!
Comment has been collapsed.