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Ty :)
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danke
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Thank you for this giveaway ٩(●ᴗ●)۶
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ty :з
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Cheers for the chance mate
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Oh this one is one my Open World Todo list
Thx
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thanks for the giveaway!
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Hey,
I'm Mdk, Admin of a group called Quality Games Giveaways (QGG).
I've noticed you as someone who is active in SteamGifts, and likes to give away high quality games. And I think you will be a good fit for the group.
I started the group, because I didn’t like the fact that any decent game in SteamGifts gets so many entries, people have virtually no chance of winning, and the games you do have a chance to win, are not very good (to say the least).
In our group, all games are of good quality, and each with a good winning chance.
You can read more about us here.
And see game given away this month here.
Cheers,
Mdk
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Hi, thanks for invitation, but I am not interested in participating in SG groups anymore at this moment, and remain active on SG mostly because of another group admin/mod duties.
Another thing, I don't care about winning chances or "getting" some value out of Steam Gifts. I value the most when people really mean it when they enroll to giveaways and play the wins. If they make mistakes by winning what they don't like, learning from these mistakes. Playing the gifted games is the obvious, intended way to appreciate and return the gifter's goodwill and sentiment, and abstractly thank the whole SG community and site. Only people who enable themselves to deeply experience the joy of good things happening to them can return the joy back, so good things can flourish and multiply.
I was considering the fairness of giving something back to community as a virtue too in days long gone, but this was when I was making a mistake assuming that people play the wins fairly often. The more you know.. ) I stopped paying attention to ratios after realization came.
I also remark that for many users including the new ones and these who visit the site rarely, it may be a great experience to see once in a while great wished games being given away and accessible for them to take part in GA even if chances to win are small. This point of view gives me own joy when making public giveaways, alas absolute majority of winners do not play the wins, reducing the magic to a joke.
So I have been mostly torn between two audiences for giveaways, never finding a really good solution in the boundaries of SG mechanics. As you can see, neither fits your group ideas anyway.
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Hey Lilith,
Thank you for your long and insightful answer!
You may be surprised to learn that I'm actually in a similar position to yours.
I rarely enter any giveaways in SG anymore (mostly because I already have a large backlog of dozens of games I want to play, and I don't have that much time to play them).
So I mostly go to SG to give away games or manage my group. (QGG)
Btw, our group has the choice for the gifter to request the game to be played/finished within a defined period of time. I use that option often, especially for very wished games that get lots of entries, because as you said it's not fun to realize a cool game so many people are dying to play is going to gather dust in a library if someone who's never going to play it...
There are also other groups in SG that require winners to play won games.
There is "actually playing games" which has not been very active lately, and I'm afraid is dying (and us probably without an admin now).
And there is also "playing appreciated" which I must admit I know little about, and I have no idea how the "must play won games" are enforced there. Or if they are enforced...
I can tell you that in QGG they are strictly enforced, and we make sure no one wins a game (which the gifter asked to be played) without the intention of playing it.
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