Why is this game so big?
that's only the starter tool, most assets will be downloaded on first start.
It would be great if they sold a blu-ray version
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Well, d'uh. Doesn't matter what game it is, as the game will receive countless patches, updates and expansions. Talking about the file size is pretty moot. It may eventually surpass 100GB anyway. It's an online game. Comes with the territory.
Yeah, some people have incredibly poor Internet speed or limited download cap. If you have a PC capable of running this game the way it deserves to be run and buy into it, I'd say you should also be able to deal with the Internet requirements.
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People with Internet Caps would find this to be a problem. Also, I recall seeing computers listed in flyers a few months ago that only had a 120GB SSD despite being classed as gaming machines.
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They didn't have a secondary drive listed though. Mind you I didn't dig deeper than seeing the ad, I just remembered thinking it was odd to be so limited in a gaming machine. You'd think they would have listed the second hard drive if it had one though.
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Which was my point. There's enough reasons not looking forward to SC already with their development cycle, now even the download is a bummer. I got 50Mbps and don't even consider it because downloading a game for hours and every damn patch is gonna be another hour. Game crashes? "Can you redownload it please?" Terrible thought at that size. They really need to make a streaming client. I'd rather have placeholders for the first two days. Imagine the launch day...
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You'd think they'd be smart enough to implement the download using BitTorrent like Blizzard has done with WoW.
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Most of the size was uncompressed audio files, I don't see any valid reason to for that.
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So this is just telling me I will never experience their awesome game ? ;_; I have 700kb/s download speed and 40 gigs monthly cap
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Well , I live in Egypt and that's how we live with our sad internet.
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125 GB Cap for me at $55 a month. $85 would get me 250 GB and $125 would get me unlimited.
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I'm paying $85 for 30/1.5 and I would normally get h 120 Gb monthly cap. However, the data cap is lifted when you also subscribe to their digital TV package. (Add another $35 for their base package).
And that's both the fastest and cheapest Internet provider I can currently get.
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Depends on how much you are ready to spend. When I was working in India, what I saw was the local ISP were charging so much for high speed unlimited bandwidth that most people make do with broadband connections with 80GB data caps. Other wise you have to spend a lot of money for those Fiber optic unlimited net connection.
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First world internet speeds.
Try visiting rural New Zealand. Looks like I'm going to have to bequeath Star Citizen to my kids, as by the time this sucker has downloaded, I'll be boring care home staff with lurid tales of the Great War, and explaining how, back in my day, chasing wooden hoops around the farmyard qualified as "next gen" entertainment.
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Not surprising actually considering the detail that goes into each model.
A typical vehicle in any game has around 2 maybe 3 layers of textures. In Star Citizen there's an average of 5 to 6, not including decals and paint jobs.
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I don't have the game files, so a source would be appreciated for your claims.
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I'll download, extract and screenshot then when I get the chance.
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I mean is there also an article or something online that says the same thing you are saying? Since you made the claim that other games have less layers and the this one has more.
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Yes, but a source would help his claim and help others understand the problem at hand.
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Help his claim? Maybe. Help others understand? Not really. If people understand what texture layers are to begin with, then his "claim" (air quotes because it's not really outlandish enough to be called a claim) is fairly basic. If they don't, then a thread showing the common texture layer count isn't going to help them.
I can support the fact that you don't find much publicized work about modding though.
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I mean that he could verify if the bloated size was just because of the layers and not something else and if so what else is causing a large size.
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Unless you do modding you will rarely hear about it. Closest they've talked about it was a video with Dan Tracy. Journalists are not interested (or are far too lazy) to ask these questions cause they will know very little about what it means.
Extract textures from some War Thunder, DCS World, IL-2 Sturmovik or any other game which uses highly detailed vehicles (both interiour and exteriour) and they have far fewer texture layers.
So in short extract the game files and see for yourself.
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Already said I don't have the game files. Since you do modding you should have threads and discussions about this sort of discussion right?, if you could post that it would be very helpful.
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I don't need a source if I've offered to show you and explain why (and already stated where to go look and compare). The discussions are left on dev threads which are not accessible to the general public and for often good reason (source code in wrong hands results in rampant cheating).
Now it will take time but I can do a side by side comparrison of these games texture files and explain the difference if you really want.
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Bloated game sizes are bad, people have right to complain about it.
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Depends if it's bloated cause it's unoptimized (Wolfenstein, Watchdogs, Titanfall etc) or because it has fuckloads of content (NeuroTec mod or Forgotten Hope mod).
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Well a large file size is not always indicative of more content, so I guess we will have to wait and see, but I think this is a bad sign.
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SC, if and when Cloud Imperium achieves what they've set off to do, will be huge. Really huge. 100 Gb seems to be a good start.
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it's not bloated, the universe is just very very big :P
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Where exactly do you live? Do you think everyone has access to the same internet service as you? Also this practice of bloated file size is bad, why support it?
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You even may live in the rich western country, being above average rich yourself and yet, unless you are "I'm gonna put mah satellite on the orbit, yo." you might still struggle with slow and capped connection.
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It's one thing for to be in support for technological advancement and another thing to to be pragmatic and deal with the reality of the situation.
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Creating a crapton of data and delivering it via old fashioned downloads is technologically backwards and games have done that better long ago. Technologically advanced would be means of asset reusage without removing depth or calculations like shaders and maps instead of layering, or improved compression.
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downloads are old fashioned? what's state of the art, then?
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https://forums.robertsspaceindustries.com/discussion/comment/4538112/#Comment_4538112
Guess what, that's exactly what they wanna do. They just didn't get to it, yet.
People need to relax and just wait for the finished product, before they start bashing it.
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They are developing a video game and let you be part of it, during it's development by sharing information, alpha builds, etc.
Other companies don't reveal anything till release, no demos, no nothing. if the game sucks, fine bash it.
Just give them a change, let them finish a version they call stable release and then judge that.
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they report about current status, have blogs and video blogs, they do polls on the forum, something you don't really get from other developers.
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I'm not sure what you actually want, then. How would you like to be part of it?
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It's simple, you are not a part of it apart from very little input. You are not a shareholder, you don't really have any value .
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I never said I wanted to. You just called it their USP to let me be part of it while all I get is stupid hyped tech demos and the hilarious development cycle accompanied by an army of fanboys for a product they won't have any stake in. This product is the rise and maybe the fall of crowd funding. This game might as well only run on a supercollider and they wouldn't need to care, they got paid on a promise with no need to deliver. So I'll judge on what I see and what I see, so far, is nothing except shortcomings and promises.
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sounds like you want it all and you want it now. there's no release date and unless they say this is the stable release, everything is under development and has to be judged as such.
you want compression for patches, they say they didn't have time, yet.
you say "wanna do" is all they have delivered to date, well they delivered the hangar module and the arena commander.
and they are working on the fps, campaign and persistent universe, it just takes time.
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"Standard and Cheap" only one provider here even provides unlimited and it isn't anywhere near 100 mb/s... also $125 isn't cheap.
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Where is the problem exactly? Game itself is going to be massive, so 100 GB of space is necessary. I could understand the uproar if it would be 1TB. It'll be worth the wait.
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It's a game at the end of the day, if they actually deliver the content they promised it may well be one of the best games on pc, but until then try to contain your hype.
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The problem for me isn't the space, it's the download.
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No to fill it with a great game! ;p Plus with all that memory I didnt expect to get pass 200gbs used and now I just may exceed that lol
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To be fair about half the space I don't use is the viruses from the porn taking up space.
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If I was to get this, I would certainly have to invest in that 4TB hard drive I was looking at for my gaming drive, though thinking about it, I might want to consider going for a 6 or 8 TB drive to give myself wiggle room. Games are getting bigger and bigger. lol
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More likely that devs are being lazy and are bloating game sizes.
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i don't think they are lazy, they're busy developing a video game.
Why don't you just wait till it's done, before you start complaining?
https://forums.robertsspaceindustries.com/discussion/comment/4538112/#Comment_4538112
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lets get it together,the game WAS NOT MEANT to be run by poor computers with poor internet,its meant to be a MASSIVE GAME,the biggest EVER created,now yeah they can shrink the size,but since they are in mid development of the game this is just UTTERLY and COMPLETE WASTE OF TIME,becuase every time they make an update they will have to work on compression again and again,which is USELESS,if u have problems with the internet,well its 2015 if ur internet cant download a 100GB,lmao why would even bother...seriously,here in Europe 99% of the internet is UNLIMITED,no limitation to download per month or anything,only limitations is on mobile internet,idk where u live,but hell stop being a prick and call the devs lazy and stuff while they're working on a huge game,pls...
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That's when post purchase rationalization kicks in.
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I have 4tb of space and a 20mb/s connection, and frankly, this is a problem.
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I hope you have enough space on your harddrive.
Source
Don't forget to pay for these amazing ships!
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