Hey guys,

I'm sure a lot of you know about Kenshi, this somewhat new indie game still in alpha. The reason I'm making "yet another thread" is because Kenshi is awesome, and it's currently needing funds on indiegogo.

So what is Kenshi? Well, here's the features, straight from the features page:

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life. [implemented. More factions to come though]

  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it. [implemented]

  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style. [implemented. World is a bit empty right now, but there's several cities]

  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city. [most is implemented. Buying buildings is apparently half there, but not available yet]

  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. [should come soon]

  • Carry your wounded squad mates to safety and get them all home alive. [implemented]

  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world. [half implemented]

  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. [implemented. And by the gods is your character gonna have a rough start].

  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements. [implemented]

  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you. [implemented]

  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. [there's only "military" and "bandits" right now, but a lot more factions are in progress]

  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives. [unfortunately, that also means development is slow. But there's updates often!]

  • Original game world. There are no fantasy-knock-off cliches. No magic. [you're in the desert! How cool is that?]


Now, the dev (who's only one person working full-time on the game) is having an indiegogo campaign right here.

As you can see, there's "only" 29 days left out of 60, and the dev only made 2k$ out of the 40k$ he needs.

So why should you support Kenshi? Well, the money will be used to speed up process, and possibly make the best video game ever.

I'm urging you, reader, to please donate to this man who's been working on this awesome game for a few years now. If you can't give, I would like you to share the link on Facebook, Twitter, and onwards to any other person you have even glanced at.

If there's one game that deserves your 10$ this year, it's Kenshi.

If you want to try the game beforehand, there's an infinite demo here.

12 years ago*

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I would love to bump this thread. And if you guys have any questions about the game, while I'm not part of the team, I can always try to answer it.

12 years ago
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Why not kickstarter? i think that kickstarter is best known for crowdfunding projects like this, and 40k is somewhat a huge amount to get through that indiegogo platform.

downloading the demo right now, lets see what he got ^^

12 years ago
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Apparently kickstarter requires you to have a US Adress, but he's in the UK.

I don't know how exactly the 40k will be used, but I do know he needs 5600$ for the audio engine, and several full-time team members (including specialized programmers and an audio designer).

12 years ago
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Have the game from the Gamersgate bundle but going to hold off really exploring till it's closer to full release I think.

12 years ago
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12 years ago
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Also got from the Gamergate bundle, have heard nothing but good things but have yet to play it. Hope he gets the funding, seems very deserving.

12 years ago
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What are you waiting for! :p

12 years ago
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It's very good right now, but you often have to remake a character after each update.

Also, there's no sound yet. Bring your own music! ^^

12 years ago
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Got it from the bundle as well (main reason I bought the bundle), waiting for release to play as I have 8million other games to play now though.

12 years ago
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These 8 million games can wait!

12 years ago
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Shamelessly upping this.

12 years ago
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Closed 12 years ago by DereckShiller.