Definitly quite interesting , would probably be interested if the site is well made and reliable
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Well, I'm a webdeveloper and I make online shops, so yeah, well made, with SSL encryption and stuff. But a SSL certificate costs too much for a site, that will not be used ;)
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If you visit the official Steam forums and try to trade keys, they will suspend you. It makes sense when you think about it, the more Steam keys being traded, the less Steam gifts are being traded :P And Steam will also point out the possibility of being scammed to further justify their no support for key trading.
Steam is still in control, and they want to keep it that way.
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yeah that's good point. the steam activation mechanism is for people who bought keys on a different site, steam doesn't sell them and therefore doesnt profit. huh yeah steams a scary place when you think about how much control they have over your account XD
same thing with apple...if you buy from them anyways XD
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To be honest, they don't have too much control. They could stop creating keys altogether and then they would have full control over your games like the Playstation Network or X-Box Marketplace. Unlike Apple, Steam can be reasonable with their prices :P
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that's true, though i have no problem with Apples Prices on their Itunes store..its everything else that's different XD
the thing with steam and apple is that according to the TOS you're just buying the license to use it and you don't really "own" it. i of course am referring to the digital distribution of media. and wow i've been commenting on all your posts recently
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IMO sounds like a neat idea for trading keys, though for me i wouldn't need it. I trade in keys and trade-ables and if you're careful you can avoid a scammer even if you go first with keys, BUT i could still use it as a pre-caution as well.
I have a +45/0 Rep on steam trades alone, a good chunk of which were keys.
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Well, why should I? If so, I'd get some partners like GMG, GG or GOG.com to advertise on the website, but anyway it's still good advertisment for myself. I can show it to potential customers ;)
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Well, I'm sitting in a datacenter and we're hosting some bigger german websites, that shouldn't be the problem so far ;)
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"Both can enter their keys"
yeah ... no.
Key trading is already risky enough, I would not want to enter my keys somewhere else.
And how would this prevent scamming anyway? (I mean the method of the key exchange. checking rep sounds good).
You can already rate and comment on a trader on steamtrades.com, which allows a wider user base, because it's not restricted to key trades.
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Well, for sure there's no security that the key works. I'd use SSL encryption to hide the keys and chat text for others and check the entered keys on right formatting. If a user scams other users, he gets banned from the site.
After the trade, you'd get a receipt as a proof of the trade to report a scammer on steamreps ;)
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still, I would not feel comfortable exposing the key unneccessarily to a third party (you).
I doubt that I would use it, but if you're doing it, I suggest you also check
and based on these number you could compile a "trust indicator"
what about existing ratings on their profile (okay, this is the least important), tf2op and steamtrades, ...?
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Well, collecting the data isn't the problem, but creating rules for the "trust indicator". I'd split it in more indicators, i.e. account, friends & hours played, cause it's easier to find fitting rules for these.
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Having a "trust indicator" is probably a bad idea.
Mostly because it might make people new into the trading business blindly believe in it. And as soon as someone "cracks it" (finds out how to get a "good" trust rating), people will be scared off.
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Well, if you have 1 game, played it 10 minutes and your account is just one day old, you're not really trustworthy anyway...
But if you have 10 games, played hundreds of hours, you're more trustworthy, aren't you?
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unless those are F2P games or TF2 idle accounts :P
note to OP: check also if games are F2P
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No. As pointed out already, you just have more time to play games. Maybe more money. Maybe you're better at finding gullible people to scam, who knows.
As stated in my reply to TheDopeFish, present the information. Any other kind of "trust indicator" will be abused and your site will get the blame.
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trading keys is always a big risk - so what would be the point of this site, if it can't even give a little hint if the other user is trustworthy?
that's all it can do anyway - giving rep and banning a scammer only happens after a trade, when it's already too late.
and you can't create "old" accounts with hundreds of games on the fly ;)
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Then simply present the information for both users to make an informed decision. That's better than a "trust indicator".
I'm pointing this out because people will blame the site for being scammed if the "trust indicator" says that the other guy is trustworthy and still scams.
"Old" accounts can be old idle alts (or similar), hundreds of games? Bundles, bundles, bundles. Every time your main gets an extra key that's worth practically nothing? Fill the old account(s). There are more ways to do so, and if it's an alt anyway? Screw it, it's throwaway. You can activate the key on your main.
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In combination with the "trust indicator" (see above), it would make sense. If your not trustworthy, there are not many key traders, that will trade with you ;)
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The biggest question is.. How can we trust you?
I mean, as it has been pointed out, trading keys is risky. Now, instead of "only" losing the key to a potential scammer, I can lose it to you as well.
And then there's all the other possible middleman things you could do, all of which result in me losing my key.
Even if you start out without, say, logging keys etc., who's to say you won't do it further down the road?
I would only support a project such as this if it were open source.
Edit: And even then, I'd be wary without having hands-on experience with it.
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But open source software makes it easier to get into the system and log keys ;)
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As JordanXYZ already pointed out, it makes it easier to secure - and allows others to see if you planted any backdoors.
There are plenty of whitehatters out there. And plenty of people who will spend time improving security (and quality) of services for free.
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Sounds like a great idea, but maybe change the name to "man in the middle." :)
Run a legitimate service for a while, then claim "Oops, we was hacked!" and steal everyone's keys. Or have it checking your wishlist, and when someone tries to trade one on your list, you quickly redeem it on your own account.
Seriously, instead of having to trust one person, now I would have to trust two. Good luck. :)
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Yeah, but if you're using a middleman anyway, you've got to trust 2 persons. This is just a service to replace a real human being ;)
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I know, but this service is thought to be used by traders, which trade with middlemen ;)
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using a human middle man in a key-key trade is a stupid idea.
using a middle man is useful in the following scenario:
both users have a giftable game (A and B), but one user's (user B) game is not (yet) tradeable, so he can send it by mail, but he can't put it into the trade window.
User A sends his copy to the middle man.
User B sends his copy to user A.
Middle man sends the copy to user B.
-> all are happy =)
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Well, yeah, I know, but I think there are some guys, which do this :P
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Well, what would you do?
Mark the key as 'didn't work' and use the trade receipt to report the scammer on steamrep.
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As has been noted by others, I believe this is a useless idea. It only serves to create a false sense of security for people that lack the common sense to trade without such crutches.
If I was a scammer, I could still use your site by creating alts with clean rep profiles and then trading invalid keys to people that think they're safe because they're using a middle-man. If someone accused me of scamming I could claim my key was valid but that the other party had simply not activated it on his main account, or that even you or a hacker had intercepted and used the code before the other party got it. In any case, I would still have the other party's key because the swap would be simultaneous.
I have 124 confirmed good trades on Steam Trades, not to mention countless other trades involving a) those same people, thus no duplicate rep, b) people that don't use Steam Trades, c) TF2 goods. I deal only with reputable people and/or those that seem trustworthy (believe it or not, most con-men can be seen coming a mile away). I never go for deals that seem "too good to be true" partly because of the odds of being scams, and partly because I do not seek to shark people. I have gone first plenty of times, and I have had others go first. I never have used a middle man, and I never have been scammed.
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Hey there!
I'm planning a website with the Steam API to register/login. But first I want to make some tests with it, so i thought it might be useful if there was a website, which can be used as a middleman service for Steam key trades. You login, create a trade, give the link to the other trader, he logs in, too. Both reputations will be checked using steamrep or something like that and an alert pops up when there's bad reputation. Both can enter their keys, mark as 'ready' and trade on click. After that, you're able to mark every single key as 'worked' or 'didn't work' and rate the trader.
Would you be interested in something like that?
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