I have over 2k gold and nowhere to spend it, so now I'm 15 kg overweight 4 lyf.
First world problems.
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Yeah, I thought the same - better not post any active exploits publicly since I might be offline for a while :)
I would appreciate it if you sent me a private message on gameofswords: http://gameofswords.net/profile/3
Or I can add you in Steam if it is more convenient for you.
Thank you, hacksy!
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Send you a message yest on gameofwords , not sure if you got it.
Got a really bad one (Could compromise your server) but had to sleep, wanted to tell you directly but maybe you were sleeping.
Maybe we can talk briefly on steam if you have the time
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Oh wow! Another sWords game!
I'm so happy it's here but so sad I missed out on contributing giveaways. I even made it my main group in Steam so as to hopefully not miss it. O figure picking Thief would be fastest way to win but I have to go with Barbarian because that worked well for me last time around.
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Hey JonnieMazda! :)
No worries! You will have a chance to make a contribution for the next game, they will be held much more often now.
Thieves, as a matter of fact, are not so overpowered anymore as coins now have weight, and carrying to many of them can easily overload you and make you lose lots of energy :p
Barbarians, on the other hand, have great endurance and can carry more items wthout being overloaded. Good luck! :)
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OK, I'm confused again :D
My score just dropped. I still had the previous statistics window open, or I wouldn't have noticed. Here's the change:
6 ID ⚔ 649 3 49 68 14 0 0
7 ID ⚔ 637 3 52 71 14 0 0
More steps, more checks, lower score. What's happened there?
I noticed it happening again, so I guess it's intentional. Does your score drop with every step? How is score calculated?
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You should lower the chance of scrolls by a lot, i'm a mage and i still cant use them cause i can't get USEFUL loot from checks ffs. Also you should get a temporary resist from status effects removal items, removing blind only to get blinded again on the next turn is way too frustrating.
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How did you manage to make early levels even harder and more frustrating than in previous iteration... I explored a somewhat big chunk of the dungeon but leveling up is impossible cause i'm defenseless - no helpful drops so i keep dyeing or escaping = no exp, constant status effects, trade is completely useless cause there is nobody nearby at all times and when they are - they are afk, i can't get rid of artifacts that weigh me down cause i'm a mage and couple of bottles and a bag of gold is impossible to carry, using the stick is impossible cause it eats a million concentration per hit. I'm really considering to stop playing this time. Oh yeah that also means that i'm in a constant concentration and morale pit from which i can't possibly climb, that morale thing is like "Oh you got unlucky? Well guess what? I'll punish you for that, ahahahaha!".
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The game was meant to be quite hardcore and take some time to learn its basics.
You don't have to fight each enemy you meet - run away from tough enemies (you have 100% chance to escape if enemy is not 1 step away and can't shoot) and kill weaker monsters - they drop loot, including new weapons and artifacts, which will then help you fight tougher enemies. Yes, you lose some experience by running away, and that will just delay another level up that will make you meet even tougher monsters. Upgrading hero to the maximum level is not necessarily at all, especially if you are not yet ready for the next level (ercalote completed the quest with level 13 out of 25).
As for coins - spend all coins in every shop you find - items will usually weigh much less than a mountain of coins.
Exchange artifacts for lighter ones at first possibility if your are overloaded.
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Seems like you start the fight at 1 step if you're blind, that was my first death today. Other time i thought that i fight a weak enemy but i got concussed right away and couldn't hit him a single time, that was my second death. I killed the same enemy quite easily before and ran away twice i think. I managed to make about 10 steps (not including checks) and most of the time i was blind or disoriented (and also poisoned 3 times) and aside from coins, arrows and scrolls i found 1 energy pot and 2 health pots and 1 artifact, which didn't help at all. That kind of progress for a whole day will frustrate anyone. So far i'd say you shouldn't add morale, it just helps those who already do well and punish those who are already punished.
Edit: Thank god someone ROBBED me and i won't be overburdened when i resurrect! Morale: terrible, that says it all.
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Thanks for sharing your opinon, Ev11!
You might be right that bad Morale punishes quite harsh. I will be making some changes to make the game a bit easier. I have now decreased the coins weight and concentration needed for magic weapons, and will be thinking what to do with morale for now.
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Glad to hear. Ways of replenishing morale aside from killing the enemies can help. Maybe finding a new artifact, removing a negative effect, healing, shopping, using your class specific abilities/weapons, meditating, progressing through dungeon (opening doors, completing quests, finding new points of interest). Probably decreasing morale for skipping checks, using other class weapons, backtracking, getting robbed, triggering traps.
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Now it mostly is move closer, if too far, magic once, then switch to melee and keep hacking.
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I found a treasure but the link disappeared immediately replaced with the message that I'm napping and now it's gone. :|
EDIT: nevermind, it's back in the treasure section. But I'm blacklisted so can't enter it anyway :)), must be a HiroHiro giveaway.
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Hi Novazch! There is no bug. When you defend yourself, concentration will increase when you either block enemy attack or an enemy misses. Also, no concentration will be restored if it is currently at its max value which depends on your current amount of Health and Energy, e.g. if you have 100/200 Health and 250/500 Energy, max Concentration will be 50% and it will not exceed this valuer neither with Meditation nor with Defence unless you restore some Energy or Health.
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I tried it a bit. Is this the official napping simulator?
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Thank you! This is fun.
However, I get confused with the direction easily.
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Will try it when able! :) Seems interesting at first glance tho!
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Hello Steamgifters! It is that time again - adventure time! Join a great adventure with a large amount of treasures!
All of us like playing games, and all of us like winning games. So, how about playing a game and winning games while playing?
Introduction
Game of sWords is a text RPG Adventure where you can explore dungeons, upgrade your hero, find useful items, weapons and artifacts, avoid deadly traps, fight dangerous monsters and interact with other players while searching for treasures (private SteamGifts giveaways links) on your way and trying to complete a quest to get access to a huge amount of private giveaways! Each quest has a limited number of winners split between 3 available classes - Barbarian, Wizard and Thief, so the chances in each giveaway will always be great.
All giveaways have no restrictions, so anyone who finds them can join them!
A lot of giveaways have been contributed by the community members, and I would like to say a big Thank You to everyone who made a contribution! :)
Here is the topic of the previous Game of sWords.
Here is the topic of the second Game of sWords.
And here is the topic of the first one, which started back in November last year.
Important notes about the Game
You hero has Energy Points and Health Points.
Most of the actions require Energy Points. Energy can be replenished using items which you can find everywhere, thus it is important to check everything around you!
Energy also replenishes over time and that time can be reduced with special artifacts that can be found during the adventure.
Note, that the Energy won't be replenishing during the battles (you can only restore it with potions)!
If you lose all your Health Points, you will also lose all the Energy you had plus you will have to wait for a few hours to be resurrected. Energy can not be replenished while you are dead!
Note: If you have problems navigating through the map, you can switch to Simplified Navigation at the bottom right corner.
I highly recommend to visit sWords Library that has a lot of other useful information that will help you in the adventure
What's new in Game of sWords?
It's been more than half a year since the previous Game, and, obviously, it has a lot of changes and improvements! Adventures this time will get even bigger, with more variety in everything: items, monsters, traps, weapons, artifacts, interaction, you name it!
The Game now has sounds which can be activated by clicking a Note symbol at the bottom right corner and a Chat window which can be used to communicate with other adventurers and see what is happening around you!
You can also trade with other adventurers through the Chat using following command: /trade amount item(s) you have for amount item(s) you want
E.g.
/trade 5 small healing potions for 3 small energy potions
/trade 5 acceleration scrolls for 100 coins
The Game also has a new design a a new engine which makes all kinds of interactions happen in real time.
Note: The Game engine is not properly supported by Internet Explorer (you will encounter all kinds of nasty bugs there) and it is recommended to use one of the following browsers: Chrome (perfect), Opera (perfect) or Firefox (great, but the game works a tiny bit slower and sounds sometimes mess up a little).
Current Winners limits: Barbarians:10, Mages:10, Thieves:10.
Winners get access to all giveaways available in the Game! (50+)
Everyone who finishes the Game after the limit is reached (while it is still runnning) gets 1 random treasure as a consolation prize!
All giveaways end in about a week! The Game will last for a week.
Time to start the Adventure!
EVERYONE is invited to play the Game and search for treasures in the adventure! :)
The only requirement is that your Steam account should be more than 90 days old.
Join the official group
and
Start playing now!
Leaderboard
Bonus giveaway for everyone by Morshock!
Want to suggest an idea to help me improve the game? Post it here! People can upvote or downvote it, and it will help me see what people do and do not want to be implemented. Thank you!
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