This update will filter the bots out, as only them can use the points optimally. I think cg is preparing for Bot Hunting.
Comment has been collapsed.
So now that points are so scarce, the best use of points is to join these 1 hour giveaways, putting more pressure than before to refresh the page every hour in order to not miss out. Wasn't that a behavior you wanted to eliminate?
Also, your response to the ever-increasing number of giveaways is to reduce drastically the points earned?
Comment has been collapsed.
Now we should be more careful on Fake GA's.. any point is precious..
Comment has been collapsed.
5 is really a bit low, but overall I like the changes
Comment has been collapsed.
The only good thing is the new point cap.
No "Oh, new bundle ?" joy, no rush to spend the point after a big amount of drop...
Now the website is more like an appointment, every 1-2 days, that at a certain point we won't even pay attention and leave...
Big NO for me.
Comment has been collapsed.
Ideally point generation should be based upon a multiplier calculated from your sent/won ratio (either raw or real).
I would love to see it personally, because it would make winning by auto-joiners and extreme leechers waaay more difficult...while giving the more generous members here an ample supply of points to enter as many wishlisted games as they'd like. It would solve a lot of problems without negatively impacting those with decent ratios...and would provide a compelling incentive for members to actually do more giveaways...resulting in a robust and healthy community. IMO! : ]
Comment has been collapsed.
Definitely the games' worth (raw or real)...that would make the most sense.
Comment has been collapsed.
Personally I think that too many points were being distributed with the old system, but I also think that not enough points are being distributed with the new system.
Here's my suggestion: I suggest that the point distribution should be based on how much points a user would have to spend to theoretically join all active giveaways for their Level. If the user would get like 0.05% - 0.15% of that amount every 15 minutes (4.8% to 14.4% in 24 hours), it might be better than the current system and it would still be easy to understand. That would also mean that users with a higher Level would get more points every 15 minutes. Level 0 users can only join Level 0 giveaways, hence why Level 0 users need less points than Level 1 users. Level 1 users can join Level 0 and Level 1 giveaways, hence why Level 1 users need more points than Level 0 users, but less points than Level 2 users, which can join Level 0, Level 1, and Level 2 giveaways, and so on.
Of course the example amount of % of points distributed every 15 minutes would most likely have to be adjusted because I don't have any statistics of how many active giveaways there are for each Level right now and how much points a user would have to spend to theoretically join all of the active giveaways for their Level.
Comment has been collapsed.
It makes sense, based on "Per Level" stats: https://www.steamgifts.com/stats/community/giveaways
Comment has been collapsed.
A real frustration the new system. See all these GA pass and not be able to participate.
Comment has been collapsed.
I like the new system. So people think carefully what giveaways to enter and don't get into everything only because "it's free / has cards / +1".
I hope that one day will be introduced a rules about the number of games that can be won in a week or month
Comment has been collapsed.
I hope that one day will be introduced a rules about the number of games that can be won in a week or month
-1 for this
Comment has been collapsed.
It's impressive how quickly one can ruin a good thing. Can you send out an email to everyone when you change the system back so that we may return?
It's like watered down alcohol-free beer now - no point...
P.S. thanks for helping to break the bad habit that is SG! =D
Comment has been collapsed.
Changing the system way ok, but you guys went from one extreme to another extreme. On Friday I could join anything, and my points kept accumulating no matter how hard I tried to use them... this was very wrong and irritating. But now it is the opposite... I can only join 1-2 giveaways per hour. Did you guys even consider a half-way option? I do not see that the "recent discussion" warrants this strict system. It seems to me that the admins want things to be as they are now, and they will decide all in the end.
Comment has been collapsed.
I had no issues with the old system. This one kinda bothers me a lot. I'm a casual user but I do like spamming into one kind of giveaway if there are 20 or 30 of the same while also putting in towards a few large ones and now I can't. Like a few have already stated, it went from one extreme to another.
Comment has been collapsed.
No offence, but I think this new system doesn't make any sense. I mean for a website that is just starting or a small community I could understand, but with the amount of users and giveaways on SG it looks like a stingy system (it's even impossible to enter in all wishlisted giveaways, the gap with the old system is really too big) and it will surely affect motivation.
Comment has been collapsed.
This is good but I'll have to be more discerning which giveaways I enter now.
Comment has been collapsed.
I tend to wishlist games I really want to play, but my game time is severely limited as it is.
I really should stay away from the site, but winning games you know you'll play eventually is nice.
Comment has been collapsed.
16,284 Comments - Last post 1 hour ago by AdJ
1,797 Comments - Last post 1 hour ago by MeguminShiro
23 Comments - Last post 1 hour ago by Bigshrimp
493 Comments - Last post 4 hours ago by sallachim
205 Comments - Last post 4 hours ago by carlica
381 Comments - Last post 4 hours ago by OsManiaC
54 Comments - Last post 5 hours ago by sensualshakti
16 Comments - Last post 6 minutes ago by Carenard
187 Comments - Last post 10 minutes ago by softbearcas
55 Comments - Last post 24 minutes ago by Axelflox
45 Comments - Last post 27 minutes ago by sallachim
42 Comments - Last post 50 minutes ago by Axelflox
4 Comments - Last post 57 minutes ago by RePlayBe
21 Comments - Last post 1 hour ago by Bum8ara5h
Hi SG,
After the recent discussion, updates to the point system are now live. They are as follows:
I think these adjustments will provide a number of improvements for the site. However, I'll keep an eye on user feedback, and try to make sure the changes are working as intended and meeting the needs of the community.
Comment has been collapsed.