Yes?
5 giveaways for my 5th cakeday
Feel free to share the links
https://www.steamgifts.com/giveaway/u297g/the-adventure-pals
https://www.steamgifts.com/giveaway/ZG5jb/yokus-island-express
https://www.steamgifts.com/giveaway/ytFxj/paratopic
https://www.steamgifts.com/giveaway/USnSL/pool-panic
https://www.steamgifts.com/giveaway/ME5qb/absolver
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5 giveaways for my 5th cakeday
Feel free to share the links
https://www.steamgifts.com/giveaway/u297g/the-adventure-pals
https://www.steamgifts.com/giveaway/ZG5jb/yokus-island-express
https://www.steamgifts.com/giveaway/ytFxj/paratopic
https://www.steamgifts.com/giveaway/USnSL/pool-panic
https://www.steamgifts.com/giveaway/ME5qb/absolver
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we can control the win-percentage of our giveaways
You don't need to guess how long you should set the giveaway.
Do not get me wrong. It's not a must-have option for me... Just would be an interesting feature.
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That's what 1-hour giveaways are for. Maybe even a level 5-6 1-hour giveaway
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Okay, this is necro on a suggestion that's 3 years old, so it's not very likely such a feature will be implemented. My thoughts on it nevertheless:
It could be interesting if the winner is drawn as soon as the limit is reached. For example, someone makes a puzzle giveaway, that will be drawn as soon as there's a set amount of entries. With those puzzles it's hard to tell what's the perfect time to run the giveaway. Give it too little time and you won't get enough entries. Set the time too long and there might be almost as many entries as if there hadn't been any puzzle at all. This feature could help - probably needs some way to report back/auto close a related discussion, so people don't start solving the puzzle after the giveaway is already drawn.
Do we need such a feature? Probably not. But it might be fun.
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What if it was a necrobot that didn't want the idea to die? Hmmm? Think about it...
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I'm in Australia so you will have to do your own timezone calculations dependent on your geographical locale. It's all dependent on farts...stay with me on this.
If I don't want, for instance, people form Myanmar entering my giveaways I will pass wind at precisely 2112 on Sunday 17th August 2019 and wait until 0421 on Sunday 25th August for my giveaway to begin. At that time my fart will have traveled from my anus, along the southern hemisphere's end of winter air currents, to the borders of Myanmar, and grown to cover the exact land mass of Myanmar due to thermal expansion and tightly controlled sphincter muscles. My giveaway will then be calculated to end at the same time as that of the arrival of the migratory birds to Myanmar for the season, whose presence will disperse the fart with the turbulence created from their wings beating.
If I don't want people with a win/loss ratio of less than 1/1 to enter then I will cut the cheese at a frequency of 30,000Hz and a volume of between 150dB to 200dB. Now, people won't hear this...but dogs will. Everyone knows that anyone with a win/loss ratio of less than 1/1 owns a dog while everyone with a win/loss ration greater than 1/1 owns a cat. Now all I have to do is set the giveaway for the minimum time so I only have to continuously flatulate for 1hr and place my desktop mic against my buttocks as every entry will be from a person sitting at their pc with their speakers on and dog owners will be distracted by their barking dogs for the next hour.
What if you only want 25 people to enter your giveaway? Then you will need an olfactometer to follow me on this one. I couldn't get my hands on a copy of the ASTM's Standard Test Methods for Natural Gas Odor Intensity, as they want you to pay for it. But whatever their estimation is, of the smell intensity that becomes unbearable...that's what I produce. Multiplied by a factor of whatever number of entries I want.
It's that simple my friend.
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Then you can limit to 10, have 10 of your friends enter, they mark as received, you never had the game to begin with. +level?
Too easy to exploit.
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Oh, no... I like to do hard-to-enter GAs, which barely pass 5 entries.
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No one will benefit from this venture. Bots will continue to dominate the giveaways.
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I'm not particularly against it, I'm just curious as to why? What does a GA creator gain from it? What do you mean by "controlling win-percentage"?
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Let giveaway owners set a limit for number of entries, so we can control the win-percentage of our giveaways.
EDIT 1: This thread was necro-bumped. So let me add-on some of my reasoning for this suggestion.
I want to giveaway copies of Cyberpunk 2077, and limit them to only have 100 entries.
This way, anyone who joined will have a higher than 1% chance of winning.
This is particularly helpful for creating high win-chance public GA, group GA, or whitelist GA.
EDIT 2:
I also like this idea - suggested by carlica.
The winner will be immediately drawn upon reaching the entry limit. This is very useful for high win-chance puzzle GA. The GA will then be closed based on number of entry, rather than a time-limit.
EDIT 3:
This is a "suggestion" forum. If a feature is good, why not implement it as an official feature? SGT only works on private GA that got posted in the forums.
For highly sought-after games like Cyberpunk 2077, making a 1-hour GA will still get you thousands of entries.
I do not like to encourage this kind of elitist culture. Everybody was a newbie once, and I would love to let newbies have a chance of winning good stuff sometimes.
Bots will always win, with or without this feature.
We can't always discard good ideas just because it is not bot-proof. In fact, the entire site is not bot-proof.
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