Was going to upvote then realized I already had...
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LOL seriously? Make a second account and upvote Again! (KIDDING!)
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I'm not just a robot, I am a BROBOT... No, not a robot at all. I run the longest running indie game marketing company in the world! ... also probably the only one. You may recognize some of our other clients like
Spiderweb Software (Avernum, Exile, Avadon)
Wadjet Eye Games (Gemini Rue, Blackwell)
and like a bazillion (real number) others!
-Joe
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There's clearly a BAZILLION zeroes - minus 3, in a bazillion.
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It's an interesting point and - for the record - nobody is pretending we're doing anything BUT manipulating Greenlight. If it means anything to you, I sat down with Valve at PAX West and asked them point blank if they minded this type of behavior. Their answer was, to paraphrase, they not only don't mind but they encourage it. The name of the game is getting your game out there by any means necessary to prove to them (and others) that the game has enough merit to warrant a vote.
Personally I am with you on this, since Greenlight launched I have advocated that it will lead to a decline in quality of overall product. However, as an indie developer and with Valve controlling 80% of the PC market (yes, you read that correctly) our option is to play along or take a much more difficult path. I hope this clears it up for you and everyone who feels the way you do!
-Joe
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Try the demo, you'll see they're not quite as bad in real life :) The video doesn't do pixel art justice.
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Above two comments are both rather ill-informed.
Also, Upvoted on Greenlight!
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Actually part of the Kickstarter budget is to improve them so your advice is well received! :D
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So how many people voting would actually "buy this game if it were available in Steam"? I find it a bit ironic that the dev pledge to give current owners steam keys when they get greenlit means they're encouraging people to lie to get free keys when they upvote.
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I'm not sure what you're suggesting, but getting Steam keys in addition to your normal purchase is pretty much the normal thing these days, regardless of Greenlight. If this were a year ago I would have gone to Seattle to meet with Valve, pitch the game, they accept it (hopefully) and then we'd STILL give Steam keys to people who purchased directly. For a developer the steam keys are free to generate, so when you sell a game directly you get ~90% (vs 70% from Steam) and still give the customer the same goods. Valve doesn't mind either because using this increases their overall distribution and reach (letting them sell more future games).
If the complaint is that I am planning on giving away 100+ keys when we're greenlit - I SURE hope 100 keys is nothing more than a drop of rain in the bucket of sales. It's a nice, big, thank you present to everyone... like a party you're all invited to :D
Anyway, clarify if I am on the wrong track, I won't ignore you just because you're uncertain of the ethics involved here.
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Frankly I'm unlikely to buy most of the games I upvote on Greenlight. Some of them I already paid for on Kickstarter or in an indie bundle. I just think they're games that would be nice to have on Steam. Telepath Tactics looks like a good game.
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"Imagine that Fire Emblem and Disgaea had a baby...", huh? Is instantly interested
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I read fire emblem. But I don't see any resemblance :(
Need story. Also it needs distinct characters that players can rank so they can use them differently in battles, like 1 character must survive at all cost because you like that character so much or she's cute/or whatever then one guy is just the meat shield, etc. Death in-game must mean permanent death.
Anyways upvoted, would like too see you guys fulfill the fireemblem/disgaea tradition because right now, It Doesn't look anything of those games. Its nearer to a minimalistic advance wars/final fantasy tactics to me.
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Probably a bad comparison indeed, but this actually sounds more interesting than another disgaea or fire emblem game to me. There's another single player tactical RPG out every year (or 5 on psp), but none that offer decent multiplayer to my knowledge. If this game nails multiplayer, it could fill a solid niche
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I recommend taking a look at the demo if you haven't already. I guess the best answer is: You don't actually want our game to look exactly like either of those games right? (We can't do that anyway, laws and all that somesuch).
I don't consider it similar to advance wars because the tactics are more complex and there's no unit spawning. The key is the traditional tactical RPG approaches we DO have, which are:
1) Unit facing
2) Permanent unit death or damage
3) Persistent character leveling/upgrades.
4) Static unit or unit value counts (No unit spawning)
5) Single player campaign
I emphasize "traditional" in this sense as to where the genre originated, no knock against unit spawning or games with no unit advancement, but the above is basically the "foundation" of the game.
The key difference in our game are
1) Full map/unit/campaign editor
2) Full multiplayer (online and hotseat)
3) Ability to reshape the battlefield via unit abilities
I don't know what that makes us "closer" to, but that is the game in a bullet point list!
Hopefully that clears up what we mean... if not, well, if you have a better suggestion I am all ears :D FF tactics is certainly on my list of "comparison" games though :D
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The SP campaign is big and will be excellent (I'm told) :D I've seen the first 4 levels, the demo has 2 of them and so far it looks great!
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Just an update Telepath Tactics is 31% of the way to the "top 100" of Greenlight - whatever that means (it's how they measure).
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Hey Guys,
Joe here (Der Dutchman) - You may know me as the guy who does big giveaway events for indie games (Tryst & Guns of Icarus so far). A new client of mine for those who love Tactical RPGs is Telepath Tactics - and we're trying to get it Kickstarted and Greenlit
(Greenlight)
http://steamcommunity.com/sharedfiles/filedetails/?id=111308792
(Kickstarter)
http://kck.st/SsYhim
If you could lend it your honest support, I, the dev team, and Tactical RPG fans everywhere would appreciate it!
On the promise side: When we're Greenlit I promise to do a large scale giveaway :D (100+ copies at least!)
So support it! Even if you don't love strategy games, do it for the spirit of the holidays, for the gamers who are starved for a good tactical rpg, and for the children! THINK OF THE CHILDREN :D
Thanks everyone and have an awesome December!
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