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Do as you want as long as your key/gift is valid

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make them whatever you want, lv0-1-10, whitelist, group, etc. there's no rule about it.

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It's a matter of your preference actually :p You can be lvl 1 and make lvl 10 giveaway (for high level appreciation) or whatever the reason that you want. As long as you have that warm feeling in your stomach after creating the gibs, I consider that is good enough :3

P/s: For me, I usually do one level below me c:

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A lot of people make giveaways for level 3 and lower, but I like to make giveaways for higher levels around 7-10 even though I'm only 5 since most give more than they receive and they've given hundreds of games to the community.

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There is no actual rules on giveaway, but I think you cannot make a LVL 1 only (or you probably can in a forum) since LVL 2-10 would be able to enter them and I'm not sure how support will react on a specific LVL giveaway

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Actually you can create level 1 only giveaway with a help of SGTools I guess (it can't be a public giveaway though but "invite only" as carbon7911 said) :)

Welcome to the SteamGifts! :)

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Theres no rules, just follow your heart :)

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As a general rule, the higher the level, the lower the rate of rule-breakers and ungrateful winners.
As far as the precise levels you decide to use, that's something you'll need to feel out on your own- some users are fine giving even rare/expensive giveaways at level 1+, others start their giveaways at 4+, and others prefer higher levels.

I'll say this, however- you may want to be careful giving any game you care about out at levels 0 - 2, at least to start with.
Once you get a feel for things, you can decide if you prefer giving open-handed chances to all users, or if you prefer seeing your giveaways targeted toward levels where there's a lower chance of stress for you.

Of course, there's never any guarantees ( especially with public giveaways ) and you'll get bad eggs at any level.
Especially 0 and 1, which has a reputation for being filled with multi-accounting, extreme leeching/bot-use, etc. (And extremely rude and entitled users, in my experience.) (Level 0 is especially ill-advised. :X)
Kinda stings to see your game go to someone who doesn't care about it, or who ends up suspended for their behavior shortly thereafter. ( Forum giveaways help mitigate a lot of the issues, but then you have to deal with individuals that leak the giveaway- even if you haven't used an SGTools filter to restrict your giveaway, you're still getting your game potentially going to the same exploitative crowd you're attempting to avoid. Using even an empty (no-restriction) SGTools filter seems to help avoid that sort of thing, however, so that's something you may want to consider. )

(Please always check your winners for Non-Activations and Multi-wins on SGTools.info! If they've any infractions, you can request a reroll, which'll be granted if they haven't yet been suspended for the infraction, or if they've been suspended within the past month. Repeated suspensions can lead to them being permanently suspended.) ( Likewise, always check their steam library for if they already own the game! )

Of course, if you're feel especially magnanimous, keeping the lower levels active with giveaways does presumably help keep the site alive, enticing new members to join. Likewise, posting giveaways at a level near your own current level works well for spreading giveaways early on, and for developing an idea of the different user groups you get at each user level.

Certainly, the best guideline will be your own experience with the site, as you develop it. :)

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"As a general rule, the higher the level, the lower the rate of rule-breakers and ungrateful winners."
+10

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Just don't let SteamGifts make you restrictions nazi, man or woman :) Some people tend to forget they were level 0 users as well and they didn't care about forums until some lucky coincidence. Sure there is a bigger chance to meet ungrateful user with level 0 than with level 10 because there's like 10 000 level 0 users (just my guess probably even more) and only 70 with level 10. Statistically it's obvious that more "bad" people is within level 0 users. But there are also nice guys or kids who don't have money to create a giveaway (as my favourite SG user Yirg always says).

Don't be like me who now care about all these things and it makes giving less enjoyable :( Have your own way!

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Well, it is kinda like on the higher level the chances are bigger. Sure there's a bigger chance to win level 7 GA because there are less people BUT there are less giveaways for level 7 too. The best chances are from solving puzzles and from being in the right group afaik. But being in a group is almost always equal with keeping a certain ratio (won:given) on the same level :)

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People are creating puzzles and if you'll manage to solve them you'll get a link to a giveaway at the end. Check zelgh magic guide (type it in a search tab in the discussion section) for more information :)
I'll only mention that it is against the rules to leak a link to giveaway fron puzzles or to enter through a leaked link

8 years ago
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Thanks for the link! <3 I was too lazy cos I'm on mobile :)

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And HERE is the link to the discussion which gathered all the useful discussions in one place. Be sure to check the FAQ section too for the site rules (which will help you to avoid many troubles) and comment formatting :)

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Sometimes it's enough to sing to get acces to the group where some idiots fans throw lingerie giveaways at you :p
(look for karaoke thread)

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because there's like 10 000 level 0 users (just my guess probably even more) and only 70 with level 10.

Just slightly more. 78 times more. :) Level 10 is also above 110 now.

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78 times more

Can we consider it as a margin of error? :D

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I'm sure it can be considered as such. A slight statistical miscalculation, nothing to worry about. ^__^

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I think I should quit the job as an architect...

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lovol always writes some nice and true comments. I totally agree with you.

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Play around, try new things. Use SGTools and Steam Groups for more complex ideas.
Poke at everything, until you're satisfied ^.^
How you give your games away should be something you figure out and decide for yourself- never let anyone tell you how it 'should' be done. :)

Psst. It should be done with jigsaws. Jigsaws are awesome.

Of course, that means you may need to stumble around and deal with a few wince-worthy situations to start with.
Just think of it like learning to ride a bike. :)

8 years ago
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+10 :)

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If you complete jigsaws on Jigidi, the puzzle creator can leave a comment to reward you (such as an SG giveaway link).
Here's a recent thread I did, as an example.

I personally enjoy jigsaws, though lately I haven't managed the time to do many of them, which is unfortunate, given how popular they've been on SG of late.
Flip side, I tend to burn all my free time on them if I can, so probably for the best :P

Itstoohard.com is the other popular 'gateway site' for restricting access to giveaways [by merit of efforts put in, rather than solely by level].
By offering puzzles, you can lower your restrictions, knowing that people actually put time and effort into the matter [and thus aren't just mindlessly trying to leech the giveaways].

It's a popular way to make giveaways more accessible [ though there's enough SG users that hate doing any sort of puzzles (and not just the frustrating/poorly done ones) that it definitely targets a specific group as well ].

As you'll notice from my linked thread, I personally do still use a fairly low-key sgtools filter for my jigsaw completions [and I use goo.gl to shorten the url for the jigsaw message, since the jigsaw reward comment isn't copasta-able].

In theory, though, just a basic puzzle and a level 1 restriction will filter out most problems [though you should always try and keep an eye out for leaks :/ ].

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SG is life. SG is all. :X

8 years ago
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Yuck, jigidi, the pacifiers for grown-ups :P
Stare at the screen, dragging puzzle pieces, try not to drool :P

8 years ago
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Said the maker of ones...

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Of 9 and 16 pieces, lol, you have no time to stare and drool on those :P

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View attached image.
8 years ago
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idk, dude, like, we're all just, like, here.

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Totes McGoats. Gotcha there bud! :>

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I never made a level restricted giveaway.

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Well, it starts to get a little frustrating after the first few hundred, especially if you check up on winners. Nice sentiment though, even if those private and group exclusions pretty much make level restrictions moot in the first place.

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If you're talking about my own giveaways, not at all. A train or forum giveaway doesn't affect levels, and giving in groups dedicated to those with few wins tends to favour lower levels.

As for frustration, checking on high level winners is a lot more frustrating than checking on low level ones. Having someone with hundreds of wins get my gift makes giving it feel totally worthless.

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Me too. :D

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+1

And bring potatoes instead of soap.

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I recomend you to make them minimum lvl 2+. Why? Because level 0 and 1 are full of cheaters, multiaccounts, and so on. So.. as Sooth said, the higher you make them, the most fairly ppl will enter. When I noticed that I started making them for lvl 3-4 (some for lvl 5 too)

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+1 <3

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:D Hi lovol!! :D

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Hello! :D
How are you? I^v^I

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Fine !!! :D /^.^/

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Personally, I start private giveaways at level 2 (with the occasional level 1 thrown in) and try to range them so they don't too often go higher than 4. (Expensive games have gone up to 7 so far.)
For group giveaways, I usually do 2+ as well, and have ranged up to 5 for more expensive games.
For public giveaways I typically start at 4 (but sometimes post at 3) and range up from there, trying to hit each level between 3 and 10 at some point or another. I don't believe I've posted a level 10 yet, however.

I'm definitely not one of the members that carries the level 0 and 1 giveaway activity. :X
That certainly may be the path for you- "share the joy, and take the nad bits as a necessary part of that". For me, it was just far too much stress and ugliness. :X
But yeah- the best option is likely to set a 'bottom level' for yourself, and start your games there, and then increase the level you give away at by how much the game in question means to you.

Of course, there are other ways to limit your giveaways than just user level [when doing private or group giveaways]- such as steam library size, whether they had the game wishlisted, their total number of wins thus far [by using a SGTools filter], and so forth.
If you keep an eye on the forums, you'll notice the alternative approaches pop up now and then. :)

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I understand that lvl 0-1 deserve them too but I also think that ppl who make GAs should be more awarded than ppl who doesn't ... and how do you do it? increasing the level of your GAs. Ppl who make GAs will be for sure more than lvl 3. Tell me one thing: what do you get from making a GA to lvl 0-1 (which is the same because you can get lvl 1 with a 0.01$ game)? You are making GAs to ppl who: are cheaters, are multiaccounts, ... and that won't make any GA so you won't be able to get anything from them. With that I don't mean that 'as I can't get something from you, then you don't deserve my GAs'.. I mean that: ' I prefer to giveaway my games to ppl who do something here for other ppl in general'

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Yes, I started like you. Wondering if this really works and once I saw it works and saw the full community I started making GAs. I know that lvl 0-1 are needed to bring new people but there there are already a lot of GAs for those levels (and no so much for higher levels) but I also think that we have to coddle higher levels sometimes too (if you see I made just some lvl 5+ GAs) ^^

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Pretty much anything will get entries. It's a myth that those at high(er) levels have everything. Good game doesn't magically change into bad just because it is sold in bundle )

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It's up to your point of view. I prefer to think: which GAs can I gave to the low levels? (Making all generally for high levels and letting some (probably less worth) for lower levels)

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Levels 2-4 as well. The first really "safe" level is around 7…

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yes? I understand that lvl 2 has some cheater smaybe but on lvl 3-4 too?? O.o wow!
hi again talgaby :D do you remember me this time? XD

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Kinda… My memory is super bad and if I'm not in regular contact with people, I tend to forget them. But I think I remember. ^_^

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hahaha I was saying that because of... a post... :P https://www.steamgifts.com/discussion/X0M1l/how-does-humble-bundle-work#qQRIQC2

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I just randomly choose level when I do public GAs, altough I tend to do them lvl1+ nowadays, nice if the winner gave away at least 1 game ^^
My best advice is not to be too tempted to reach them high levels, I joined in December and saw all these great high level gibs... I wanted to be there and now all my summer sale savings are gone + a little extra XD

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Just like my mouse will ride xD sometimes I create lvl 0 to everyone to have a chance, sometimes I want to show my appreciation with lvl 6 or 7 ga, sometimes on private I do on almost all levels

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I almost never going to make a lv limitation more than my level. But only because of feeling. XD

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Do Bad Rat's giveaway :P that's what true steamgifter does
Also, You may set level, group requirements etc. to whatever You want, no limitations!

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Do exactly what you want -- nothing more, nothing less -- when making your giveaways. Decide what feels right for you and go with it. Also, welcome to SG. :)

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Nope. It all pays the same. For public GAs you need one entry to get CV, for private/group, you need 5 entries to get CV. Beyond that, the number of entries has no affect on the CV for the giveaway.

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Well, the good news is that you can do pretty much what you want. There are tons of people doing puzzles/SGTools only giveaways, there are plenty in the mid-level range (2-6), and despite what the forums feel like, about two-thirds of the giveaways created are for level 0, so even they are covered plenty enough.
You can do flash giveaways (1-3 hour length), one-month-long ones, trains (linking private giveaways together with the links in their description fields), multi-key drops, 50+ multi-key drops (I wouldn't advise though, the botting is real there)… whichever you choose, there will be a few dozen to few thousand people doing the same, so you won't feel alone.

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Neh, you'll quickly find out how you like to do your own. If you feel unsure, try some of the stuff mentioned here, but in a short while, it will come naturally what you feel the most comfortable with.

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I started giving away around my own level, but then I saw a giveaway description by someone who explained why he liked giving away throughout all levels and asked people to do so, too (unfortunately, I don't remember his name). For me, he was very convincing. He argued along the line that there have to be interesting giveaways for all levels to keep people motivated to give away and gain levels. So there should be a reward for high levels, but there should be interesting games for low levels as well.
Since I read that, I started mixing levels more, and I have done giveaways from 0 to 10. Most of the time, I still give away around my level. But I try to mix it up more than I did before.

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I suggest doing higher level ones. It reduces chance for winner to be some random troll.

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A-exactly! ;)

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I tend to do GA level below mine lately

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Better make level 0 giveaways. It's nicer to give the option to everyone to win your giveaways. But well, you can do anything you want actually. xD

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And as you said above, most of the high-leveled users already have good games in their library or they have a huge backlog and will never play the game that they'll win. It's better if a low-leveled user wins that has only a few games in his library. Just think of it - who will enjoy a game more? ;P And what I'm saying, is actually against myself, because I'm level 6, so it's not like I'm saying that to support my level. xD

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I wouldn't use SteamGifts levels as a measure for library sizes. Well, at least while giving to those poor level 0's, it might be a good idea to prepare for a winner who has given nothing, won multiple times and has thousand games in their Steam library. Might come as a disappointment otherwise.

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True. Just like not every high-leveled user has a big library, same goes for level 0 users that may have a big library. Still, not all level 0 users are "bad guys". Not giving away anything sometimes means that the level 0 user doesn't have any money to give away a gift. Stereotypes aren't something good. This subject is what I wanted to mention. :P

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I had a level 0 winner once who didn't have many games in their library. They are now permanently banned for not activating any of their wins.

Heh, but I don't mean to say that one shouldn't do level 0 giveaways. It's just good to know what to expect when one does.

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Of course. There are ungrateful pricks and there are grateful people too. C'est la vie! xD

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All my giveaways are for level 0. It's the decision of each one.

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Maybe it is my own fault, but I do not see an actual link to SGTools, so: http://www.sgtools.info
One of the simplest things you can find there is your "progress", http://www.sgtools.info/sent/Nsan/newestfirst
(If you wonder what "bundled" means: games which have reached 95% discount anywhere in the world compared to US Steam Store base price, provide 15% of their base price as contribution value - there is a list for tracking those games: https://www.steamgifts.com/bundle-games)

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It's more like for whom you want to give away the games, therefore it's with what you feel comfortable.
But it's not like there's that much of a difference between people who regifted of have multiple wins between level 0 and level 5 people, just that the higher the level was, the higher was the chance that they already served it.

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You can do whatever you want with your giveaways. I start with level 1 simply because I was trying to avoid the majority of bots & total mooches.

I used to give away paid games on scrap.tf to people who could show they actually played games so they could get off Steam Level 0 before Steam changed their policy & scrap.tf started banking games.

I've seen other sites run bot traps and catch a ridiculous number of them.

8 years ago
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