Is cheating OK?!
Thanks and credits for all the cheating in Payday 2 (hackers, aimbotters, infamy cheaters, SAM cheaters and others) go to Overkill, as Overkill are protecting cheaters with their no name and no shame policy, with their you can't talk about cheaters and cheating policy and knowing that Payday 2 was released on PC on 13/08/2013 and to date they have delivered a couple of truckloads of DLC but they implemented NO VAC or VAC type or ANY kind of anti cheating software.
You don't have to be a rocket scientist to know that Overkill by way of the above mentioned endorses cheating in Payday 2.
And Payday 2 has the most awful abuse and misuse of the in game kick feature that I have ever seen!
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You are so right about the kick feature! you play a game do most of the work and right at the end the host kicks you just because he can
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oh yea, it sucks, its all up to the game developers, and they have made if VERY VERY clear, "WE DON'T GIVE A SHIT ABOUT YOU" "HAW HAW"
literally inviting shame on the people that even "THOUGHT" they might throw in microtransactions and then "FUCK IT I WANT MORE MONEY FUCK YOU WHY ARE YOU BITCHING? I'M MAKING MONEY!"
don't get me started, but it cant be said they're game isn't fun.
but its the SADDEST thing when these people are supported.
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tell me why then do i get into lobby's with full infamy people that have less time in than i, get in with people that throw sacks of money on the ground, and all i've ever seen is "cheater" above their head, and they will go away in time
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The "anti-cheat" is just an autokick for when someone joins and is using a DLC unlocker. It doesn't do anything to actual cheaters.
Same with the big red "CHEATER" above a player. Not actual cheaters, just people that aren't buying the DLC.
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Yes, that's true. But not all cheats/trainers/scripts have an option to override anticheat.
I was using DLC unlocker but just to check out new maps before playing them on crime.net (or just to see if DLC is worth buying). I was once auto-kicked from friend's lobby because I forgot to turn off this script.
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you do know you can play ALL maps as long as you have someone who HAS the dlc, you can play all maps FROM THE LOBBY if you find a host
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1) The kick feature is horribly abused, I agree
2) There is an anti-cheating feature and that's the auto-kick. It's kind of ignorant to just pretend that people who use DLC unlockers aren't cheating. They are using weapons from those DLCs, also they most likely cheated the mods on them as well, so they never unlocked them. It's cheating AND it's piracy. I don't condone the DLC system that OK has, since it's too expensive for too little, but that doesn't excuse anything. They're literally adding new stuff in the game, so for all I and everyone else is concerned, we got the game already. (I know there's a chance you believe so too, but it's just a good thing to write in case someone who doesn't believe that reads this)
3) This doesn't harm you, it doesn't make the game easier either, since they still have to be good at it. Being XXV-100 won't make you more accurate, stronger or faster. Yeah, he has the skills of the lvl 100, but they are skills, which can be used by ANY player.
4) I saw someone saying that they were "checking out the map, before they were going to buy it". Let's be frank here... that's a load of bs. You can play it with other people who have the DLC. That's literally the premise of their heist DLCs. That's how they keep the community together and not split up.
5) In the end, the kick feature is abused, but so what? Should we just get rid of the kick feature entirely? Hell no. There are people SO incompetent that I just have to kick them, since a lvl 40 shouldn't be in a DW game anyway. Should it be limited though? Possibly, but I don't know how (maybe you have an idea). How to counter getting kicked from a game? Well, it's fairly obvious, isn't it? Just host the game. Buy the contract and heist away. Most randoms are really friendly and nice (or extremely neutral), since they don't want to poke the host too much. People always join. Better yet, have friends to join you. Don't have friends? Well just join one of the million groups dedicated for this type of stuff.
Anyway, this is just my opinion. I probably got something wrong here, so correct me when you find something. :D
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The funny thing about this is that one of the things I hate about Overkill since the Payday 2 release is that I felt their anti-cheat policy was too strict. It's dumb that they've publicly announced a policy that annoys people who are pro (non-malicious forms of) cheating, yet are also annoying people who are strongly anti-cheat by not actually enforcing it where it matters.
The lack of VAC is a good thing, in my opinion (the less VAC, the better) but I believe the reason there's no VAC for Payday 2 is because it wouldn't work with the game's peer to peer multiplayer.
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I'm currently VI-50ish. Shoot me an invite if you want to do some runs.
Currently all we do is achievements and money/xp runs.
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Ingame anticheat system only works for people unlocking dlcs or mask, nothing else.
A good way to spot cheaters is to install players lobby info from lastbullet,so you can see hours played and the build they are using. Most of cheaters have all skills unlocked.
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Spot on. The anti-cheat doesn't do anything about people spawning hundreds of bags, making a heist have a massive payday, etc.
I'm one of the people using a DLC unlocker. I don't give myself anything I haven't earned, I still have to complete an achievement to use the items for it. Other don't do that, but I enjoy earning everything.
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XXV-100. 80% of my PD2 friends don't play anymore. Microtransactions really was the last straw for a lot of vets.
I'd play with you but I find the game boring now. Health regen, and so many other changes... maybe I'll get back into it sometime.
This is not the reply you wanted, but oh well. PD2 is a bit polarizing for old vets. Lemme think of some good advice that actually still applies...
Read The Long Guide.
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I've done that recently. I don't know if we abused some but it was easy. I was using Flamethrower to stop jumping cloakers + rocket for all those skulldozers. We've done it on the second try
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Yeah, I forgot how they keep nerfing the difficulty.
Still, burning cloakers is a pretty pro tactic.
RBR didn't make me rage, but I played tons of hours of it trying to help friends and friends of friends. So much rage.
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I'm XXV-100,but I ain't ever touching this terrible ass game again.
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Hmmm,let me think. 1) The devs are constantly lying and milking the game and players with DLC. 2) The devs don't fix any of the fucking glitches in Payday 2. 3) 99% of the random players are garbage. 4) After the gun "rebalancing",all the weapons feel the same and do stupid damage. 5) Weapon skins that increase stats. 6) The "payday crew" became a joke with all the new characters added,all without proper story. 7) Don't even get me started on hitboxes. You need more?
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I can agree with you on some points but others I've got to disagree.
Point number 2 - They've fixed all the major glitches/crashes kinda recently and I didn't had any problems playing the game until the crashing problem related to the Spotter Ability.
Point number 3 - I've solved this problem by gifting the game to a couple friends + getting to know some people in lobbies, didn't had any problem ever since. Also you can't expect people to master the game since it has zero pvp on it. As long as they know the basics and listen to what I tell them I don't see any problem. We all were noobs once right? =)
Point number 5/7 - Kinda similar to what I've said above, it would be a big deal if there was a pvp component but there isn't so =/
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7 is relating mostly to enemy hitboxes / walking through walls and floors,headshots are a 50/50 most of the time,no matter the accuracy,and I had people to play with,but nobody wants to play that shitty game,and the only reason I played it for my 726 hours was because my pc was literal garbage (and could still run the game on medium). "They've fixed all the major glitches/crashes kinda recently" is kind of insult to injury,if you think about how long the game has been out. And the players skill is important,especially on DW.If the idiots run out into a wave,you're missing people.If they waste all your supplies and don't bring any good ones themselves,they're just a burden to carry.If they wear the normal CTV,without any skills,they're slow and a burden to carry.Starting to see a theme here? I'm not tryna insult you in any ways,just telling you how it is.
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Hmm... trying to figure which person on my friend's list you are...
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Well, everyone of us is entitled to their opinion. I've realized that I wont be able to change your view on the game. I've just want to add that when I've mentioned major glitches/crashes I was talking about problems that would make the game unplayable. They've fixed those pretty fast. Accounting enemy going through walls I can only remember second day of Election Day when you tag the wrong truck. Cloakers can be a pain in the ass but there's nothing to rough about countering them. As to headshots either I'm too noob or they've fixed it because I don't think that I can recall a shot where I though that it would've been on the head and it didn't go there.
I've also done the majority of DW missions recently with 1 friend + randoms, missing like 3/4 for the DW mask and we've done pretty much everything at first try with 2 randoms.
I don't know when was the last time that you've played but alot of the problems that you talk about I just don't see them or they're not that big of a deal that disturb the game.
No offense taken, just discussing the game =)
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play payday 2 a lot, dont see cheaters so oft and lot of peole use "only" dlc unlocker as a "cheat," i buy the dlcs but can also understand why the people doing it. Dlc cost a lot and without any dlcs is the game "fast" unplayble on deathwish. If you have a problem with cheaters be the host and kick cheaters from the game, thats all. Payday is still great.
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I don't really see SAM as cheating, I mean it's just masks, not really any effect on the game outside of giving you some customization options. Which IMO the way they unlock mask in the game is kind of lame, I think when I was playing alot I kept getting the same mask. Should make it so that you get random mask unlocks instead of locking them away behind achievements or making others random. At the very least they should remove options from the random list once you unlock them.
Just my two cents, SAM isn't really cheating..
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it is cause people pay for those things, and when someone gets them it take away from them, just like skill cheating someone spend HUNDREDS of hours and it feels like its just WASTED cause this kid with 20 hours and no skill has EVERYTHING and MORE than you've worked this hard for
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Hey, it's just his two cents. One of his cents is stolen, but that's okay. He has it now.
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how is something stolen if I purchased the DLC's? Not going through some arbitrary achievement hunting to unlock some customization option isn't stealing. Stealing would be gaining access to something being sold, not paying for it, and still getting that item.
I'd hardly call using SAM to unlock the achievements giving the unlockables stealing something as the person has to own the DLC to actually make use of the Mask and attachments. Furthermore, for the attachments, they still have to find them in game (IIRC) via random drops after the match.
Using other cheats I'd frown upon as cheaters ruin every multiplayer game, but in all honesty I don't consider customization options cheating in any way shape or form... (provided we aren't talking about those stat weapons which boost weapons... although I don't recall any of them being unlocked with achievements)
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The two cents thing was a joke. That's all.
As for using SAM, using SAM is cheating. Because what is cheating?
Cheating is when you choose to break the commonly understood rules of an interaction or activity. If the rule-breaking is of little consequence, or is common, that does not change the appropriate characterization of the act.
For instance, jaywalking in some locales is extremely common and unenforced. Actual enforcement of jaywalking under the vast majority of instances in such locales would be considered an abuse of law enforcement authority through selective enforcement of the law. However, the fact that jaywalking may be so common as to virtually never be enforced does not stop it from being jaywalking. The violation is intrinsically tied to the act, not to its consequence or enforcement.
Another example would be the lies we tell each other every day that are a natural part of our social interaction. We may blindly assert that a friend or relative seems to have lost weight because we care about their well-being and know that they struggle with their weight. A woman known for long hair who impulsively cuts it off may come to us for a reassuring opinion that it looks good. We may tell a small child that their drawing is terrific. We may tell a dying friend that they're going to survive their illness or injury, because they're not yet at the point where they need or want to hear that they are going to die. And so on, and so on. There are countless examples of lies we tell so that people we care about don't feel bad. Sometimes people on the autism spectrum have a bit of trouble with this particular nuance of socialization, as sometimes the statement being made is not merely unlikely, but obviously false. The whole point here is that the good intention which is motivation for the lie--and the often beneficial effect of the lie--do not change the fact that it is a lie.
That unlocking achievements is of little consequence, that PAYDAY 2 is not a PvP game, that the rewards you are choosing to unlock may (in the case of some [but not all] achievements) be cosmetic does not change the nature of the act. You are using a program to unlock what is meant to be unlocked via the demonstration of skill or the continued expenditure of effort. It's cheating.
P.S. Have I had a couple friends who used GoonMod to unlock a couple things or acquire this or that? Sure. Did I lecture them, or unfriend them? No. It wasn't particular notable.
Have I had a couple friends who I knew used SAM on PD2? Yeah. And they weren't good friends. So they got unfriended. If they were good friends? I'd probably mock them, jokingly berate them, and honestly--be a little more wary of them. If they were good friends and I knew they cheated in PvP games? Unfriend.
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Some would argue aimbots aren't a big deal. None of that is relevant. Anyone can assign a subjective value to an act. My post was about appropriate characterization of said acts, not about whether they were a big deal or not.
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Can you get the DLC mask without actually owning the DLC? Otherwise they paid just as much as you for the DLC. While I'm totally with you on things like Aimbot, or wallhacks and stuff like that, something as trivial as mask I just don't see that being a big deal and wouldn't hold it against anyone who used SAM to unlock them. While I can see your point about someone working hours upon hours to get the mask, it's something so trivial as a customization option.. Unless the person is actively cheating in the game, having some customization options available to them, I'm not really seeing the big deal, but that's just my opinion.
Also if someone played 20 hours I'd hardly say they had no skills, unless they are just not very good at video games. Also considering this is a co-op game and not a full blown multiplayer game like a COD or something, the skill level isn't really important as you're facing AI, which AI typically stinks in any game anyway.
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so by what you say, its ok to mod skins as well, like in CS:go and not just so you can see them so everyone can, that right? its the same damn thing, someone paid money for the ability to use them, if they go to everyone who wants them and will cheat to get them whats the use in having paid for it, you just wasted money to NOT be a thief when EVERYONE is in your world
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I'm not sure I understand your logic... If I buy the DLC, and then unlock the skin (which has no effect on the game at all) how did someone pay money for them and I didn't... I'd have paid the same amount as the person who earns the achievement. for the DLC the mask came from. I suppose you may be talking about stealing the experience of getting the achievement by hard work, but again the only person I'm stealing from is myself, and personally many of the achievements are just flat out not fun, they don't actually have any reason to exist in the first place. Don't get me wrong I used to be an achievement hunter when I played on Xbox360, but on that system achievements meant something, on steam achievements are kind of an after thought in all honesty.
As for modding skins in CS:go, I don't play CS:go but IIRC one of the big money makers the developers/valve has is via skins, so I'd think modding skins would be directly removing cash from the developers pocket. Where as the Developers of Payday aren't selling the skins (aside from weapon skins) so it's not stealing at all. They aren't giving you a chance to buy the mask with real money right? It's in store money, which you still have to use to purchase the mask after unlocking them.
You pay for the right to the DLC which contains the mask, as long as you aren't stealing the DLC I can't fathom how that is in anyway shape or form stealing. It's also cosmetic and has no effect on gameplay, some just look cooler than others, with that said you can only unlock about 15 of them via SAM anyway.
Cheaters are the worst, Aimbot, god mode, etc etc etc etc... getting some cosmetics from achievements isn't even in the same universe IMO. If I play with someone who has a cool mask I say.. nice. If I play with someone using Aimbot, I"m like this sucks i'm out. Not like playing with someone who has a certain mask can immediately tell you they are a cheater, unless you take the time to search through their profile, compare their achievements to yours and boot them if they've used SAM... that's alot of work and hassle to go through to find out if someone cheated themselves some cosmetic mask..
If you're talking about Prestige hacking or something like that I agree that's wrong, and most assuredly cheating... but with SAM you can only unlock the achievement mask and some attachments... NOTHING ELSE. So it's not really cheating, nor is it stealing, nor are you giving yourself any unfair advantage.. You're just saving yourself the trouble of having to go through and unlock those achievements.
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i didn't know you were referring to imediately getting the "materials, patterns, and colors" from the DLC, in my opinion its cheap as hell that they DONT PUT THAT IN, you paid money, you should at least get 1 of each, as well as with gun mods, i can see buying guns but playing to collect the mods for guns that you paid for isn't right, you're right that that does nothing but cosmetics, the gun skins can give you boosts though so thats where i have a problem
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do you count modding the game so its playable? like lowering shadows and what not?
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no, i have to lower the shadow map as well, that has no effect on gameplay and makes the game worse to play im my opinion, the shadows look horrible, but it plays better
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i have above the min and some of the recommended. yet i have to play at 720 and get barely 30 without the mod. its fucking stupid
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gta has cheats built in, and i never did more than build a house with cheats from sims
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games with built in cheats like GTA and saints row are MADE for that and they are single player offline, non compeditive
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so my answer is correct? i just want to know now if i used the built-in CHEATS in single player offline, non compeditive, like gta sr aoe and many more i should mark that answer xD and if you know someone that dont used it please tell me xDD
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if its BUILT into the game, not a console cheat (there may be a few console cheats that bring up UI menus built for the cheats so lets not get technical) it is VANILLA you have not modified anything
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From when I was playing the community was decent enough, although you'll get kicked out of games for very trivial reasons, and many people remain quite, except to say loud or stealth prior to the game starting..
some are easy, and some are hard, some require lots of teamwork to unlock. Some of them require you to grind, but the numbers are low. I'd think you'll spend more time replaying missions that require teamwork.... As you have zero control over what your teammates do, even the best laid plans can go awry.
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it takes a long time to get achievements, and they're hard, the community can be good just like any, as long as you find the right people, some communicate a lot, some not at all, it all really depends, but its a really fun game
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Have played it some weeks ago, never really got back to it. Concerning cheating: as a teen (my pre-steam time), i did it on games i played alone, like Empire Earth, GTA3 and GTA SA. But now, i don't want to have anything to do with cheating.
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games with built in cheats arnt cheating, its part of the game, built in by design, console commands are cheating, but some can open UI cheat menus if you want to get technical
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I haven't played PayDay2 with anyone, so I gave up and haven't played it for awhile.
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I've just started seeing so many people cheating in payday 2 that i stopped playing at all. I really cant stand it, and there's really nothing but a slap on the wrist to anyone that does, if that even happens at all. I want to get back into playing it with some people that wont stand playing with cheaters, hodhux is fine, i can usually track a lot of that (not near as efficiently as the mod) myself, so i don't see it as a cheat.
Hope there are some people out there that still play and don't stand cheating.
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