Except with steam you can play offline so long as you were online the first time you tried playing it and after any updates.
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I'm so out of console gaming I had completely forgotten that downloading games isn't the norm for console gamers, that's gotta suck.
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How much do you think MS paid this guy to post that. They are trying to ride on steam's success.
Example: "I use steam and I love it, so I don't have a problem with any xbox one policies. Just give us good discounts and I'll be good to go. "
First comment.
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Difference between Steam and Xbox is that steam has sales that makes up for the DRM. Steam also isnt just for one platform and will never die. Xbox One will only play Xbox One games, likely to sell games as expensive as possible, and will likely not be able to transfer some stuff to the next Xbox. With Steam, you not only can play some of your purchases on Mac or Windows, but you also only use one device for many generations (PC). Unless Microsoft can prove that your xbox live purchases will always work on the next platform (backwards compatibility), I do not think anyone is going to buy in this "It is just like Steam" bullshit.
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All sorts of underhanded marketing tricks will be used by Microsoft now.
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Keep in mind that offline mode in Steam actually has a two week limit before you are no longer able to run your games. A moderator confirmed it to me on the official discussion forum, paraphrasing, "an internet connection is required to use Steam, offline mode is only there for convenience".
In that case, really the Xbox One isn't all that different. If you're capable of having an internet connection on your PC every two weeks, odds are you're capable of having it daily. It's rare that issues on the ISP's end last longer than a day, at least in my experience.
The real difference lies in the fact that Steam sells games at a fraction of the price. Whether that's because Steam/publishers create their own competition by allowing third party vendors to sell Steam keys, or simply because a lower price = more customer interest = more sales... who knows. But, for example, paying $1 for Alan Wake and Alan Wake American Nightmare keys and tons of bonus goodies is a good way to make people stop caring about DRM.
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I'm not sure the specifics, all I know is that's what a moderator said in a thread on the official boards of someone complaining about not being able to play their games in offline mode after roughly two weeks. Someone else in the thread indicated that switching to offline mode and setting the system clock ahead 2 weeks caused their games to stop working (and thus always resetting your system clock before the two week point may prevent it from shutting down?). Again, take it all with a grain of salt... I'm inclined to believe the mod at least though.
Who knows, if you never connected in the last two years, maybe it was in an update since then?
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Also, PC gamers are used to being guinea pigs for DRM... from being the first platform to incorporate CD-keys, to being the first platform to go completely digital (Steam), to being the first platform to attempt always-online game streaming (OnLive). As bad as that may be, I think the PC gaming community is just glad the industry has mostly settled for the reasonable DRM that Steam provides... but not for lack of trying (looking at you Blizzard and EA). PC gamers have been eased into the idea of online DRM since Steam's inception and growing popularity from 2004 to today.
Console gamers have had it much more easy-going in that regard. Microsoft is stupid to try and force it on them at the flip of a switch/turn of a generation. Especially with Sony absolutely burying them by not going that route.
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someone needs to be disillusioned :x
to be honest, most of this doesn't seem very logical to me, they're trying to turn consumers to digital games by annoying them with their disc based policies? and no where in the article or pastebin does it mention why they have to get rid of disc based games before going digital. why not set up a digital store, demand publishers to cut the fixed price crap (if they care about the customers so much which seems to be what he's trying to say lol) and offer cheaper digital games, that way there is still an incentive to buy the disc based game (non-drm (assuming they didn't have the current policies in place), can share it, etc.) and you have incentive to buy digital as well (cheaper price) that way they satisfy everyone and still make the digital market a more inticing place (since brand new (AAA) games will be $10-20 dollars cheaper since there is no production, shipping, and overhead to worry about--only providing downloads which I imagine is quite a bit cheaper :P)
I feel like if they really cared about the customer and wanted to switch to a digital system like steam there are much better ways of doing so. I can't really trust microsoft anymore when they try and say they care about the customers, whether it's xbone or some of the things going on with windows 8 even. they know they are a well recognized company who can sell copies of anything just on brand name alone, they know that they are sitting comfortably and can make more decisions to increase profit at the expense of the customers.
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if they make sales like in steam then it is steam.
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Difference between pc and console (ergo Steam and XBoxONE) is that the pc has no "Generations". Meaning I can change hardware when and how i like. Consoles on the other hand almost complete demolished the concept of backwards compatibility and have a huge interesset in switching to new consoles when they are released.
I honestly don't believe Microsoft will maintain the "cloud"-Servers for some Always-On-Titles, once the XboxTWO is on the market for 5-6 years. And with noc backwards compatibility who knows how long your XboxONE Library will be playable. If you can't take it with you to the next "generation" you might loose it whenever Microsoft whants. Could be 15 years later, when not enough people log in or could be as early as months after the XboxTWO launches. It's all about giving the power to a company who cleary has not your fun, gamecollection or persistence of games in mind.
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Yes, especially after their say No to DRM announcement :)
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This is apparently the case, according to an anonymous microsoft X Box Engineer.
Clicky to read
Not a fan of the X Box One or the PS4, but with the current trend it certainly is an interesting read
EDIT: UPDATE : XBOX One has changed it's policies so that there will be no more DRM/24 hours online checks. link to original announcement post
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