Two sites for you:
An example of a game with regional info:
Dead Island - as you can see, there lots of subs under this app (with appID 91312). Some of them have regional restrictions. Click one of the RU ones to see lines like "PurchaseRestrictedCountries = AM AZ BY GE KZ KG MD RU TJ TM UZ UA // AllowPurchaseFromRestrictedCountries = 1" for more info. Bear in mind, some subs are there as placeholders, or simply to enable granting of guest passes upon activation / purchase, for example.
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have a look at this:
Prices and earnings 2012 edition
Every three years, UBS CIO WM Research publishes an extensive study on prices and earnings, which is updated in the years between editions. Since 1970 the UBS publication has compared purchasing power in various cities around the globe, and contains interesting analyses and evaluations of changes in exchange rates and inflation. The latest edition of Prices and Earnings covers 72 cities in 58 countries.
and also Purchasing power parity
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It's not strictly a matter of poverty. A large part of the world is even poorer than Russia, but only countries that have enough people using Steam, are poor, and have a cheap retail market, get low Steam prices. That last factor is important, because if there's no retail competition, Steam can get away with not implementing a separate price region. And so most of the poor parts of the world have to pay either US or European prices, the latter generally being the highest on Steam.
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Usually people in steamtrades gets the games for very cheap prices, and also prices when trading for other than games seems a bit disaccording or in other words, when your trade for paypal or tf2 keys no one will actually give you more than half the price of your game so most of times a 10$ worth game is sold for 5$ in paypal or 2 tf2 keys for example, and is not an unfair trade since you can change back those keys or wallet for games at half their price
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2.5$ you say ? I trade a lot and if you buy keys from paypal from someone, they sell them at the rate of 1.6$ / key. As to how they make profit, they usually buy games when they are on sale and sell em later on when the price is normal. And about the games that are not on sale and still are sold at low price in keys, you can call those a bad investment because a seller won't decide the price but the entire market does as it is dependent on both sellers and the buyers willingness to buy it.
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I wasn't talking about the steam community market. I know the rates over there as well and well i meant direct buying from someone who wishes to sell keys and paying him through paypal. The going rate is 1.6$ - 1.8$ and that too for dota2 keys. Dota2 keys are more valuable than tf2keys in the market even though their price from the store is the same !
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You can think of keys being the money itself, alternative currency :3 If you want to trade a game but noone offers anything you want, you can try getting keys instead, and then get something you do want for keys at a later date. Or sell the keys to someone for cash. Which still may be easier than selling the original game for actual cash in the first place. And works a bit like currency exchange. But you won't be able to sell they keys at 100% store worth because what would be buyer's incentive for that. That causes the exchange rate of keys on "free market" be actually lower than it is in the valve store but it is certainly fascinating how this all works out.
And yes as far as new non-region locked titles go it's most likely the money is conjured based on pricing difference between regions. Consider this: atm 10 € = 13 USD but many games would cost 10 USD in US store but 10 € in European store.. so even Americans could pull off such trades with Europeans with profit to both sides, but obviously with a lower profit/savings margin than if Russian regional store is involved.
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Beside cheap games in Russia, there are signals Steam is used to lauder money and make some stolen-CC deals.
Example: there's a TF2 item called Earbuds, which TF2 community decided was worth around $30. Once upon a time, there was a MASSIVE buyout of those earbuds for $30 from sellers, only to get them back on a market for $10...
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You call "selling below market price" sorcery?
Then I'd really like to know what you think about bitcoins :P
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Okay, so I've seen a few trades on Steamtrades where people trade pre-order games for TF2 keys. I understand the "trading for TF2 keys, then selling them for Steam wallet" game, but seeing as their prices are so low, how do they make a profit?
For example, I've seen many people selling Stardrive for 8-9 keys. Even selling those for $2.50 a piece doesn't match the $25 a person spent on the gift (not even counting the cut Steam gets). What gives?
As another example, many people are also selling Dead Island: Riptide for $20...that's $20 below the current retail price.
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