In general, how do you consider games in terms of value?
Quality of those hours played might vary a lot :) i've played only 3 hours of Stanleys Parable but i value those 3 hours more than my 200hours in CS:GO.
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It always amazes me how inexpensive games really are, especially these days...especially with bundles, etc. Obviously some games are better than others and some are better values than others, but whenever I hear a friend bought a coffee at Starbucks for $5 USD, I think to myself, "I could've bought a nice unbundled wishlist game for that, especially during a sale...or two bundles worth of games, in which at least a couple are interesting to me."
Maybe I'd feel differently if I was more interested in AAA games. But there are lots of perfectly fun games with 10-plus hours of playtime that you can get for a couple of dollars.
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I agree, I'm not interested in many (if any) AAA games, but the "Starbucks" argument does often come to mind when I think that games do have a high value in comparison. I don't really spend money on that in the first place though, so it's not like I can make up for it by not buying a cup for a day or two.
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You've already made up for it for years by not buying Starbucks, so treat yourself to another nice indie game!
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I like to go to the money divided by hours ratio, which is a great way to intellectualize the concept, but in the end, how much I enjoy the game is also a factor. A short but amazing game is worth more than a long mediocre one.
I really don't know if a game was worth it until after I'm done. If the game had me hooked for a solid few hours where I wanted to do nothing else, it was worth it. If I managed to rake up 100+ hours because I keep coming back to it, it was worth it.
Price doesn't really matter
But when I'm an hour in and I'm already bored, then no. If I struggle with the tutorial, no. If I spend several hours trudging through frustration, no.
cheap doesn't really matter
And there are many games that lie somewhere in between - I'm enthralled for a few hours before I get bored (repetitive games), games that I spend hours on but have issues with. Games that I play but wonder why I'm still playing a mediocre game, etc.
I hope I didn't pay a lot for it
That being said, all my games are from bundles or deep-discount sales. with a few exceptions
Quite frankly, (a) my backlog is really big, and (b) I don't know if I'll enjoy a game until after I've played it. So I just don't spend a lot of money on games. I don't mind waiting 3 years for the price to come down
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I have to agree that the length of the game influences my decision of whether I will purchase a title or not greatly. While I don't have a set threshold so to speak (because hype and other factors obviously have some influence as well), I just cannot see myself paying, for example, 15 euros for a ~45min game. Sure, I'd like to play it at some point but I cannot see myself buying something like that outside of a bundle or 90%+ discount unfortunately. On the other hand, ~30$ for Nioh (that was one of the two reasons I wanted a PS4 for) was not exactly a difficult sell for me, considering you can potentially get 300+ hours out of it.
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Generally I calculate the value of a game by a maximum of 1 euro per hour played. So for a game that is only 5 hours long, I would pay a maximum of 5,- , if the price is too high I wait for a sale. However if the quality of a game is superb, the value of the gameplay per hour changes. Like what DontBeSilly said about the Stanley parable. Which is one of the most amazing games I've ever played, that game is worth every penny.
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I think some formula of $ per hour has to be the worst way to judge the value of a piece of media. Games are an art form, or at least they can be, so I refuse to judge their value by their playtime. Some very short games have stuck with me for a long time (Firewatch, Brothers, Valiant Hearts, Gone Home) and some long games that were reasonably enjoyable were nearly completely forgotten as soon as I finished them.
Bioshock may have been shorter but it's "worth more" to me than any Assassin's Creed game because it's far more memorable.
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I agree, and I don't have a formula in mind when I purchase games - however, it does have some weight to my purchasing decision.
In my specific example in the OP, I wish I could experience my first 15-20 hours of SV again. Having never played its inspiration, everything was new & unique, I couldn't get enough. Compare that to JD:3, and I can't image those 5 hours being anything as memorable. Maybe comparing those games is just an extreme comparison though - a very high value game (SV) vs a low-value-but-still-enjoyable game (JD:3).
Thank you for your insight, and helping me think this out some more :)
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I don't count it in hours, every game got it's grindy parts.
I just try to gauge my feelings, and check the amount of entertainment I have got compared to the grind and price.
That's why I say away from any AAA games, they are usually filled with grinding.
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Despite my original expectations, this thread has kind of convinced me JD:3 is worthwhile - with the exception of my backlog. Though if I do buy it, I'll play it right away.
Glad someone noticed the potato ... though I didn't expect it to lead the polls :)
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"passive entertainment"
ooooooooo MY VOCABULARY IS EXPANDING
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I've said this before but usually I aim at 1$ per every hour spent.
of course how much I enjoy a game also comes into account like others have said but I have 800 hours on terraria and only spent 10$ on it so at this point I feel like I should be able to play a game enough for it to be worth it.
so I think to imagin that $1/hr is only counting the hours I had fun.
case in point I bought the whicher 3 for nearly full price and got at least 140 hours of "fun" gameplay on my first playthrough and feel like it was totally worth it.
I'm not having as much fun in my second play-through but I'm still happy with it.
also +1 for having a backlog.
mine isn't as big as some but I do plan on playing every game in it so I'm hesitant to ever add anything to it.
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The most I have paid for a game since probably Starcraft is around $20 so I guess I should consider myself ahead of the game in terms of value and time played. For the most part, I think those games I did pay more for have been worth it.
Regarding the backlog, I have been slowly purging games I acquired for no cost over the past 2 years or so as I come across them and come to the realization that I will never play them. Still, month to month I feel like I'm adding more games than finishing. Not to mention, most of the games I have finished are the short ones
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If compared to some reallife activites even fullpriced games can appear to be cheap, on the other hand I think it highly depends on the enjoyment and connection a person feels while doing those activities.
I for example will be stingy with video games, even if they're like 5 Euro, while I can spend that amount on a single drink while I'm out with friends without any regrets. Someone else might feel the exact opposite.
I think the gaming market actually does a good job in regulating this though by radically reducing the price of games after they have been released for a while. That way people who are not willing to pay much for gaming can get their enjoyment, while people who value it highly get their games early and support the developers more.
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i would say 1usd/hour entertainment is ok for me, however i dont think i ever reached or even got close to this ratio as i buy mostly bundles and i also inspect what i buying. Nowadays a lot of peps dont even check what they buying they just buy and they refund at 1.9hours while raging about things what very visible on store page. Even worse, their reviews stay on steam after refund. Most i ever paid was probably for mmo games, as there no time to wait for sale, swtor, wow, Everquest. Other than mmo i think the only game i ever bought on full price was Stellaris on release. There are so many games around so literally no point to buy any game on release, they will get on sale pretty fast and there are millions of other enjoable, quality games to play.
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I've been thinking about the value of games. For me personally, my outlook on most games' value has changed dramatically since playing Stardew Valley. At $15 list price, and easily playable (again, for me) for over 100 hours. While I enjoyed both of the Journey Down games, I just can't convince myself to pay
$20$16 for The Journey Down: Chapter Three when I know I will get about 5 hours of entertainment.Years ago I happily payed $50-$60 for Starcraft and played 100s if not 1000s of hours. Presently, the gaming market is much more saturated, and thus there is much more competition.
However, in comparison to most other forms of entertainment, games should still have a high value, right? TV/Netflix may have a higher value (hours:cost), but I don't particularly enjoy this kind of passive entertainment.
So to repeat the poll question: in general, how do you consider games in terms of value?
Oo
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