Mayanaise Flipping Death 2025-02-25 3:59 EST
Ellendyl Dreamscaper 2025-02-28 7:30 EST
Done these extras!
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i just realized i haven't finished week 12 puzzle... solved week 12 and 13!
thanks for the nonogram as always :)
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Bonus Puzzle
15 x 15 puzzle for Queen's Quest 4: Sacred Truce. Level 3+. Ends Friday (3/7) @ 07:00 EST.
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As a fellow enjoyer of Nonograms and especially as someone who coded some, what's your opinion on this nonogram? Valid or invalid?
X | 1 | 1 | 1 | 1 |
---|---|---|---|---|
1,1 | ? | ? | ? | ? |
2 | ? | ? | ? | ? |
It has an obvious unique solution, but a lot of sites say it hasn't as it can essentially only be found by the "guess a spot and prove it impossible" method, which feels wrong as soon as it's not this obvious
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I see nothing wrong with this one, only one solution, no need to guess.
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Well, this is the trivial obvious case, but If something like this happened in a big one, none of the default methods of solving/verifying work.
There is no row or column where you can generate a black or white without the context of the other rows/columns and from what I've seen on multiple sites is that that is not allowed. That's what I meant with guessing: a naive implementation of a solution would checking something like "What would happen if the bottom left was black... oh, I would have to color both boxes in the second column", and in theory this look ahead could get big.
Not saying that it is invalid, just that a lot of sites think it is. I'm fairly certain quite a few of the magazines I bought with nonograms for penciling in use stuff like this.
Another version of this "Do you allow what I call guessing" would be a nonogram starting like this:
X | 3,... | 2,... | 3,... | 2,... | 3,... | 2,... | 3,... |
---|---|---|---|---|---|---|---|
2 | ? | ? | ? | ? | ? | ? | ? |
3 | ? | ? | ? | ? | ? | ? | ? |
2 | ? | ? | ? | ? | ? | ? | ? |
... | ... | ... | ... | ... | ... | ... | ... |
You know that the corners can't be colored in because that would mean that row 3 contains a conflict. But do you implement something like that or can this only happen in non-unique solutions or maybe they can only be unique if there are other ways to reason these blocks
with the numbers I left out, ...
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This reminds me a lot about discussions on the topic of Minesweeper where a lot of people (myself included) feel that chance/luck has no place in the game, but by default a game of Minesweeper is a game of chance. That's where the "No Guessing" ruleset of Minesweeper was created, to satisfy the need for full reliance on logic instead of chance.
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interesting puzzle, my approach didn't work right away, but I immediately realized that the key ones are three threes in a row, and after going through the options in my head a little, the solution was quickly found, but it's a small puzzle, I don't know how 25 by 25 would be solved in the same format.
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For that example the first row (1,1) has to be in the corners and the 2nd in the middle, it's the only solution that fits.
That being said, i didn't understand what SilentGuy ment at first, so my comment is not that important.
Btw i agree with the implementation to make these types "invalid" even though they are not because they are just not that fun to me.
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Interesting thought experiment :) I personally am in the camp of do-not-ask-me-to-guess-a-spot-even-if-the-solution-ends-up-unique.
Sure, small puzzles like your example are not an issue, but the complexity can scale fast. It's also why I grudgingly do not like puzzles such as Lexica because for bigger puzzles, you either need a huge capacity for thinking ahead (not me), or you'd have to do an educated guess on a spot and work from there (defeats the purpose of a logic puzzle for me). I like the concept though, hence "grudgingly".
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I know that when I was doing research on valid types of nonograms I encountered those, and saw different opinions on them as well.
For me personally, I always tend to abandon a puzzle when there is some type of backtracking/guessing/forward-visualizing to them because I don't have a very good visual memory. I wouldn't say that this kind of puzzle is invalid though, just that they're a bit more advanced solving-wise.
Now when it comes to the algorithm I use to create and validate nonograms, it would consider your example as invalid, because I make conclusions out of checking individual rows/columns at a time.
For example, if a row has 5 cells and the hint is 2 1, I get all possible combinations:
<X X _ X _> <X X _ _ X> <_ X X _ X>
Then from those combinations I evaluate if a certain position always has X
or _
and mark it
With that logic, I conclude that the 2nd cell is filled.
Using that logic only, and simplifying the possibilities according to markings, I can find the solution or determine if a puzzle is 'invalid'.
However, a valid puzzle like yours will be flagged as invalid because the solving algorithm I used cannot think ahead.
Doing it that way also ensures that puzzles I generate are not overly complicated, so that they can always be accessible to more casual solvers (granted, the 25x25 grids can be quite daunting for newcomers but still ^^)
I like the examples you gave because they simplify the concept a lot, I always have trouble visualizing those kinds of problems haha
And the logic behind them is quite cool, I think that those valid-with-guessing puzzles can bring up the challenge even higher (too high for me though!)
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half the time when i right click to x a square, the x briefly flashes and disappears
i need to right click a few times, between 2 and 7 times even, for the x to permanently register
bug??
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i think i realized the problem, i may be moving my mouse a couple pixels each time i right click? even one pixel movement deactivates the x, like it thinks i want to hold and drag... but placing multiple x in a row is a rare input for me, so i think the hold and drag should only be enabled for lmb?
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Doesn't happen to me. Even if i move my mouse while holding down right click the X stays, if i then move it to another cell it fills that one too while keeping everything before filled in too. Works perfectly, is it possible that your mouse is faulty?
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i checked a mouse tester site online and i think my rmb has contact issues... thanks for the help XD
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RosimInc's 2025 Nonogram Café
Announcements
2025-01-07 - New code update!
I have updated the game with many improvements! See this post for details!
2025-01-02 - 2025 Edition Begins!
Hello everyone!
First of all Happy New Year to everyone, I wish you all a lovely 2025 <3
Back in 2020, I made the first version of the Nonogram Café, it was a lot of fun but it was quite tedious to create and play the puzzles.
A week ago I started looking at different alternatives online, and finally gave up, and made my own creator and player instead.
So I officially present to you my fully online, fully interactive nonogram player! ^^
Which comes with a nonogram creator, naturally. Look below for the link to it!
I will post a new nonogram weekly, leading to a giveaway each. Giveaways will end one week after the next for fun all year round!
Now you get to play; let's get cracking!™ ;)
Weekly Puzzles
The links below contain everything you need to access the giveaways I made.
Bonus Puzzles
More Info
Infos on the puzzles and creator here.
Past puzzles here
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