Do you actually enjoy quicktime events in your games?
Don't feel sad about delivering dopey jokes - deliver them with enthusiasm and charm and it's really the thought that counts.
Also... I don't mind QTEs - I think they're done really well in games like Until Dawn where it's fully integrated into the entirety of the game.
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THEY'RE A VALID GAME MECHANIC LIKE ANY OTHER GAME MECHANIC AND CAN BE DONE WELL OR DONE POORLY, RUPTI!!!!!
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Hi. Been a while since I made a train so I made one filled with terrible jokes and depressing thoughts. Why? Because they go well together. Kind of like movies and popcorn. Really crappy movies, and popcorn that desperately wants you to end its futile existence.
Unrelated rant:
It's 2017, why are quicktime events still a thing? Does anyone actually enjoy mashing random buttons in the middle of what is supposed to be a cutscene? For the love of god developers this does not qualify as gameplay, it just makes me have to replay the cutscene because I wasn't ready to have to press some random series of keys. Gah.
EDIT:
Looks like most of you are against QTEs. That's great to know. As for the rest of you -
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