I'm thinking that maybe one should be able to carry 2 sidearms on belt holsters + 2 sidearms on torso holsters + 2 sidearms on boot holsters + 1 sidearm tucked into the pants + 2 rifles slung on the back. What do you think?

10 years ago*

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One big ass machine gun.

10 years ago
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Or maybe 2?

10 years ago
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Yeah,he will walk like slow as fuck anyway,guns are heavy.

10 years ago
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This. If you have ever shot a gun you know its totally not practical. If you are using guns or dual guns, you want freedom of movement.

And there is no way can use 2 rifles in the same time, at least if you want your bullets to hit, so what's the point of having 2 rifles ? Not to speak about the rifles lenght and the recoil massaging.

1 rifle, 2 different guns, anything more is unrealistic. And instead of all the space and weight you use for weapons have ammo and perhaps a grenade or two and add upgrades to your weapons.

i'm so good at leapfrogging

10 years ago
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Well realistically, you wouldn't even really dual wield pistols...at least, not if you want to hit anything.

10 years ago
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it looks cooler thou!

10 years ago
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But holding guns is all about how cool you look, dual wielding makes it better http://prntscr.com/2hqtei

10 years ago
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u can hold a rifle and have 1 straped to back and allays if u expect to have a hard time a sidarm

10 years ago
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In Borderlands you can carry as many as you want thanks to the Digistruct technology :3

10 years ago
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Really? I always run out of inventory space...

10 years ago
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You can carry a lot more than your max normally would allow, you've just gotta work around it. If you complete a quest that rewards you with an item, it'll still give it to you if your inventory is full.
You can also sell stuff to a vending machine, pick up a few more things, and buy them all back. It'll put you well over the cap if you're patient enough.

Though that's too much of a pain in the ass for me, so I hardly ever do it.

10 years ago
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It depends on the sidearms.I'd not believe anyone could carry 2x Pfeifer Zeliska 28mm Revolver -_-

10 years ago
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That's a big gun alright :/

10 years ago
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Just make sure you wear appropriate clothing and carry all you want!
(p.s. I assume violence is NSFW in most places, so be warned with the link)

10 years ago
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One or less. Anything else is not necessary unless you're SWAT/army or whatever.

10 years ago
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Or unless you live in Egipt, Somalia or any other 3rd World Country

10 years ago
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The last of us has a somewhat realistic gun and ammo number and they are also displayed quite realistically on you (until you start tucking away longer guns out of sight).
So two bigger guns and up to four sidearms seems manageable.

10 years ago
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i'd rather have my char stick guns up its arse making the game unrealistic that deal with a 2 weapon limit in a lot of games that have that limit
for example im playing bioshock infinite atm and the limit is a pain in the arse that feels out of place

10 years ago
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Spec Ops The Line has a system like that too. I like it because if forces you to choose which weapons you find the most appropriate and sometimes also forces you to use weapons you otherwise wouldn't. Also: It makes weapon selecting more simple :D

10 years ago
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"I'm thinking that maybe one should be able to carry 2 sidearms on belt holsters + 2 sidearms on torso holsters + 2 sidearms on boot holsters + 1 sidearm tucked into the pants + 2 rifles slung on the back. What do you think?"

Nope, the person wouldn't be able to move. That's too heavy. Maybe the sidearms themselves are bearable, but the cargo gear, plus the ammo you would need would be too much. Plus, why would you need such an amount of guns? aren't one sidearm plus one or two long weapons enough?

10 years ago
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I have heard that IRL soldiers carry more than 50kg of gear. I'm pretty sure 2 big guns and 7 small ones should be reasonably easy for a strong character to carry, no?

10 years ago
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It's not just about weight tough, carrying several large weapons can be a bit unwieldy. Sure, it's possible to carry several of them, but not if you actually intend to use them effectively.

10 years ago
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They min max their advantages/utilities vs weight... so they carry 1 Small arm 1 rifle with say 2/3 appendages for more utility( some rifles can switch barrels, making them sniper'ish )etc...

10 years ago
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Use a gun, you will understand.

10 years ago
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With no ammo and everything in a big carry bag...maybe.
Also the guy is naked.

10 years ago
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Four!
Assault Rifle, Shotgun, Sniper Rifle, Pistol.

10 years ago
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i think the most realistics is in counter strike series ... you just bring 1 knife, 3/4 grenade , 1 pistol / dual wield pistol, and 1 main weapon ( smg, riffles, etc ) and limited ammo ..

10 years ago
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I agree

10 years ago
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1st point. you can only use one at time. you can use two small guns in each hand, but it's inaccurate and no tactical, in other words, a waste of ammo
2nd point. Ammo and armor are heavy too. If you carry many guns you become an easy target.
3rd point. Most recon forces carries a sniper rifle and an assault rifle and they totally hate this. If they, the best guys, hate this, why anyone else not?

EDIT: Some e.g. of guns and Glock

With all this(and what I forgot) 2 rifles and a pistol is more than enough.

10 years ago
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You clearly have no military experience...

10 years ago
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this

10 years ago
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It may not be realistic but i loved how Goldeneye (the real one, AKA the only one that mattered) would let you pick up everything and then switch between a few dozen weapons you were carrying.

Realistically a large character can theoretically walk around with a rifle, a shotgun, several different handguns, and perhaps 2 disposable launchers or one reloadable with 2 or 3 extra shots for it. That is assuming you are using modern weapons with polymer frames skeletonized as much as possible. That is also assuming compact weapons vs some of the larger ones. It makes a world of difference if the rifles you are talking about are bullpup designs vs giant beasts designed for long range sniping or anti material rifles.

I would love to see a game that would let you absolutely load a character down with gear but suffer an increasing movement penalty as the weight increased. Sadly that seems to only ever be done in RPGs. Shooters just set hard limits on equipment slots and what types of gear can go in them.

Also, when it comes to handguns there aren't a lot of good reasons to carry more than one of the same caliber. 2 or 3 for different purposes can sometimes make sense depending on the situation. Trying to be stealthy? You want a small caliber that can be muffled more effectively by a suppressor. Dealing with snakes that are hard to hit with normal rounds? a .454 loaded with shot should do the job very effectively.

But like others said, the more weapons you have on you the more different types of ammo/loaders/magazines you are going to have to keep straight and carry the weight of.

It also makes a HUGE difference if you are talking about a realistic soldier that has to carry all kinds of gear on the assumption that he may have to survive days on his own vs somebody going in on a specific short term mission. You can carry a lot more weapons and ammo if you don't have to carry a radio, bed roll, MREs, shovel, etc... It doesn't mean you would want to, but you could.

One final note. In addition to slowing you down from the weight and restricting your movement of having it all strapped/slung on your body there is the sound. It is going to be really hard to move even the least bit stealthily with that much stuff on you to bump into stuff with, clinking around, etc...

10 years ago
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"I would love to see a game that would let you absolutely load a character down with gear but suffer an increasing movement penalty as the weight increased."

Max Payne 3 multiplayer does that.

10 years ago
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Well, there is The Specialists Mod, where you can take max two pistols and be agile, or something more and you won't be able to dive as far or you won't be able to bounce-off-walls etc.

10 years ago
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Check out the Resident Evil 5 inventory system....you could carry up to 9 firearms/launchers with weight considerations. 9 seems overkill, I never really carried more than 3-4 at a time.

10 years ago
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For some reason I thought of The Ruse. :)

10 years ago
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haha :D

10 years ago
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Yes! I love doing things like that in Dark Souls. Usually pull a maxed Lightning Avelyn when they least suspect it and pump a trio of bolts through their chest.

10 years ago
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42

10 years ago
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Very close to 37.

10 years ago
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I like how it was handled in Max Payne 3... 2 sidearms max and 1 rifle/shotgun additional, if you were only using 1 handgun, as soon as you switched to 2 sidearms he would drop the rifle/shotgun cause he had nowhere to put it.

10 years ago
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One for each tooth.

10 years ago
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10

oh, wait, 12, I didn't wait for the 2 extras he pulled at the end when I wrote this post :3

10 years ago
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ok... the shotgun was just too much.

10 years ago
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I can picture some alien character with an uncountable amount of arms. So an uncountable amount of guns still wouldn't look unrealistic on him.

10 years ago
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10 years ago
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My first thought.

Guns aren't actually that heavy, and more often than not, the amount of ammo a character is carrying with them in games (and has it all at ready access to reload instantly) is more unrealistic. (A problem the movie avoided.)

Even in 2-weapon games, think about how long it takes to switch from one weapon to the other... not very long right? Where exactly were they holding that weapon that they can swap instantly? Are they holding one gun in each hand, and simply choosing to only shoot with one at a time?

With a reasonable-sized backpack, you could carry as many guns as you want and quite a supply of ammo as well, though swapping and reloading would require considerably more time than it does in most games.

If you ask me, more games should be like Receiver in terms of modeling the actual 'use' of a weapon rather than trivializing it.

If you want to carry all the weapons, go ahead, but it'll slow you down and take longer to swap as you dig through your backpack. Or you can hold a gun in each hand and hotswap. Then everyone could make trade-offs to play how they want.

10 years ago
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Closed 10 years ago by 42Dustman.