I think there will be more games made by the community.
https://twitter.com/DaveOshry/status/423623618996600832/photo/1/large
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There are so may shit games on steam now and more and more get greenlit, so trying to prevent shit games to come to steam doesn't make sense any longer. In the future they'll just accept any game without any voting or whatever involved as long as it has trading cards or a workshop system/ingame items. Community will still get to vote; they'll get to chose which cards/backgrounds/emoticons a game will feature from a set of options the devs arranged.
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Who cares about the shit games?
People will buy the decent games, some of those might sell poorly (mainly those aiming to specific niches, like visual novels), and the turds will tank.
Let the market self-regulate. Who cares if there are over 9000 shit games on Steam? If they're... well, SHIT, noone will buy them.
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Because people hate getting ripped off. If you went to a couple gas stations looking to fill up your car and 9 times out of 10 you ended up getting water instead of gas, you would be fucking pissed.
Why allow shady devs to release garbage that is clearly meant to rip people off? Granted, they wont make thousands of dollars from a single game, but if they just continue to shovel crapware onto steam is brings the entire community down.
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I was never bothered by bad games to be honest, first of all since they got greenlit it means they got voted so someone might enjoy them.
Actually to be completely honest, even if a game has ONE player that enjoys it, it can be there, who am I to deny him the right to play it.
Second, there are a lot of games I don't like, but other people go crazy about them.
If I don't like it I don't buy it, if I'm not sure if I would like it, I either search for gameplays/videos/let's plays, or I simply don't buy it.
Also bad publicity stunt/wrong PR is a completely different case...
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James Cameron does not do what James Cameron does for James Cameron. James Cameron does what James Cameron does because James Cameron is James Cameron~
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I'd be upset with this but greenlight system was flawed as fuck. So many newgrounds tier games made their way onto steam from it.
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Exactly ^^, I see some games greenlit that I would expect to play on newgrounds for free the creators just want money out of it. (My opinion)
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The goal is to throw as many things onto the floor as possible and they all make the same sound effect (or none at all)? Really? And vases and the like don't even break? This looks like a pre-pre-pre alpha; I can't believe someone is planning to ask money for it.
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Greenlight was a brilliant idea, too bad every "ermahgerd so retro 4pixel/character" type game got into steam with this, without any quality check, or requirement, or whatsoever. It should be shut down completely. Move everything back to kickstarter, so at least the idiots who vote up every garbage now will have to use their wallets to do so.
+crythreads about people who paid for sheit they didn't even checked out is fun.
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While indie games are a good incentive for gaming industry, there should be some filter indeed as we've seen too many unfinished games hitting the shelves.
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A little more quality-checking would be nice, but one man's gold is another man's dirt.
Every time there is a new batch of greenlight games, there is a fairly even spread of positivity across the new additions, with each individual saying "Hey I like the looks of [THESE] games, but [THE REST] are awful DESTROY GREENLIGHT". Some of the games I've seen greenlit seem boring and terrible to me, and yet some people loved the ideas behind them.
I think that's what you call a difference of opinion. Hell, I loved Race The Sun and already have a pre-order for Spark Rising, and there were a lot of people scoffing loudly about it and how it's an example of how bad Greenlight is. All they have to do is make it so that developers who incentivise blind votes can be punished if found (and reported) doing so. Things like making a give-away with a link saying "Please check it out, and only vote for it if you think you'll like it" would be fine, but "Vote yes and enter a raffle for a free copy!" would be seen as an abuse of the system. Sure you can hide these things but it'll only take one person to notice and report it for the developer to lose a valuable resource.
Let's hope this 'evolution' of greenlight works as they intend it to, minus the system-gaming.
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indeed id not miss fifa games but millions would so why should my dislike of a series effect others enjoyment, id in fact welcome more big publishers going through some sort of system wherby the community decides if a games finished but thats pie in the sky
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Greenlight has let us buy alpha games that have little to no support and go live unfinished. Without it you wont be able to by crappy games with cards where they make even more money off their unfinished game
/endrant
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its given u a choice of weighed risk. same as ...life
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Except, you don't buy games by accident or against your will. You actually make a conscious choice to buy an unfinished game that's very well advertised as such.
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as zomby says in his reply its a conscious choice. getting murdered while pumping gas isnt the same as joining a street gang and carrying a gun and getting yourself shot. just as you deliberately put yourself in danger directly you also deliberately buy a game that may or may not pan out.
yes this is a horrible comparison but i didnt bring getting shot into this lol
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You're talking about Early Access, not Greenlight.
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Honestly there is a lot of really crappy games on Greenlight that should be on the sites like minigames.com, but all ppl want to sell their games, all ppl want money and not put it for free somewhere, so here comes the problem, too much unfinished, bad done or simply trash games on greenlight, obviously there is some games that are awesome, like Giana Sisters, Black Mesa(but I'm sure Black Mesa developers won't suffer on their future releases, Valve can open them a door to Steam even without Greenlight, even if their game is a mod), and the developers of other awesome games will have to suffer. But some games like the "Viscera Cleanup" were Greenlight just because their developers paid Pewdiepie to play that game and ask ppl to vote it on Greenlight, but there are more truly trash games there.
I don't like the idea they remove Greenlight, but since on greenlight every game no matter is good or bad done have the same rights they can't just say "Your game is shit, go way from greenlight", so they decide to take all the system away. Imo they could do another alternative. I think Valve don't likes the idea that developers can just earn a lot of votes by paying youtubers or making a lot of giveaways to make ppl vote their game (aka "promote") no matter they like it or not, I don't see correct too just voting up for a game on Greenlight because their developers are giving some stuff away, no matter you like it or not, you should vote for games up only if you really like them. But another thing, there is a lot of crap games on Steam too that came directly and not from greenlight.
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What if Steam let a certain number of users play the game for one week and then vote at the end of the week. If more than half gave it thumbs down, bye bye game...
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I'm okay with Greelight, what they need to remove is Early Access...
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Early access help a lot for some games like Starbound, DayZ, helped Don't Starve, etc, but Early access can damage other games too, because alpha or beta games can already go on sales up to 75%, big discount for games that are not even finished, which is a shame.
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Maybe they should add a clause that every game must have updates on a monthly schedule. If the game misses a certain number of updates, it gets removed from the store.
Problem I foresee is why finish a game that you've already gotten paid for...
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That would be awesome. I'd love to get rid of Pre-order bonuses especially.
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As if publishers will be doing that any time soon. Pre-order bonuses are what drive people to buy their games when they're on the fence about it. Sometimes even when they know that 3-6 months down the road the game will be 50%+ off, and said pre-order bonus will most likely be a purchasable DLC or something entirely optional which you do not need (A soundtrack, art book, extra costumes, etc).
I've also heard that retailers such as Gamestop make (read: force) publishers to have 'exclusive' pre-order bonuses even if they don't want to. It's really a sad reality.
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I get the feeling it's all going to come crashing down soon. It's just not a sustainable system when publishers keep pushing out crap games.
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I get the feeling it's all going to come crashing down soon. It's just not a sustainable system when publishers keep pushing out crap games.
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But why pay for quality assurance and game testers when you can get scrubs to do it for free and overcharge them your product while you're at it?
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We could try something slightly different: dividing Steam into "Regular" and "Greenlight" Steam.
Greenlight: if you want to buy a game (already completed, alpha, beta, whatever) you are free to do so and have the convenience of having the game on Steam, right away. It's not that different from Early Access games after all.
To make it to "Regular" Steam you need to reach a certain amount of copies sold.
Exploitable, but a lot more surveyable than the tactics we've seen so far. 1k new accounts spending money on a single game is easy to investigate.
Regular Steam: the moment you enter you get your ad on the front page, together with the other games that made it in that period, plus cards, Steamworks, Workshop and a nice fanfare. Gratz, you made it to Steam. A lot of people sees you now.
Maybe people could be incentivized in hunting for (and buying) good games on Greenlight by giving them some (10%?) credit back (as Steam wallet) the moment the game makes it to Steam ("thanks for truly believing in us, here's a little discount").
Or by giving them extra card drops for the game, or anything that "bonds" people to the game, that pushes them into making a decision they somehow care about.
Reality: a lot of crap will flood Steam and we'll have to dig hard and deep to find what we are interested in. I hope there will still be some kind of gate so I get the time to check the games while they come out, instead of getting drowned. :)
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You know that the steam's goal is to make those 1800 games available without any curation or approval method, right?
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You mean like it currently is now?
"Upvote us for free keys derp derp"
"This giveaway is to advertise our game "generic 2d platformer", please upvote it"
I really dont see a damn difference between what greenlight is doing now and just letting people upload fuck all. 95% of greenlight is absolute shit that gets voted up
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Well the one thing Desura has on Steam at the moment is a bigger selection of indie titles because you don't have to jump through endless loopholes to have your game be put on Desura. 99.9% of the games on Greenlight will never see the edge of the Steam store. You're basically throwing away $100 with very little chance of your game making it on Steam.
Should your game be rejected because you can't get enough support for it? Hell no. I want access to the best made games as well as the worst all in one place. Screw having to go on Desura or indiedb or dozens of other places because Steam and it's users likes picking and choosing what games should go on Steam.
Bad games being on Steam have absolutely no effect on you. None. Don't play them. Don't look at them. Stick to whatever games you do care for.
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Dang it, just when i was about to pitch my open world zombie sandbox survival pixelated platform shooter to it. It would be something you've never seen before, i'm sure of it
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Damn, I was so ready to vote yes for it like I voted yes for every single open world zombie sandbox survival pixelated platform shooter angry birds game before it.
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Greenlight was so poorly implemented and launched that it seriously made me question Valve's future. While greenlight itself doesn't matter one lick, it's just the fact that a formerly extremely polished company is now launching crap like it's EA or Ubisoft.
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It's been a while since Valve was associated with quality control. Most of its stuff lately is a bunch of half-baked ideas.
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This is old news though. He's already stated that he wanted to use the Steam API to connect everyone's stores to Valve so they make 15-30% off of everything. The problem would be connecting all of those purchases with your Steam account. What if it was music, movies or physical goods? He hasn't figured it out just yet.
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About fucking time, I want some kind of certification process from Valve to make sure people can't purchase shit that has not even bare-bones functionalities working to make the game playable. Also, not only to prevent incomplete mess but also bugged clusterfucks.
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You can expect the completely absolute opposite of that. There will not be certification process. Anyone will be able to publish games on steam.
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I'm aware of that but that's what I would like to see neverthless, I'm not ok with the concept of blaming the victim of false advertising that the person got cheated. Hell, people upvoted Afterfall or Day's one: Garry incident so all you need is a couple of pimped out screenshots.
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I wouldn't mind an infinite number of terrible games showing up on Steam, as long as I get a "Don't show this game on the Steam Store" button. That way, when I use the search function, or when sales are shown, I can only see games that I might actually someday buy. This feature would be nice for filtering games you already own as well.
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While I don't know the exact features of that, I'll go ahead and say "probably" but add that I'd rather hold Valve responsible for the shortcomings of Steam than say "It's OK, I'll just go download this third party thing and be perfectly OK with the flaws in Valve's product."
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The easier it is to see the games you might actually buy, the more likely you will be to buy them... I'm not asking for any automatic filtering (except maybe games you already own). I'm asking for an option to manually filter trash so you can more easily find games that aren't shit.
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I was worried about the influx of Indie games. The end product of indie devs leave me somewhat downhearted. They remind me of Sega's demise years ago, when its arcade-to-home ports -generally fun for an hour but nothing more- were not making money. The Sony juggernaut drove them out of business years later, with their deep pockets and tons of 3rd party support. I fear that these indie devs "Sega-esque" games will not prosper in the future -- these games are short, cheap entertainment. They do not hold the sway of an engrossing game that would take days to complete. That is the difference between the home, and arcade markets. The former primarily is for man-cave dwellers willing to play for hours, the latter for a quick play. PC gaming is in between I guess. There is space in the PC market for both types. Certainly!
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I don't really get gaben's point about being "closer" to the community. What i'm seeing is crap games that don't want to patch won't communicate to customers.
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Looks like Gabe wants to replace Greenlight with something else:
"Our goal is to make Greenlight go away. Not because it's not useful, but because we're evolving."
"We've tackled how to get games on Steam, now we have to make them discoverable"
"It's about removing us from the process, we want you to be closer to the community"
Source: https://twitter.com/DaveOshry
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