I was thinking about doing all of the achievements in Skyrim. I probably put 200 hours in it when it first came out just exploring.
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It is legit and managed on GitHub. You can't get VAC banned from it either. I think it's just frowned upon, but I think pretty acceptable for broken achievements.
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No it's not a bannable offense using it. It's usually used by cheaters that cheated achievements and want to be unbanned from Astats or Completionist though. If you go to their forums you'll see hundreds if not thousands of people admitting their cheat, resetting the achievements, then asking to be unbanned.
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Frozen Synapse.
There's an achievement "He Has a Better Beard Than You, Though" for defeating a specific user named Bin (one of the devs I think). Usually I hate those kinds of achievements. I was playing it in 2015 and the multiplayer was already dying. That's exactly the reason why no game should have such achievements. I couldn't hate this game though, it was simply awesome so I continued playing without hoping for 100%. But then suddenly this Bin guy showed up and accepted my challenge. The match continued for a few days (it's an asynchronous multiplayer) and I remember at some point I suddenly saw that I could really win it. Maybe the guy was out of practice or maybe he was just trying to help people get the achievement. So I won and that was it.
Honorable mention: GemCraft - Chasing Shadows. Took me a while 270 h :)
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This is a really nice story! I'm glad you beat him c:
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I think Goat Simulator was the most fun one. There are so many achievements for doing the most random crap and collecting them all was a blast.
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People are different I suppose :) The turdis made me laugh.
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I agree with everyone's replies here including your own. :P Goat Sim was my first thought before remembering Flappy Goat & Waste of Space hah. Definitely has some of the most memorable chieves!
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Beat Saber probably. I enjoy achievement hunting, but that’s the only game I’ve put in an extra 100+ hours once all achievements have been done! (I’ve played most hours on my oculus version, was a lot better wireless latency wise at expert+ levels).
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The only one that was neither overly simple nor required tedious grinding was Dirt 4 - some simple ones, some not so simple, an achievement for every stage in career. Overly it was fun to play the game and for a regular gamer - possible to get all achievements.
https://www.trueachievements.com/a235334/mondays-be-like-achievement - this was funny. I couldn't understand why I can't seem to get this achievement. Turns out you can get it if you crash your car on monday...
PS. I do remember now that there was some grind though - there are some multiplayer specific achievements (that should be abolished by law, because games inevitably die off...). I had to find people in discussions and they had created group chat and got together at times to play to get those achievements. I still stand by that this game was my favorite 100% game - but this was tedious. First Dirt Rally game is even more horrific - it has achievement that only people in early access got. so people getting game after can't physically get it.... Well that's what I call an asshole move.
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Mad Max https://store.steampowered.com/app/234140/Mad_Max/
Dex https://store.steampowered.com/app/269650/Dex/
Wolfenstein:The new order https://store.steampowered.com/app/201810/Wolfenstein_The_New_Order/
Life is Strange https://store.steampowered.com/app/319630/Life_is_Strange__Episode_1/
The Walking Dead https://store.steampowered.com/app/207610/The_Walking_Dead/
The Walking Dead Season 2 https://store.steampowered.com/app/261030/The_Walking_Dead_Season_Two/
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I was thinking about doing The Walking Dead since I heard you get them all just through completion.
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"A World of Keflings" and "A Kingdom for Keflings" on Xbox with my dad were a blast to 100%. We LOVED playing that. We still play it again every couple of years or so. I wish there was a new Keflings game on the same style.
Also, "Mirror" and "Crush Crush" on Steam were a pleasure to 100% ( ͡° ͜ʖ ͡°)
And Helltaker too! I love that game way too much.
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I first played Psychonauts on PS2 when I was eleven or twelve, and I remember thinking 'I can't imagine anyone ever collecting all those figments!' Then I replayed it as an adult on Steam and took on the challenge. Better equipped and with more skill, I took a lot of joy in finally completing that challenge.
I feel similarly about Okami. When I replayed it as an adult I realized there were a lot of things - even whole side missions and areas - that I completely missed as a child. Doing them now and finding all of the beads was really satisfying.
So I think that's the key - rediscovering the true depth of games I loved as a kid and seeing how far I've come.
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I loved Psychonauts. I just remember it being so hard.
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How long ago did you play it? Revisiting it was really fun! Even the Meat Circus level wasn't so hard.
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It wasn't that bad, especially now that there is a lot of documentation to help you complete your collection. It took a little work, but by far wasn't anywhere near the hardest achievement I've gotten.
If you ever feel compelled, I bet you could do it, too!
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Train Simulator! ... Just joking, I have only 10 percent of those 1280 achievements even though I played the game for 330 hours. :-)
What I really enjoyed recently was Lara Croft GO - the achievements are pretty easy there, but playing the game was very enjoyable for me, I hope they will make a sequel.
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Dicey Dungeons (not the most particularly unique chieves but loved the game/completing it)!
Redout: Enhanced Edition is another favourite and the final-final race had a tricky level, was definitely satisfying getting first.
Jazzpunk had some fun ones, much like the game.
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