I imagine the situation must suck for the devs, having your publisher essentially vanish without notice, but the fact that the parent company is still there means that they'll likely either reform the subsidiary or just absorb its responsibilities.
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I don't expect this to be more than a temporary disturbance. After all Hector Sanchez already built up Annapurna Interactive after founding it, no reason why he shouldn't manage to do it once more.
But it'll be interesting to see what everyone else is up to. After all the conflict was about wishing independence. I guess they'll get that now, with the price of starting all over.
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Some explanations, it seems more complicated in fact : https://www.youtube.com/watch?v=uBrKaJnkkYc&t=547s
(sorry, I only found a video in my native language)
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(although I can't see the whole article due to region restrictions)
Also there's the Bypass Paywalls Clean browser plugin, if you're interested.
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Yeah, I read about this yesterday when wondering when Blade Runner 2033: Labyrinth was releasing. It looked really promising, but I doubt we'll see it now. I'm sad.
I hope better fortune favours the employees.
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Something toxic had to be going on for the entire staff to resign together. Most people don't like to be jobless
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From what I gathered, management was "negotiating" with their corporate overlords to make the studio independent from said corporate overlord but negotiations came to a crashing halt and overlord pulled out of negotiations altogether.
I guess they really did not want to be making mobile games for corporate overlord so they said "f*ck you too" and resigned.
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A publisher of mostly well received indie titles, oftentimes artsy ones.
https://store.steampowered.com/publisher/annapurnainteractive
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Inside Annapurna Interactive's Mass Walkout: Internal Politics, the Surprise Remedy Deal, and Why It All Happened @IGN
https://www.ign.com/articles/what-the-heck-has-been-going-on-at-annapurna-interactive-an-investigation
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Interesting read, it seems like the employees didn't trust the owner of the company at all, to the point that they willingly left. If it's true that the film division was less that successful and the whole operation depends on the continued profitability of the games division it makes sense that they wanted to be left alone to do things like they've been doing so far.
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will Larry come to clean his daughter mess and save the day again?
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https://www.pcgamer.com/gaming-industry/kentucky-route-zero-and-stray-publisher-annapurna-interactive-has-collapsed-with-its-entire-staff-quitting-en-masse/
"Annapurna Interactive has functionally collapsed, with its senior leadership team and the entirety of its over 20-person staff resigning."
https://www.bloomberg.com/news/articles/2024-09-12/annapurna-video-game-team-resigns-leaving-partners-scrambling
Bloomberg says, no games will be affected (although I can't see the whole article due to region restrictions).
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