Do you prefer owning your games?
It is not a big deal, but I wish he/she would be more careful with his/her words. We don't own games on Steam either, and yet some people have over 1000 games on the platform. While GOG does it right by customers, it still doesn't make as much money as Steam. Is the customer behaviors are the ones to blame, or the company being greedy?
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(Small edit: I wanted to mention live-service games here... I think we've seen enough of them fail for companies to understand the pitfalls. People still buy the popular ones, but I personally stay away from those games. Maybe that's a poor person mentality.)
I would say it's more of an "informed gamer" mentality than a "poor person" mentality... Though yeah, someone that has lots of money to spare would definitely care a bit less about the game's quality.
When you look at how bad some recent games are and still make lots of money, like Suicide Squad: Kill the Justice League (WB Games) and Skull and Bones (Ubisoft, "AAAA game", seriously?)... Just complaining about how bad the game is barely makes a ripple when the masses are still going to buy it because it's a big release with either a big franchise name or big company name (or both). :/
Edit: Also Payday 3, what's funny is that even the CM (Almir) streams much more Payday 2 than 3 because everyone, devs included, knows PD2 is better than PD3.
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I seriously doubt "the masses" will buy Skull&Bones. Ubi's decision to make it a timed Epic exclusive (besides offering the game on their own store) won't help it's popularity either.
The only reason it's still subject of internet buzz is the silly AAAA labelling from Ubi's CEO.
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It definitely won't sell as much as their other big releases, but will still sell. Let's just hope they learn something from it... No, let's hope they learn the right things from it. Since they apparently plan on investing a lot on f2p... Sigh. I love several franchises they made, but dang, their decision making? I don't even know what to say. :/
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You are welcome!
Too tired atm, will finish reading and reply tomorrow.
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Yeah, people that buy a couple AAA full price will always be more important to companies than people that sometimes buy bundled/on sale.
Sports games are a specific situation though, they know they're going to make steady money even by releasing sensibly the same game every year, lol. Look at EA's FIFA franchise, even after their license expired, they just made EA FC instead of FIFA and are still banking because no one else cares enough to make a FIFA game, lol. Maybe we'll see a "FIFA 2K" one day? Who knows.
brother I have WASD'd and mouse-clicked the same thing in a thousand paint jobs by now
Looking at you, open worlds (especially Ubisoft) and looter shooters (especially F2P ones).
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Yup. :/
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This is very true. I have an IRL that often says "it's not nice for the people that worked hard on it" when I talk about how [recent game] is bad and everyone's complaining about it, and it's kind of true, but at the same time, it's not that much about them (devs), but rather their higher-ups that make the bad decisions. For example, not many people are blaming Rocksteady, most people are actually pitying them because of what WB made them do.
[Edit]
Yeah, understandably so.
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I know, I know, another Ubisoft thread but it seems they're pushing their agenda hard. After reading this article, this thread (Ubisoft has officially lost their minds) started to make sense. It seems they want you to buy Ubisoft+ instead of individual games. On the long run it's more profitable for them. If no one owns an individual licenses, no one will complain about when those games' "services" have ended (win-win for them, surprise surprise).
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