I know, I know, another Ubisoft thread but it seems they're pushing their agenda hard. After reading this article, this thread (Ubisoft has officially lost their minds) started to make sense. It seems they want you to buy Ubisoft+ instead of individual games. On the long run it's more profitable for them. If no one owns an individual licenses, no one will complain about when those games' "services" have ended (win-win for them, surprise surprise).

With the pre-release of Prince of Persia: The Lost Crown started, Ubisoft has chosen this week to rebrand its Ubisoft+ subscription services, and introduce a PC version of the “Classics” tier at a lower price. And a big part of this, says the publisher’s director of subscriptions, Philippe Tremblay, is getting players “comfortable” with not owning their games.


One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That’s the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That’s a transformation that’s been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don’t lose your progress. If you resume your game at another time, your progress file is still there. That’s not been deleted. You don’t lose what you’ve built in the game or your engagement with the game. So it’s about feeling comfortable with not owning your game.

11 months ago

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Do you prefer owning your games?

View Results
Yes.
No.
I don't care.
I actually like growing my own potatoes. 🥔🥔🥔

It is not a big deal, but I wish he/she would be more careful with his/her words. We don't own games on Steam either, and yet some people have over 1000 games on the platform. While GOG does it right by customers, it still doesn't make as much money as Steam. Is the customer behaviors are the ones to blame, or the company being greedy?

11 months ago*
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9 months ago*
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(Small edit: I wanted to mention live-service games here... I think we've seen enough of them fail for companies to understand the pitfalls. People still buy the popular ones, but I personally stay away from those games. Maybe that's a poor person mentality.)

I would say it's more of an "informed gamer" mentality than a "poor person" mentality... Though yeah, someone that has lots of money to spare would definitely care a bit less about the game's quality.
When you look at how bad some recent games are and still make lots of money, like Suicide Squad: Kill the Justice League (WB Games) and Skull and Bones (Ubisoft, "AAAA game", seriously?)... Just complaining about how bad the game is barely makes a ripple when the masses are still going to buy it because it's a big release with either a big franchise name or big company name (or both). :/

Edit: Also Payday 3, what's funny is that even the CM (Almir) streams much more Payday 2 than 3 because everyone, devs included, knows PD2 is better than PD3.

9 months ago
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I seriously doubt "the masses" will buy Skull&Bones. Ubi's decision to make it a timed Epic exclusive (besides offering the game on their own store) won't help it's popularity either.
The only reason it's still subject of internet buzz is the silly AAAA labelling from Ubi's CEO.

9 months ago
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It definitely won't sell as much as their other big releases, but will still sell. Let's just hope they learn something from it... No, let's hope they learn the right things from it. Since they apparently plan on investing a lot on f2p... Sigh. I love several franchises they made, but dang, their decision making? I don't even know what to say. :/

9 months ago
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9 months ago*
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You are welcome!
Too tired atm, will finish reading and reply tomorrow.

9 months ago
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Yeah, people that buy a couple AAA full price will always be more important to companies than people that sometimes buy bundled/on sale.

Sports games are a specific situation though, they know they're going to make steady money even by releasing sensibly the same game every year, lol. Look at EA's FIFA franchise, even after their license expired, they just made EA FC instead of FIFA and are still banking because no one else cares enough to make a FIFA game, lol. Maybe we'll see a "FIFA 2K" one day? Who knows.

brother I have WASD'd and mouse-clicked the same thing in a thousand paint jobs by now

Looking at you, open worlds (especially Ubisoft) and looter shooters (especially F2P ones).

[whole paragraph]
Yup. :/

[whole paragraph]
This is very true. I have an IRL that often says "it's not nice for the people that worked hard on it" when I talk about how [recent game] is bad and everyone's complaining about it, and it's kind of true, but at the same time, it's not that much about them (devs), but rather their higher-ups that make the bad decisions. For example, not many people are blaming Rocksteady, most people are actually pitying them because of what WB made them do.

[Edit]
Yeah, understandably so.

9 months ago
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Me, who doesn't even have a Ubisoft account

View attached image.
9 months ago
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How did that work out for you, Ubisoft?
Huh.
Turns out, if you tell gamers that they should be comfortable not owning their games in the future, the gamers are very comfortable no longer buying your games.
So how do you feel now, soon no longer owning your own company? =)

https://www.tradingview.com/symbols/EURONEXT-UBI/
-81.62% stock market value in five years

(This post was made in the light of the mega failed recent release of Star Wars: Outlaws)

3 months ago*
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I guess they are kind of desperate now since they discounted Crew 2 by 98%.

3 months ago
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