I'm imagining people trying to dodge the banhammer then the mentos freshmaker theme comes on
and then the world burns and the blood of all the rule breakers will run through the streets like red rivers.
Then we'll erect giant statues of various mods using the skeletons of the non belivers.
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Then they will believe they have the right to give it away if they gave the copy away. They will want contributor value for it. If you look at the people that gave away the copies I believe they were all from countries that do not have a main language of English; they probably already have enough trouble understanding why they are in trouble.
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My argument is not that they deserve contributor value. My argument is that it would be far fairer to let them give away the game, and when it's marked as received, you ban them and remove the contributor value. Then the person gains nothing and someone else who likely actually wanted the game will get a game they wanted they otherwise wouldn't have won. It's a win-win.
No real counter to the language barrier argument, except that if they're not good with English it's a little unfair for them to expect special treatment on the site. We have enough people who speak English just fine and are simply idiots; no need to risk confusing the two.
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His main argument is that "Then they will believe they have the right to give it away if they gave the copy away". When people see that there are many regift giveaways they will think that they are allowed and we would get more regifters. The best solution is just to suspend every regifter as soon as possible. I know it's not the fairest but it's the best solution.
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Adding even a lake's worth of water to an ocean isn't going to cause a noticeable difference. We have a regifter problem. And since we're still banning them and stripping them of contributor value, it's not like there's more incentive to regift. So, I would argue that it's not the best.
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Perhaps add a notification if someone tries to create a giveaway within a certain time frame of winning the same game? Let's say two days or so. It will ask them to re-sync their profile to see if the game is activated on their account, and if it isn't, then it will deny them the creation of the giveaway. Then it would just be impossible for them, but they'll know they aren't allowed to for some reason. I don't think anyone should be allowed to regift something that they won.
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This isn't a solution that makes anyone happy. For one, I'm saying they should be allowed to give the game to someone who wants it, and two, we all want to see them make the giveaway so we can ban them.
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I think, atleast in this case, if someone were to contact the creators of the developer giveaways, they would be glad to create a giveaway with the amount of people that did not activate the keys after a while, but still accepted them. Not sure if it's possible for them to see if the keys are used, even if it's for their own game.
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I think they can, but they also can't say "we're redistributing the keys" because then some poor winner (or some poor hundred winners) will go to activate their key to find it's been activated sometime after the giveaway was created.
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Well, after a certain time frame I believe you can report someone for not activating the key they were given, and then their account will incur a suspension. It would be the same as that, but with less of a punishment (a suspension). I don't think they should distribute the keys that were given still, but they could give fresh keys if they so desired. That would make you happy, right? :)
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I'm pretty sure what I'm asking for and what you think I'm asking for are two completely different things.
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Well, out of the developer giveaways, there always are of course a few people who spoil it for others. There are always people like that, no matter how strict the rules are. I don't think the answer is to let them give the copies though. The way it's being handled now is for the best I believe.
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You make it seem like you haven't even read what my suggestion is. My idea is to let them give it away, then ban them and remove the contributor value. Saying that's best is like saying it's best to let Robinhood steal as long as he doesn't give the money to people who need it.
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I'm pretty sure that would make things worse for them. That seems like some kind of shady deal behind a local Menards or something. The equivalent of shooting someone after you get what you want and then just leave them for dead. They're people, they can at least learn that they did wrong when they are suspended. Just ban them if that's what you want, I don't think that is best either, as I mentioned just a suspension is fine. I wouldn't want a regifted game from someone that I knew was going to be banned, and then fain ignorance against it.
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But they did. They have a copy someone else wants. Of course once the game is given you ban them and strip the contrib value. But why ban them while they still have the key?
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Harder to manage such detail. I imagine it's easier for the mods to clamp down as soon as they see something wrong.
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because it's against the rules to re-gift something?
sure you could argue let them give the game away first and then ban them for re-gifting when they won the game and don't want it. but if all they were gonna do is re-gift them in the first place for more Contributor value or whatever reason then that in itself is wrong, no?
Why let them have the satisfaction of getting more con.value or whatever when they got it for free? the game, it was a GIFT. they should be grateful that they beat out THOUSANDS of other people, and enjoy the game. if they weren't planning on enjoying it themselves then they shouldn't have entered. give someone else -atleast a bigger even if a fraction of a percent- chance of winning who'd actually enjoy it in the first place.
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holy jesus
From above: "My argument is not that they deserve contributor value. My argument is that it would be far fairer to let them give away the game, and when it's marked as received, you ban them and remove the contributor value. Then the person gains nothing and someone else who likely actually wanted the game will get a game they wanted they otherwise wouldn't have won. It's a win-win."
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That's what we all want to know. There really doesn't seem to be more of an answer than they're absolutely totally mentally handicapped in some fashion. But since they still have something they want, and we can easily just get it from them and still make sure they don't gain anything, why do we let them keep their prize?
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i don't know, merely to deny them the satisfaction of re-gifting on steam gifts? if they dont want the game so bad, give it to someone on their friends list?
that way you avoid the ban i s'pose, or atleast it'll be harder to catch them anyways.
yes mentally handicapped sounds about right. i don't know if they read the rules or not, but they should've. now they will suffer the ban hammer e.e but i agree with you up to a point. just i don't see why they'd do that. oh wait mentally handicapped.
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I'm not trying to argue about why they do it, the point of this thread is talk about how we handle them.
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again XD i apologize for my rambling.
Anyways well your solution sounds completely rational, and it is. and there's probably no solution that will 110% lock out re-gifting, whether it's by your suggestion or by someone else it does seem efficient.
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"Case is closed because I said something completely and utterly irrelevant to the thread"
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"Why are the regifters suspended before the giveaway ends and they give away that copy?"
Are you serious? It's clear at that point that they are going to regift.
"No officer, I wasn't planning on buying weed from this fake druggie I didn't hand him the money yet!"
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See above:
"They have a copy someone else wants. Of course once the game is given you ban them and strip the contrib value. But why ban them while they still have the key?"
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I don't think the mods can strip contribution value? I thought that was automated, so once the winner marks the game as received, that contribution value is there to stay? All they can do at that point is suspend them.
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I highly, highly, highly doubt admins lack this power. For one, contributor value is automatically lost a year after it's gained, so it's already in the system that contrib value can eventually be lost anyway.
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It's confirmed and true and it's been proven enough that nobody goes out of their way to post anytime they have new proof.
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And the admins could implement a system that automatically bans the user after the giveaway is marked as Received. Then someone who actually wants the game could win it and the gifter still gets the banhammer.
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Developer is unlikely to give a shit. Eventually the game will go to someone who wants it. Also, it's not always the developer making the giveaway; it's sometimes a middleman.
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"Eventually the game will go to someone who wants it." This seems quite misinformed.
And this giveaway actually was made by the developer himself. So, no middle man.
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Uhh, ok.
I really think you're making a mountain out of a mole hill here. The simple fact is yes regifting sucks but to implement any kind of thoroughly appropriate punishment would be far too tedious. It's just easier to cancel and ban them outright. The mods all work for free in their spare time. They're spread across the globe and there just isn't a real way to squeeze more work from them nor would I want to. I'd love to have a lockout period or follow up on the giveaway to let them send it then auto ban them but it just won't happen, at least not any time soon. Just my $0.02.
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Well I agree with you. If they are banned while they still have the key, they will probably try to trade the game somewhere else since they don't want it.
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cg should have a script that automatically lock people out when a game they won is not on their account after the next sync, once they've marked it as received. Only way to remove the lock is to get the game on your account, either by activating the copy you've received or by buying a new one if you gave it away.
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That sounds far more troublesome and inefficient.
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There was already often spoken about that but I don't know why this was never realized.
That would help at least a bit for the dev giveaways but there is also the problem of private accounts and the time frame between the end of the giveaway and the time when people can regift it.
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Private accounts do have to sync once a week. It would be the same for everyone, when you sync your account, the game has to be there otherwise you're locked out. There would be the need to keep a database entry for the games that don't show on your account (some pre-order games don't) and DLCs though. Wouldn't want to lock someone out because some game doesn't show up on your site. They would be quite easy to catch, you just need to look at those entries where 100% of the giveaways are not on people's accounts.
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Might not prevent someone from regifting/trading the game, but it will lock them out until they acquire a new copy. So things are evened out since the copy they buy replaces the one they game away. Either that or you just won't see them on the site ever again. (Which could be a good thing too)
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I recall this being the plan but it's been 6 months since then......
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So they will activate the game they won (instead of regifting it) and we can remove the suspension then. Do you know how many people just recreate the giveaways if we just delete the regifting giveaway? They also make tickets to request new slots so they can recreate them sometimes.
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And to think I use to actually wanted to be in support long ago lol.
Seems too stressful.
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I said it before and I'll say it again, upon registering they should be given a small notice page in big font before they are able to advance in the site. Not the whole FAQ. But just some no no things that happen often and that they should not do.
NO BEGGING ON THE FORUMS
NO TRADING ON THE FORUMS
DO NOT REGIFT GAMES YOU WON
Those ones first came to mind as they are most common.
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yeah, a friend of mine registered, and tells me he'll use the winnings here on playblink to increase his level, i told him you'll be banned for this, so he's like MEH!!
So it makes me come to an obvious conclusion that he didnt read the rules, but as the poster suggested above, if no registering those words can blink in bold and capitals, i dun think anybody wil ever miss them.
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A lot of people are sheep and need some sort of direction.
If they are shown a few of the big important rules and a link towards the other rules I think things would be better.
I imagine most users. Sign up and just enter games, never once looking at the forum because why bother?
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Those are not people who you should allow to enter a giveaway site, don't you think?
Like the people who think they create a giveaway and that's how you win games, instead of the system of essentially using points on raffles for giveaways. These are not people you should try so hard to cater to; let them enjoy their ban and then consider how much time and effort they actually want to put into getting free things. Don't give things to them on a silver platter.
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Maybe. I mean some people are naturally stupid. Not their fault, and too be somewhat fair when you join the site, you join and it doesn't really give any direction.
Now if there was a page when people joined of what they can and can't do, and they did the bad things still, then yes those stupid people should be banned because they had the rules right in front of them. It's their own fault if they ignored them/broke them.
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I don't think that's what was suggested, but it's already explained elsewhere in the topic. The concern about this is that the people getting the game who don't want it may just end up passing the key on to someone else randomly if they get banned here, rather than using it themself or it going to a (rule-abiding) SteamGifts member.
Edit: However, if at least a few of the rule breakers can be taught and later become legitimate members, then I guess it's a good thing in the end as far as growing the site goes.
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And like half-life decay you'll slowly end up with fewer regifters and more satisfied Steamgifters.
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I just think it's unfair for the people who didn't win the dev giveaway and actually want to win a regifted copy.
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But then you have to wonder what people will do with a copy they won if they get banned for regifting. If they activate it on their account then you end up with far fewer copies ending up in the right hands.
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That's exactly what they're trying to encourage.
Ex. "Oh dang, I got banned for regifting. Well guess I better activate my actual win myself then -activates-. -Opens a support ticket- Hey Rinarin, can I get unbanned now? I fixed the problem and won't do it again."
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Why the bloody hell would you want to encourage that? "It's okay to steal things you don't want as long as you make sure no one else will ever get to have it instead"
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What if they're malicious and just want another chance to regift?
A person who is just 'dumb' probably won't think to activate the key, don't you think?
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Then they'll stay banned. And yes, a lot of the ignorant people will probably stay banned too, but there are at least a handful of people who approach the mods after the fact. Those are the ones that we want to stay around. Honestly, yes it sucks but I really don't understand the tizzy you've worked yourself up to in this thread; you lost, I lost, a lot of other people lost but, there will be other giveaways to enter ^^. The good suggestions in this thread, yours included, just take too much time and personal input to actually get implemented.
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The ones who want to stay around will behave the same way even under my proposed system; your idea will only invite all of the other "malicious" people to have the same mercy.
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Well, some of them stay unused because people forget to even activate them from what I've noticed. Those giveaways that use the automatic key sender get automatically marked as received as soon as you view your won page. So, even if they do not attempt to regift it that can be the case unfortunately.
In the end, it's all about the entrants entering giveaways they would actually want for themselves and not doing it out of greed. No suspension will change that.
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No, I can see it - I responded because the response didn't directly address what had already been said in the topic and could be seen as missing the point, though it has now been clarified.
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Wow, the Support label is impossibly difficult to see.
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Fake giveaway should be permaban from entering any giveway, permaban will stays until they successfully giveaway a real one that is = equal total value of the game they had fake. sounds good to me, faker give real give away to enter giveaway.
if only cg make this rule.
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Let me reword your question. "I know regifting is against the rules and people are being suspended for it, but why don't we let them regift and suspend them anyway."
I understand where you're coming from as it would be nice for those who didn't win a copy from the developer giveaway and also further punishment for the person regifting, but I don't agree with it.
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Just a thought. I mean, you have to imagine that most of the people entering regiveaways are people who didn't win the dev giveaway and actually want the game. Why are the regifters suspended before the giveaway ends and they give away that copy? If they got to give the game away first then at least a minor justice could be done by someone else (more rightfully) winning the copy.
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