take a look to "the last remnant". A really really hidden gem. Very underrated. It has a name for the "subgenr" but i can't remember. Basically its anti grinding. There are random encounters but you can see the monsters, so you can avoid them... for your own good, its a system that can backfire at you. There are no levels per se, so the monsters upgrade his stats with you, making practically impossible to beat the game if you fight a lot :)
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They toned down the anti-grinding a lot in the PC version. It's not entirely removed, but grinding is once again a "good" thing to do. My issue with it is the fact that it does not explain its underlying mechanics at all. It's impossible to make an informed decision when you don't know the effect of things. And this really bugged me (the game was at least really "easy", but it never felt like I made any progress because I did any smart moves, I just shuffled troops around, it was the JRPG equivalent of just sending your army across the map with an attack move in an RTS).
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Agree that the game lacks of some explanations and I needed some help (and one guide very very very helpful that I losted :( ). PC version was more pulished in stats aspects thatn xbox one, but, for what i read, griding was bad. Less bad, but bad. I didnt finished, by the way. Bad for me.
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A bit of grind was good, but staying in the same area for hours trying to grind levels was bad. It was quite forgiving though.
And a game should give you enough information to be able to play it properly. The information should either be within the game, or at least in the manual. Forcing you to guess your way through, or consult guides written by other people who had to work out the basic mechanics themselves, that's just bad design. Exactly how much you "need" to know to play the game does of course depend on the game itself, but in the case of The Last Remnant, you really do need to have a good understanding of the rule system to make any informed choices, and the game utterly fails in this regard.
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I was contemplating playing The Last Remnant after someone here recommended it.. I googled "Things I should know before playing..." and was a bit intimidated by a guide which explained the whole battle rank thing. Is it really important to keep the battle rank thing in mind while you play or is it simply enough to try not to fight everything in the world in the game? Because trying to strategically plan out how many encounters you engage in through the whole game seems like a chore :S.
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Like fnord said, staying hours grinding is bad. Fighting as long as you are playing, without farming, is good. A guide for the NPCs is also good (there is a lot of them, and the best teammates for your battle squads are around the world, but i guess is not necesarilly)
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You're describing Celestian Tales quite well.
No random encounters, you can see where all enemies are (you can't see what's inside every encounter, but you can at least see them coming)
Game sadly does not let you save whenever you want, but save points are frequent.
Health and status ailments resets after each battle. The only exception being if a character falls during a battle, at which point it will get a "wounded" status.
No over-sexualized characters. While the topic of sex is mentioned, none of the characters are sexualized.
No crafting (thus far)
You might also want to check out Tales of Symphonia when it gets released on steam. It once again won't let you save anywhere (unless they add that to the PC version), but you won't have to worry about random encounters, the characters are not over-sexualized (in fact there is very little direct mention of anything of that nature, and only one character has some questionable poses (and it's not that bad). Health does not reset between encounters, but the game is quite forgiving. Very light crafting.
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The dark cloud series. Especially the second one.
Every other JRPG is irrelevant xD
These games are emulatable, if you don't have the funds to buy them and the ps2 as well.
The game focuses on Town/Weapon crafting, however these games are extremely casual.
The second also deals with time so town wise when you craft you'll get to see what it changes in the future.
Also has the best original soundtrack when it comes to JRPG's.
Plus all the levels are random so it's highly replayable.
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I remember playing DC1 as an almost launch title for the PS2 and really liking it. Never beat it. I might have to give it another go.
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That's probably very obvious but... Final Fantasy 12 ?
Rogue Galaxy (PS2)
Tales of Symphonia (obviously ^^) Game cube/wii
Tales of graces F (PS3)
Baten Kaitos (Game cube) Best RPG ever :)
Sky of Arcadia (Gamecube too)
Eternal Sonata (a little bit harder if I refer to your criteria)
I Will think of other ones ^^
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I'm here to contribute one piece of information : You're asking for a JRPG that isn't a JRPG which is a pretty tough description to fill. EIther you go for the suggestions in this thread (Which are the best you'll get) or you go for a WesternRPG, e.g. Baldur's Gate or such. Personally, I think Chrono Cross is a good choice. It's pretty simplistic, its music is amazing and its story is captivating.
EDIT: Also, something that rings in my heart as an amazing playlist of JRPG/RPG(I say RPG in general because not sure if they're all JRPGs) songs from games. If you want to listen to music and get an amazing list of games that are regarded as being classics (Wild Arms, for example! Still have to actually play the first one, or any of them for that matter) then go wild! MUSIC
I've been wanting to get into JRPGs for a while now too so threads like these are always fun. Seems like it depends on the time that it's posted, though. This site gets pretty dead in the chatting area at later times.
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I do not think that just because a game does not include the stuff listed in the OP that it is "not a JRPG". http://www.steamgifts.com/discussion/YWSYZ/help-me-find-a-jrpg#KoIh8Wg
In any case, people have offered up JRPGs that do fit the criteria that I am looking for.
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Well, for the most part, those aspects listed by OP are what would be attributed to a JRPG and not a WRPG. In fact, 3/5 of those(#2, 4 & 5, sort of #1) are the complete opposite in WRPGs.
Anyways, lots of other things make up a JRPG, such as the artstyle(as OP said in a comment on the first page, near the bottom IIRC).
P.S. I just noticed while typing this that YOU are the OP. In any case, didn't mean to sound shallow-minded. I just meant that your descriptions would be more attributed to a JRPG than a WRPG, such as Planescape or Baldur's Gate, which are some classics that are good examples.
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I'd have to personally disagree. There are plenty of differences. One being that the majority of WRPGs aren't turn-based but are more real-time based with "ticks". Whatever you call that. Yes, they all are RPGs in the end but there are certain differences between how the Western does it and how Japan does it.
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Well, duh. It's not like every internet-guy that throws out "Weeaboo bundle of sticks!" is going to deter your average person from enjoying JRPGs as well as WRPGs. They're both fun because they both work in their own way. I was recently playing Baldur's Gate 2 and that game has such a unique feel to it that I wouldn't get from a FF game. That's a good thing. Variety is good!
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Penny Arcade's On the Rain-Slick Precipice of Darkness 3 is pretty fun, gives the illusion of random encounters, but they are specifically set up. It's turn based, plays kinda like FF6. The game is full of JRPG style plot, music, and visual style.
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Ahh lol That was a fun one, there's a 4th one, haven't played it though. If you can tolerate the strange new graphics, FF6 is a very good JRPG that just came on steam, most of the FF games before 13 IMO are pretty good games though.
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I've recently gotten more interested JRPGs but there are certain things in a lot of JRPGs that I just do not like. So maybe a more fitting title would be "help me find a turn based RPG game"?
I might be a bit picky so your suggestions don't have to match these criteria entirely but it'd be nice if you pointed out which ones they do fit.
Overall, I guess I'm just a casual. But anyone have any games that come to mind? A good story would be preferred obviously. Hopefully not too cliche.
Totally unrelated GAEnded cause a thread like this should just have one. It should be a JRPG but I don't have any to giveaway right now. Besides, my last 2 GAs were JRPG bundles anyways.Comment has been collapsed.