Great work, kt!
Commenting through the app right now.
Suggestion:
1)Maybe in the Info/About tab, you can show again the legends for the color circles? Or maybe add a basic Help tab.
2) A fixed Comment button would be great when into a discussion, so that way you don't have to scroll up back to OP
Thanks for your excellent work and effort!
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Thanks for the new updates. I think the app is ready to get out of beta.
Few more suggestions -
'Number of entries' in giveaway page.
Show a 'search' icon in the giveaway page, which when pressed gives search results for giveaways with 'same name'
'Edit' button for comments.
Fixed 'comment' button in discussions(someone also mentioned).
Bugs - Search results also include pinned giveaways.
Changing font size in android settings crashes the app.
Following Bugs in starred giveaways tab -
Entered giveaways don't get highlighted.
In the list, instead of time remaining, it shows exact time and date the giveaway is ending.
Long pressing doesn't show 'enter giveaway', only unstar.
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If this is implemented, please also add a feature to disable this. I don't want yet another app pushing notifications :<
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Starred giveaways should in my opinion be highlighted accordingly if entered. I use the functionality to enter mark giveaways I want to enter but don't have the points to do so, so when I check starred giveaways, I'd like to know if I've entered them. An "unstar entered" functionality would do me great too!
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I'm sad, so if I win a game while using the app, I won't see the space cat of luck?
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FATAL EXCEPTION: main
java.lang.RuntimeException: Unable to start activity ComponentInfo{net.mabako.steamgifts/net.mabako.steamgifts.activities.MainActivity}: java.lang.NullPointerException
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2059)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2084)
at android.app.ActivityThread.access$600(ActivityThread.java:130)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1195)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4745)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.NullPointerException
at net.mabako.steamgifts.fragments.ListFragment.setupListViewAdapter(ListFragment.java:76)
at net.mabako.steamgifts.fragments.ListFragment.onCreateView(ListFragment.java:54)
at net.mabako.steamgifts.fragments.SearchableListFragment.onCreateView(SearchableListFragment.java:39)
at android.support.v4.app.Fragment.performCreateView(Fragment.java:1962)
at android.support.v4.app.FragmentManagerImpl.moveToState(FragmentManager.java:1067)
at android.support.v4.app.FragmentManagerImpl.moveToState(FragmentManager.java:1248)
at android.support.v4.app.FragmentManagerImpl.moveToState(FragmentManager.java:1230)
at android.support.v4.app.FragmentManagerImpl.dispatchActivityCreated(FragmentManager.java:2042)
at android.support.v4.app.FragmentController.dispatchActivityCreated(FragmentController.java:165)
at android.support.v4.app.FragmentActivity.onStart(FragmentActivity.java:543)
at android.app.Instrumentation.callActivityOnStart(Instrumentation.java:1163)
at android.app.Activity.performStart(Activity.java:5018)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2032)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2084)
at android.app.ActivityThread.access$600(ActivityThread.java:130)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1195)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4745)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553)
at dalvik.system.NativeStart.main(Native Method)
It happens when I try to log in. I think because of lack of memory, system kills previous activity with fragments, and after recreating fragment you have adapter with null data. Try to use onSaveInstanceState() to save data before destroying fragment. By the way, android:configChanges="orientation|screenSize" - not really good idea, see http://stackoverflow.com/a/7990543
And I recommend to use Crashlytics (https://try.crashlytics.com/) for detecting crashes from all devices.
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Just come to say excellent app, thanks for the great work!
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I've been thinking of moving the app out of beta into production.
For the time being, I'm disabling starred giveaways as they're lacking a lot of polish and aren't entirely helpful - in particular, you can't see what you've entered, how much time's left on the giveaways etc. That aside, are there any actual features I should still add beforehand?
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The app is ready for full release.
Starred giveaways are very useful. Keep it like that and improve later.
In the giveaway page, may be move the symbols(star, Steam) to other line or into three dot menu as they occupy lot of space and game title is cut. This happens mainly when images are blocked.
May be 'tables'. Bundles info is mostly posted as tables. So it is difficult to read as text.
Issues on git hub will also done?
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I love it, it completely replaced the mobile browser for me.
I'd make the menu smaller. Somebody had some good suggestions a couple comments above here.
Oh and could you make webview show the pics resized to the screen instead of full size? Thanks!
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I use the All, Wishlist, New, Settings and About menu items pretty exclusively. If I could disable the discussions shortcuts I would (i.e. only keep the main Discussions entry).
Once the app is feature complete I will likely make use of the Settings and About menus less frequently, though...
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That's absurd. What is the 'third party' they are talking about? Steam or SteamGifts?
Scroll to top button looks great.
I think the 'opt out of beta' message is not clear -
This version may contain crashes and features not 'present' in the 'stable' version.
Please bring back Starred giveaways to beta version atleast.
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I don't have the GitHub account, but about the table issue, you might want to look into this
http://materializecss.com/table.html#responsive
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Do you have trade features planned? I just installed the ap, and it's very convenient in some ways, but I can't figure out how to browse or bump trades. For me that's a key feature of the site.
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And, if you wanted me to use it a ton, you could add some better filtering/searching options for trade threads than the site provides. That would be amazing.
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I can make some suggestions if you're interested. But I understand this not being a priority.
Anyhow, thanks for coding this ap for us.
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I'm no longer supporting this app, thank you for your interest.
Contact details on my github profile -> https://github.com/mabako/ -- I don't watch this thread.
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