It's like best game ever xD
Well, there's your answer!
Clearly you shouldn't play it, because no other game would be worth playing afterward!
Wait, no- I played Vampire: The Masquerade: Bloodlines and I was still able to play other games afterward, so that clearly can't be a thing.
#BestGame #VTMBLove
:P
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...
Now when you point that out...
In fact - after playing it I wasn't able to play anything else with pleasure for quite a long time. This game make other games look weak xD
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I've got a few.
Fez (Game is a bit dated IMO and all the hype that went into it made it feel super underwhelming when I played it)
Medieval and Space Engineers (Seriously Dev studio?! You aren't a AAA Developer you can't afford to split your team into two smaller games both in early access and expect it to go over well. . . especially since both games are a bit meh.)
Savage Lands. I was so excited for the game and when it first came out I couldn't run it, but once that was fixed I hopped right into it. First two hours were spent dying repeatedly, but once I got the hang of it than there was LITERALLY nothing to do. At least in Project Zomboid, 7 Days to Die, ARK, Don't Starve, Starbound, Terraria, (and other Survival games i've played) there is at least exploration to do as well as stocking up, but in Savage Lands that game felt more like you were babysitting than surviving.
How to Survive 2. That game feels like ARK does on Official Servers where everything is a grind and they also throw in RNG to loot so you don't know if you are going to get what you need. Case in point I was in the beginning of the game and it gives me a quest that I have to be level 2 to unlock. Well to even get into the area you have to go into in order to progress the mission you need a skill you don't learn until you are level 3 (Seriously devs you couldn't lower the level requirement on it or have another way to do said thing or even hold the quest off for another level) and when I managed to beat the mission and clear out the 38 zombies in the area to get the parts to make my gun guess what? Not all the parts are there and you don't get to clear the quest UNLESS you get every single fucking part on that go since even if you reload the quest you will still have the items, but it won't count as progression for the quest. Plus that game DEFINITELY needs you to play with other people and when it comes to gaming i'm a bit of an introvert.
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When i got my hands on Fez i didn't know about any hype or anything at all about the game, also i don't like platformers at all and most of the time launch them, play for 2 minutes, delete and never remember it ever existed... Fez though, it got something, i actually played it through, even hunted for all the cubes. IMO it deserves at least trying out, preferably with blank mind about everything happened around the game (i stumbled upon the drama afterwards).
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I actually really enjoy Space Engineers by myself, haven't even tried with other people but it's a great time sink (which is peculiar for me as normally I hate mine craft like games, like with a passion). Although, the whole splitting it into two really did baffle me. Don't get me wrong there is still updates for Space Engineers weekly, but I have looked at the Medieval Engineers and it does not look like it has the same treatment and does seem like a bit of a cash grab. I really do hope they both come off
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I agree with Miyuu - I played the second first (200+ hours) then went to the first and it was severely lacking compared to it. Slower, clunkier, and too serious for my taste I still want to finish it, but anyways - don't give up BL2 because you didn't like BL, you're not alone with it.
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Telltale Borderlands starts out slow (my girlfriend actually refused to play if after ~2/5 of episode one) but soon gets really awesome. If you played at least the second, ,it still feels slowish, but definitely not boring.
Anyways, it's a bloody amazing game with kick-ass intros ^^
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Can I take a guess that it was the really stupid survival horror elements they threw in there?
Or was it the fact that if you fuck up the ending, you can never try again
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It was the bad voice-acting. The terrible plot. The needless inventory busywork micromanagement. The repetitive tasks. The single-level game design. The drab brown rooms everywhere with the terrible low-resoultion textures and low-poly objects. The never-ending "twists", where whenever you managed to find a killer, you found out it wasn't really him. Or the three fake endings that ended in worse and worse timed puzzles.
The only thing I sometimes see in favour of the game is that it answers who the killer was in the first one. But honestly, I think if someone couldn't piece that out on their own, then they should never play a game where investigation is involved.
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Hmm...I'll get back to you in a few days. I'm gonna replay it and see if I see it differently now.
I think a good part of me was sorta half blinded by nostalgia for the game.
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The first one is one of my all-time favourite games.
The sequel was done by a different team and it has nothing to do with the first one apart from using the same main character. Different story, different mechanics, different game engine, different visual design (a bland forest cabin is the entire game area), different voice actors.
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I have never wanted my money back from a video game so much in my life, not since the very first Metal Gear game on NES when I tried playing it and had no idea what the heck I was doing because the concept behind it all was confusing to me. "What? Hide from those guys? Why am I not just shooting them? This is dumb" I'm paraphrasing here but that was the thought process of 8 year old me. It's okay Mom got Toys-R-Us to take it back, and I have no idea what I got in return. 1987.... already had Zelda, Metroid, Kid Ic, MT's Punch-Out.... maybe it was Sky-Kid. That game was great. No, shut up, Sky Kid was awesome. I totally did not make a bad call. Like I did with DayZ.
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I've never been so let down by the hype for a game. Wish I had played it less so I could have refunded it.
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I think I got that one for 1 refined metal. And I want my eleven cents back plus interest. No I want my 2012 market value of one ref back plus interest.
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There are so many who like it, but i would say 7 Days to Die.
Such a rage inducing grind fest of a broken game, positively piss inducing. Brings my piss to a boil. Looks like shit AND runs like shit. Still played like 17 hours.
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GTA Online. I have a love/hate relationship with that game.
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I'd say Red Faction 2. I enjoyed the first one when it came out, replayed it several times and had a dream of how awesome the second one will be. For some reason it never appeared in stores in my region so i didn't even know it existed. Then i got my hands on Armageddon and Guerilla on steam and totally enjoyed both. So to complete my collection i also bought RF2 and oh my god how underwhelming it is... corridor shooter with a million turret levels that drained all fun out of my life, i was shocked how bad it is compared to other games from the franchise.
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Yeah... Red Faction 2. I actually got that on disk at some point.
Story's OK if a bit predictable in places, gameplay is as boringly generic as it gets.
Also really doesn't help that it's also really low on destructable landscapes after the opening missions, despite that being the major selling point of the first game. (And with the later games, of the franchise as a whole.)
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I actually had forgoten about this game untill I went to my "dropped" category looking for something to choose.
DON'T BUY ANNA! It may look like a nice horror point and click in first person, but it has the most insane logic you can imagine. Just to give you an idea, in order to open the first door you encounter in the game (right when you start playing it) you need to: take two pieces of glass from a stream of water, put them in an eye-shaped carving on the wall above the door, stuck an acorn in the thing and lit it on fire.
The puzzles just get weirder and weirder to the point that playing it without a guide is almost impossible.
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Ohhhh.....Anna..... Yeahhhhhh.....
The whole "unavoidable damage" thing....
Looked pretty at first though :D
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As one of the "poor" people that translated Anna (the original version), I'd say that the devs intended on doing "insane puzzles" to make you frustrated but the development and the inclusion of a publisher (it was originally planned to be distributed independently) made the game (developing and translating) a living hell.
Also they forgot to add my original translations and used Google Translation to "fill in the blanks". My friends told me on twitter the issue and I contacted the dev. I don't know if it ever been fixed, I gave up hope much earlier.
Did I mention that we translated the game (which is basically a Supernatural Horror game with Insane Logic) blind? (we didn't get copies of the game to test the translation.)
I still have the emails sent by our translation team leader and they are mostly furious. Like... "WHAT THE F**K HOLD ON! THEY JUST INFORMED ME THAT THIS VERSION IS THE WRONG ONE!!! THE ENGLISH TEXT IS AN OLDER VERSION MADE BY ONE OF THE PROGRAMMERS!" I had about a dozen version of the same file with little differences. It got a LOT harder to work when they reverted their changes a couple of times.
Also when they did the "Extended Edition" the publisher basically told that the translation was terrible, "Whoever did such a bad TR should be shot" among other quotes.
So yeah, I tell everyone to stay away from Anna AND the Kalypso Media because they have no respect for their workers (in this case, freelancers) and they "should be shot".
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Green Moon.
Short version: Nonsensical progression, terrible graphics, terrible sounds, terrible "logic," terrible minigames, terrible story-telling, terrible characterization, terrible almost-everything.
Long version: http://steamcommunity.com/id/celtic7guardian/recommended/359260/
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I'm a big HOG fan too, so yeah, definitely didn't dislike it because of its genre. It's an awful entry in its genre, that's all. =P There's different tasks that you can attach numbers to, if that counts as "chapters." Good on you for bailing out, because it is so not worth it. XD
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Hello. I am a recovering WoW player... I admit my weakness and I seek help in overcoming this addiction like any other 12 step program.
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I've only ever been fully addicted to a few games in my life but I've always just sort of grown out of it (not choosing to get bored of them just happens) but I've never in my life played World of Warcraft purely because I'm terrified of being in one of the horror stories of someone waking up at 4am so they can get a few hours in before work.
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Summer Sale is the only game I've ever refunded for just being a bad game. :X
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Even if atm it's buggy and unpolished, I had tons of fun in DayZ :C
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In the past yes, now it's really better, now with the new engine it's comparable to the arma 3 mod, with mod support and improved player controller it will be even better
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what game would you warn them about? Like, a game you should never pay for, even if it's on sale, or out of curiousity.
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