Observer comes to mind first. If you haven't played The Vanishing of Ethan Carter, I'd suggest that one as well. Edit for one more - Hellblade: Senua's Sacrifice.
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Firewatch is great! oneshot is a cute little game and oxenfree is preety cool as well!
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In what regard? Story, Gameplay, something else? I don't think there exists any need/must play game. Well, anyways, first game coming to my mind from my library would probably be Oxenfree which has been mentioned before already.
Other than that maybe DreadOut although there is a good chance you won't get the story by playing the game as it needs some brain input here and there.
Our Darker Purpose also has a rather disturbing (possible) conclusion to its story. Although it is all in the background and told in the lore Sheets. You can play and enjoy the gameplay totally fine without ever caring for it. But yea, there seems to really be a darker purpose.
Wait - Extended also has some nice moments.
Also a game you need to play: Gal*Gun - Double Peace :P
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Absolutely!
The impact this game had was 50% bolstered by me going into it think it was going to be one thing and then it completely was not that thing. I was caught unawares and it was spectacular.
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It's surprising and profound. My mom, who doesn't game, couldn't keep her eyes off it. It's so easy to be pulled in.
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I had only heard that it was a unique and important piece of narrative fiction before going into it. Although it feels autobiographical a lot of the time, so I dunno if fiction is the right word...
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Cautionary "marmite" stamp on this, because suspension of disbelief only goes so far, and without that, the journey and conclusion have no impact. This is a real love it or hate it kind of game. Sadly the whole thing was a biiiig ol' wiffle for me.
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I've not met anyone with that opinion. Interesting.
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It portrays itself as non-fiction, so when the believability takes various nosedives, the impact of any revelations it can make is massively reduced. After that happens, trying to readjust to appreciate it on a fictional level is difficult. It loses its intimacy when that happens, and without a satisfying conclusion it just didn't have any entertainment value for me, and just felt like lost time.
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The House in Fata Morgana might be this, because while it has a fairly not-too-out-there premise (you wake up in a mansion, don't remember who you are, but there's a Maid there who knows you and talks to you, and you explore the mansion to find out your identity) the narrative grows, folds in on itself, and has so many levels to it that that premise becomes nearly inconsequential by, like, 30% into the game.
(Play the House in Fata Morgana)
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Hatoful Boyfriend, but you need to have the patience to go through all the routes before the true ending is revealed.
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We all know movies and games that we just can't describe to people without spoiling something.
In terms of movies, I can think of Memento, The Man From Earth and Fight Club.
In terms of games, I'd venture to say The Stanley Parable and The Witness.
I would tell you all about them, but I really wouldn't. For your own sake.
Are there any games that I NEED to play, but that you can't tell me anything about?
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