What is your opinion on the Metro series games?
I'm pretty excited about Exodus. I really enjoyed the first two games, so hopefully this one is at least as good.
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Such underrated games, i'm glad that they're making another one. Thank you for the giveaway!!!
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Yea, I have the first game from when it was given out for free. I have plans to play all these games but for lack of time I don't play much games now. I been playing a mobile gacha game called FFBE a lot now and just started on Destiny 2 since I have a raid crew I play with. So hopefully I can somehow fit this series in.
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It looks very promising. I don't want to base too much on the E3 demo, as it was so clearly canned and won't be what the actual game is like. But the core elements - like the moving base on the train - are neat. I'm optimistic that they can make another rad Metro game.
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The Metro is (mostly) directly under old Moscow. That would have been a target for any nuclear attack, which means the surface there would be a radioactive ground zero.
According to YELOVV this plays out in Povolzhye (ПОВОЛЖЬЕ - Volga region), and if thats true, then as you can see that is far away from anything that would be a target, hence no bombs, hence no radioactive fallout in the air. At least, that's my uneducated guess on the unverified info at hand.
They have to do something like this if we are going to be above ground for the whole game. The short sections above ground before kept the tempo up by forcing you to change filters and at the same time only giving you so many - you had to be quick overground or you dieded from your own breathing, not to mention the monsters. That sort of forced tempo increase will not work in a full game played out overground, much to stressful and rather boring too.
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Jeha, sure.
The only flaw in that logic is:
If they haven't bombed all of russia into oblivion, then why the hell has never in 25 years someone come to check on the people in the metro?
Or at least dropped supplys.
Of course the remaining people can be in a state of technology where they can not do that, but srsly? 25years?
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Well, if it was real life your comment would be a real mystery, why not indeed? 25 years is a long time for the world to react,to rebuild...
But it's a game, and then some of the questions asked in reality just isn't valid, as it's not about reality, it's entertainment, developer will use/abuse the freedoms of game-logic they have to create a story for us.
But let's at least try to put the two together; Imagine living on the outside of the danger zones.
All manufacturing centers will have been bombed to shit, cites, stores, outlets, power plants, factories, etc the same. Maybe one or two is still standing but they have no power, no raw materials, and are probably looted to the ground. Living in that reality is back to basics, hunter/gatherer style. Perhaps a farm or two had their own outcrops and are farming away, but most such places will also eventually be looted. And since it's was a big war, we will have to assume this is world wide, everyone and everywhere is bombed back into the stone age. No rescue will come from foreign forces
In this setting there simply is no technology to make the gear necessary to enter the danger zones from the outside, and no real incentive to do so en masse, why would you put yourself in harms way if you are doing well on the hunt in the country side? Maybe a few people will venture in, but only for personal gain, not to rescue the world.
If again we are going to think game-logic, I see S.T.A.L.K.E.R. style world outside. Maybe not anomalies a such, but the radioactive areas where you simply cannot go without specialized equipment, which you can't really get your hands on anymore.
Metro does talk about stalkers that leave/enter the city, but we have not been playing like one of those yet, our Metro stories have been about the Metro, and not really anything else so far. Looks like it's about to change.
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Love the metro games. Using ammunition as currency is genius for the post-apocolyptic genre.
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I agree, brilliant because it's probably one of the ways bartering would work in world like that, and it stopped players from concentrating on hoarding/upgrading the shit out of every piece of hardware - you had to carefully choose your weapon(s) of choice, and their upgrades.
And they did another thing that I really liked - the way the flashlight worked. This is a pet peeve of mine in other shooters; it doesn't really matter how high tech the game is pretending to be, flashlight batteries still suck though. Flashlights go off and have to recharge at ridiculous intervals, without any real reason for it. Any battery driven flashlight would easily last a lot longer.
But in Metro, that beautiful if-you-want-it-you-need-to-build-it-yourself world, the flashlight is literally a dynamo, at the same time bringing in the weakening-light dynamic into the game, and explaining really good why the light expires so fast. But you could keep it up the whole time, if you pumped that dynamo frequently. Loved the thinking behind that small thing.
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Just bought the thing, 85€ for the Gold Edition. Time to return to the wasteland, to waste motherfuckers.
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EDIT:
I'll put this first as I want you to read this first.
Below description is a correct one,based on the first hours. It gets better, but I'm too tired to write it now, I'll get up to speed on it. It's not all as bad as I thought.
So it took me all up to now to run the game, and man.......
TL;DR: Don't fucking buy this piece of crap.
I've run the game for approx three hours now, and I say run because I haven't played it for three hours. Maybe for fifteen minutes while it's been running. I get to play for maybe 3-4 minutes, then the bloody thing yanks the controls out of my hands to play yet another quick time event that is worse than the one before. In three hours the ''game'' has taken me from being really excited to play it to actually standing up and and screaming in frustration as yet another QT event plays. I actually don't even watch them anymore, it's that uninteresting!, I walk away and let them just pass! I just wanna get in there and kill shit but the fucking piece of shit movie wannabe won't let me, nooooo, let's play yet another QT thingie where the people act in more ways which makes no sense whatsoever....
The AI is so stupid, I don't know what to tell you. Some guards forget you are there if you walk around a box, even though they were just shooting at you, at other times you will be shot through the walls - go figure. They will also patiently await you to approach so you can kill them at your leisure, there is no tempo, no tight fighting, no real threat.
And to boot, when it plays, it plays like a console port. Make no mistake, this game is not built to play with keyboard and mouse, but with a controller. It's all bloody Hold E to do this and Hold R to do that, and Hold D for yet another thing... Don't get me wrong, I'm not pissing on console players or controllers, but when I play a heavy shooter on PC I want to have one hand on WASD and the other lightly on the mouse, leaning in, doing that twitchy shooting, not stopping up in the middle of fire fights to loot bodies by Hold R while the remaining enemies patiently await me looting the bodies out. On Hardcore settings?!
Reading some of the reviews for the game they talk about how they've introduced a more affecting human experience, a companion element if you will. What it means is that you have SPOILER ALERT! your wife with you, and your father in law. It's like they've tried to copy the Modern Warfare team feeling, and thrown in a woman that never shuts up. She tells you what just happened, what you feel about it, and explains in agonizing detail the things you already know cause you just played/watched it. Hell, I'm trying to shoot her in the back, the character annoys the crap out of me, there's no ''Protect-Clemetine-at-all-cost'' emotion present here whatsoever, quite the contrary.
Fuck, they've dropped the ball on this one!
Don't spend your money on this, just don't. Wait until they give it away for free, and then maybe not play it even then...
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I am completely agree with you! this game really gave me a headache! and I'm glad that I stopped playing it! whatever they had in Metro series, they completely lost it! also the gameplay did not improved over these years! you still can't peak out when you take cover behind something and try to lean over or blindly shoot, the response time for changing weapons and switching between them is super slow and kinda stupid! also still you can not interact with dropped bodies and try to move or hide them so guards won't notice! using map thanks the devs now completely covers your screen when there was no need to change the way it was before ! their engine was definitely designed for indoor environments and absolutely is not optimized for open and wide areas! caz when you get to the open the frame drops like hell ! they also don't let you skip so called cutscenes and they force you to listen to their explaining over and over conversations! and the funny thing is they count it as a good gesture from you and it has an impact to the ending too, since you have to wait and listen to everyone who talks to you! even if it's boring and stupid. and when you are using night goggles every 1 minute you need to keep an eye on it and recharge it :) stroywise at least in previous games there were some memorable characters and moments, but in this one! when the guy i don't even recall his name died in that train mission I was like who the hell was he ?! when did i ever meet him !? also the main character is still mute! and just speaks during loading screens. so yeah this game was super over hyped and when I switched to Far Cry New Dawn, I found out how an FPS should be and really enjoying playing missions over and recapture outposts with my friend in coop! the game is also optimized awesomely and it runs great!
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i found this game to be a great improvement over the previous metros. it still has annoying and stupid stuff, but it was also in metro 2033 and last light.
QTEs in this game aren't even comparable to the awful ones found in games like resident evil, tomb raider, or telltaletrashgames. they only require you to press E (the action button) once, and they never catch you offguard.
they are still unnecessary since they require you to interact, but i'd rather have 500 of these than 1 telltale walking dead.
you must also hate dying light if you dislike ingame cinematics so much. :3
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Metro: Exodus arriving 2018! Just found out (yes, I'm a bit slow... Just let it go)!
I'm really hyped for this read: hyped as fuck, seeing as I really enjoyed the last two installments in the series, and have spent many hours down in the Metro on my PC as well as having read the first two books.
Read info and watch the E3 gameplay trailer. And when you watch, you crank that shit up loud, because the Metro soundtrack is awesome!
http://www.trustedreviews.com/news/metro-exodus-release-date-gameplay-news-trailer-story-preorder-2952446
Vampus, thanks for the reminder: http://store.steampowered.com/app/412020/Metro_Exodus/
Books are (as far as I know) Metro 2033, Metro 2034, and Metro 2035 by Dmitry Glukhovsky.
There are some other novels and stories and a DLC comic if you own Last Light - Thank you gegeru for the tip:
https://en.wikipedia.org/wiki/Universe_of_Metro_2033#Novels
https://en.wikipedia.org/wiki/Piter_(novel)
https://digital.darkhorse.com/metro/
What is your take on it all? Yay or Nay?
Here's another trailer, but from Last Light. They have done some good ones for the series, but this one gives me freaking chills:
Metro: Last Light Mobius Trailer watch the guy in the very beginning, he comes back at the end
The release trailer
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