Fallout 2 is the best
Fallout 1 - I got mad after I realised, that I have time limit. I hate time limits in RPG's
Fallout Tactics - I played this a long time ago and remember nothing. So it was nothing special, I guess.
Fallout 3 - One jumpscare too much for me :D I quit.
I haven't play New Vegas and 4.
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F1 closely followed by F2. From more recent years F3 over F3NV but I am hoping that F4 will take that spot. Tactics never really hit the right spot for me.
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1 & 2: Great writing, awful gameplay.
3: Great gameplay, awful writing.
NV: Great gameplay, great writing.
I'm pretty disappointed with 4 so far but I'm only like 5 hours into it. It takes an act of willpower to not just go play NV instead.
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I enjoy turn based games when they're done well, and I'm actually not much of an FPS guy. I don't feel 1 & 2 do it well. It's been a while so I'm not going to have super strong arguments, but I remember finding the GUI terrible and the click-to-move system frustrating and clumsy. I can't think of any major complaints about the combat, but just didn't find it very engaging. (But FO3 and NV have the same problem for me.)
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Fallout 2
It's a shame for me Fallout 4 kill the RPG from the game and turned more FPS than RPG.
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Yeah, pretty much my thoughts on 4. It's a great FPS, but it feels more like a Bioshock game than a Fallout game.
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LOL Fallout 3 looks like more a BioShock game
at least, some things are of good of an RPG is in Fallout 4 with Legendary Monsters, equips with more atributes bonus, etc. But, you lost the skills, you lost levelling dificult, etc.
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Fallout 3 was pretty bad in terms of writing and lore, but it kept more of the RPG elements than 4.
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What? Even without skills, it's still have leveling difficulty. Most of perks are useful, and you can't get them all because of attributes limits. For example, to get Strong Back lvl 1 perk i needed to spent 5 level up points on Strength attribute and 1 on perk itself. At character creation stage you have only 21 attribute points from 70, that means you need gain level 49 just to up all your attributes to max. And every attribute have 10 skills with at least 2 levels, that means you need at least 140+49 level up points to become universal terminator, so around 200 levels. For now i played in FO4 for 40+ hours and i still have level 17. Again, what did you say about "lost" leveling difficulty?
And by the way, Witcher 3, that most people called RPG without doubt, have almost the same skill tree system. But i didn't see much people complained about that.
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You doing what about this 40 hours? Quests or just still grinding the map, make a quest you gain a level and half the other level. I have 10 hour and i am lvl 12. Just grinding the map you just gain nothing of a little points of XP, and the perks are useless, you can kill a deathclaw wth a pistol. And now with a option to put skill points on the SPECIAL makes you can a very overpower character, but until without it you are overpower, can kill any monster, no matters the level, just need have the necessary equipaments. I have nothing of perks and I am do many damage, i just spend my points on perks because i need up my lockpicking, hacking, etc. Or I just use dogmeat to bug and he takes the items inside the box.
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I'm exploring the map, and i don't even reached Diamond City yet. Like in FO3, world in this game is huge and have a lot interesting places. Well, at least if your exploring around and not just run to quest mark. If you think that perks are useful and can kill Deathclaw with a pistol, then you should stop playing on Easy difficult and try at least Hard.
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I play on normal, stop inventing things for validate something Bethesda every game always easy the game, who is more hard? Take Power Armor on Fallout 1 or Fallout 4? And I exploring enough to see who you explore many places, the take the same items who nows don't make diference, beucause you don't need repair. The only dificult i have is to find ammo, at least, nothing. And no, the map is smaller than FO3 and NV , but its the more well done.
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Power Armor that you got in beginning is nothing but junk until you upgrade it. You can't use it all the time because of lack of nuclear cores. By the way, you need to repair parts of your armor after few good fights. And lol about "guns and items that you don't need to repair". If you forgot, In Fallout 1-2 weapons didn't broke either and this feature was added in FO3.
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So, i stated who Fallout 1 and 2 i needeed use repair for you weapons. And is to easy you repair the power armor, just enter on construction mode and clear a zone and you have your power armor workings perfectly again, he is just breake seriously if you fight with a deathclaw. And for not lose so much nuclear cores energy, just walk and not run, and the stay for a lot of time. At least, it's a shame the nuclear cores no be respawned.
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RPG is not about the levelling system. This is one of the most common misconceptions in this industry, people thinking "it has experience points, so it MUST be an RPG". With this logic, CoD is an RPG, and Deus Ex 1, a game almost universally regarded as one of the best cRPGs ever made, is not.
An RPG needs a form of character progression, yes, but it also has to give the player of freedom. And freedom doesn't mean I can wander the map, freedom means that if someone gives me a quest about killing someone, then I can choose to kill that person, warn that person and fake his death, warn that person and turn on the one who gave me the task, and possibly even more outcomes. RPG means that if someone tells me to steal something, I can just barge in there and grab it, find some way to sneak there and snag it, find a person to make a replica and bribe a guard to swap it, or warn the owner and devise a counter-plan. In Bethesda terms, these things boil down to: kill the target and/or the client, barge in and kill everything before stealing the loot or try to sneak there before you kill everyone to steal the loot.
This is not RPG, this is an action game where you can choose your preferred weapon and that's it.
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You still call it action RPG only because it has guns. TES series never has much freedom of choice in quests, they always been linear and mostly specified on simply killing every enemy that stand on your path. Why nobody ever doubt that TES is RPG and calling it just hack'n'slash with inventory? Same with diablo-like and rogue RPGs. Again, it's mostly prejudice when games with fantasy setting feels like RPG, but when it comes to sci-fi and modern setting somebody always start to tell "this is not RPG, this is not action game". Please, stop this bullshit, or always specified that you accepting only RPG with rich storyline and other games is nothing that "action" for you,
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TES has been challenged to be called RPG several times since its conception. It is a series of hack & slash dungeon crawlers, but many have the notion that if a game has a fantasy medieval setting and has experience points, it is de facto an RPG. (I have just seen a thread where somebody called Shadow of Mordor an RPG.)
The other problem is how inappropriately named the ARPG genre is, making it easy to confuse with cRPGs. For example, nobody in their right mind would call Fallout: Brotherhood of Steel an RPG, even though it is the quintessential PS-era ARPG. Yet its predecessors,namely FO1/2 are full-fledged cRPGs, but their gameplay, narrative, writing have zero in common (I'm not talking about the lore, in general).
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There are still people out there who insist The Legend of Zelda is an RPG.
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Fallout 2, restoration project only made it that much better. First played it back when it was released then played it again a few years back when I found out about RP.
It's a tossup between FO1 and New Vegas for #2. Tactics for #3. Not going to bother ranking FO3 because the mods are what made it a good game, otherwise it was just TES in a sci-fi setting. Haven't played FO4, not likely going to until the GOTY edition.
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Fallout 2 and New Vegas equally.
Played F4 today, spent a lot of time collecting trash and scraps 8) From the first glance it is closer to F3 than NW. Also, it became more dynamic in the combat - targets in VATS are still moving, which I didn't like =(
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"Bethesda never understood Fallout or what to do with it."
best quote that says it all from user below this review
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Fallout NV is the one that got me hooked to the series, I did like Fo3 but not as much.
I installed Fallout 1 recently and liking it so far.
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Fallout 2 was probably the Fallout I enjoyed the most when I played it the first time. The problem is that it has aged so much, so today I would rather replay New Vegas than Fallout 2 (which I'm planning to do, I purchased all the DLC for NV to do a second playthrough some day). I also bought the GOTY Steam version of Fallout 3 for a second replay (had a GFWL copy before), so I'll give that one one more go as well, but I enjoyed NV more than Fallout 3 first time through.
I'm currently playing Fallout 4 and I'm really enjoying it. Some of the stuff I loved from the previous games is gone, but it's still a great experience. Some stuff I didn't know I would like so much has been added in. Might even be that I'll like Fallout 4 better than NV when I'm done with it, but we'll see, only 30 hours in so far, too early to tell.
But, I'll go with first-time-enjoyment, and since I played Fallout 2 around the time when it was released, the age of the game wasn't an issue then, and it was pure enjoyment, so I'm going with Fallout 2, with NV at a second place, and an uncertain place for Fallout 4 until I'm done with my first playthrough.
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I like Fallout 3 more than New Vegas.
It's really atmospheric game. Atmospheric vaults, atmosperic wastelands, radioactive water, grey grass, grey sky, the atmosphere of despair.
But storyline is totally shitty. And dialogs too. And story about android is ridiculous. Also the city, with a single whole house. But for me it's pretty good stylish RPG.
I live in Russia and when i look in the window i see Fallout 3, especially in autumn: naked trees, grey sky, grey buildings, rusty cars etc.
I like New Vegas too but it's so colourful, so happy, with clean water and with vaults 22 and 34. But it's too stylish RPG.
Fallout 1 and Fallout 2 the best RPG but i can't play it. It's hard for me, for my eyes, for my mind.
What about Brotherhood of Steel? I don't play this Fallout but i hate this brotherhood (as brotherhood, not as game). They're lazy useless pieces of you all know what. They do nothing and slowly dying.
And i never played Fallout Tactics and try it as soon as possible.
And finally Fallout 4. It's more shooter now than RPG with broken Pip-Boy. I don't know really, I want to play it or not.
That was my opinion.
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