Game looks great, but $30 in one kickstarter game is too much for me at the moment.
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Indivisible has met its first stretch goal, meaning more music! Time to go for that next stretch goal!
While the initial crowdfunding period may be over, you can still contribute (and receive the perks for contributing!), which means the hope for stretch goals lives on! Less than $30,000 to funding the animated opening!
What's Indivisible? It's the next game from Lab Zero, the developers behind Skullgirls. It's a bit of a Metroidvania with a combat system that's semi-turn-based, semi-real-time combo-based. It's a bit difficult to describe.
The good news is, there's a free playable prototype available, with DRM-free options on the link above, through Steam, or even on PS4. Try it out, it only takes about a half hour to complete.
Now, I promised a train, didn't I? Well, here you go, then! (Level 2+)
Train should get me up to level 3, so consider it a bit of an early celebration on that front.
Also, because I strongly dislike most of the holiday music I'll be stuck listening to this season, I figured I'd share with you my favorite Christmas album, I Am Become Christmas by Lemon Demon. (Alternatively, YouTube)
EDIT: Updated to reflect meeting funding goal.
EDIT2: STREEEEEETCH
EDIT3: InDemand!
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