Just to gift it to random people or are trying to build a business here?
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Actually if you sold them cheaply enough there'd always be buyers, all the points have an expected value. Going by base price the value is around 1 cent per point assuming you enter 100-entry GAs on average, although real value would probably be 0.1 since bundle/sale prices must be taken into account, uncertainty and whatnot. So 300 points you could realistically sell for €0.3 or less, IF it was allowed. But it's quite obvious why it isn't - because points are generated freely and without limit, so making a business out of it would ruin the entire purpose of the site. This is the same reason why they can't be gifted either, as there would be business in selling SG accounts for point farming. Kind of like gold farming in MMOs really, except the stakes are even higher.
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Yeah, I can see how that would make since, thanks for the reply. Maybe they should have an option to do a point giveaway, where you simply giveaway x amount of points to random people who join the giveaway (Disabling the ability to make it private or invite only)
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That's a pretty good idea! It'd have to be forced public in order to avoid abuse, but I think that should be enough. For starters I just wish that they would increase the point cap a bit, even for people who DO spend points you need to be active 1-2 times a day at least or they'll start going to waste.
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im Sitting on 300 right now : /
why would i want more?
it would be a really bad idea, since you would win CV for creating those so called "GA"
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I don't think they should give any CV. If a person is selfless enough to donate his extra points, I'm sure he's not in it for the CV anyway. And it would be too easy to abuse if they did give CV. So they could just implement something where it's entirely voluntary, like the GA system for free games that have also been suggested before.
I'm pretty sure there are always giveaways you can enter unless you own almost every single bundled title on Steam. Even if you're extremely picky, you can spend your points easily on low level giveaways with low odds, because anything is better than simply sitting on your points. I'm just saying that a higher cap would take away the stress of people who need to check the site all the time to use their points optimally, while not hurting those that won't bother to use theirs anyway.
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If you want to boil it down to that, yes. But I think you're exaggerating a bit. There are thousands of giveaways on SG at any given point, and if you don't care about entries and are at a fairly average CV level - heck, even level 0 - you can spend a few hundred points in, let's say, 10-30 giveaways depending on game value. It takes roughly 12-24 hours for SG to generate that many points. Since your chance to win anything is close to zero, we may assume this is pretty constant.
I'm pretty sure that almost EVERYONE can select a few games on SG, enter every single GA for them and be out of points in no time. So I don't see who is having a DISadvantage here. Unless, as I said, you own almost every game on Steam that you ever want and buy every new game you want as soon as it is released, and I think only a minority actually does that, with the huge backlogs going around and whatnot.
So I'm not saying that people with less games than others should have an advantage, but that the average person should have an advantage.
Also, 'participating in everything' I dont think anyone does that. Let's say you enter every single GA on page 1 - you're now out of points and your odds are so bad you probably won nothing. If you want to waste your points that way, why not let them?
EDIT: As I understand it the point cap serves one purpose - to avoid that people hoard points and then comes back and spend it all, breaking the balance. But we're speaking several days here. My issue with the current cap is that you can't even be gone for 24 hours without hitting it.
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Oh no, my problem was more about us having too many points (thus hitting the cap). I mean, I'd be happy with an alternative solution where the point accumulation rate is reduced instead, so the overall amount of entries would be lower and people would have to focus them even better, while not having to worry about hitting the cap too quickly. I think that might satisfy everyone. :)
EDIT: Basically my issue is that the current point rate (which is reasonable) doesn't go well with the point cap. So instead of raising the cap we could lower the point rate.
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actually you could store your points by leaving them in random GA´s and then remove those entries when you need them
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Thanks for the tip :) That's what I do currently, but the point is that doing that requires even MORE micro-management, caused by the fact that the point cap is too low to be flexible. Which means that people like me, who visit the site several times a day and spend time juggling points, gain an unfair advantage over people who visit the site, say, 2-3 times a week, enter a few games they want and leave again. I feel that it's unfair to those people. (And I don't believe I'm doing anything wrong either by using my points like this, since I do only enter for games I'm interested in. I just get more/better opportunities because in total I have more points than them.) Also I wouldn't mind being able to stop having to 'store points' like that.
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Well i have no problems with both ideas, although i don't care about them either.
partially i understand your point, i think it would make more sense to have a limited amount of points to waste each day, instead of the system we have now, simply because most of us cant be online all the time.
Still, i dont really care, most of the time im capped at 300 and i dont feel like im wasting them anyway
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Well, because alt accounts are a bannable offense on SG, there would NOT be so many alt accounts farming the points.
Meaning that people would instead buy and sell legit main accounts which are linked to Steam accounts that cannot be easily proven to be alts. So the point supply would still be limited to 'verified' accounts (because the rest would eventually be banned) and thus they would still have value.
But all in all just a thought experiment because it would be very contradictory for SG to allow a business model with points either way. :3
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Well considering that all members are limited to the same amount of points, some people would "buy" them just to have more chances.
I know its not possible here, but it is in other places, gameminer makes money by selling "gold"
A new user would think they could stack points, or trade them for bitcoins, or earn CV, Idk i've seen more baffling stuff around SG
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i like the idea about gifting points to randomly person
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Give people games to giveaway maybe? Someone did that for a regifter recently, they thought doing that was helping the situation.
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Is there anyway to gift people some of your points? I'm just wondering because I'm probably never going to use these points, so I'd like to know if you're able to gift points to members.
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