It won't be devalued if you gave it away before it was given for free in a mass giveaway.
How do you expect anyone to tell the difference between a free key and a non-free key in your opinion then?
So yeah, to an extent, you also have responsibilities. It's scary, I know.
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Read FAQ
What are "No Value", "Reduced Value", and "Full Value" giveaways? How do they affect my overall contributor value?
When creating a giveaway and selecting a game, you'll notice "No Value" games are marked with a double asterisk (**), and "Reduced Value" games with a single asterisk (*). If you hover over those icons, you'll see the effective date for the value adjustments. For example, if a game is marked with a single asterisk (*), and hovering the icon shows "Reduced value since January 4, 2018", this would mean giveaways created for that game on January 4, 2018 or later will receive reduced contributor value. Games typically receive no value or reduced value when they're featured in bundles, heavily discounted, or available for free in online promotions. Their values are adjusted this way to better represent their true value. Keep in mind, the asterisk icons are just for reference, and the value of a game can be backdated if we need to make retroactive changes.
Games fall into one of the below three categories.
No Value:
No contributor value when given away after the effective date.
Reduced Value
15% contributor value when given away after the effective date.
Full Value
100% contributor value when given away.
If you visit your profile, you can see a breakdown of your previous giveaways. If you hover over the "Gifts Sent" number on your profile, you'll see the number of gifts you have given away in each category.
For example, you give away three games. Game A is $10.00 and it has no value. Game B is $20.00, and it has reduced value. Game C is $50.00 on Steam, and it has full value. Once your giveaways have ended and the gifts have been received by their winners, you will see the updated values on your profile. In this case, you would see "Gifts Sent: 3 ($80.00)". This would show that you have successfully given away 3 gifts, and their current list price on Steam is $80.00 in total. If you hover over the number of gifts, you would see you have one "No Value" gift, one "Reduced Value", and one "Full Value". If you hover over the dollar value, you would see you have a contributor value of $53. It would be calculated as 0% of the gift with no value (0 x $10.00 = $0.00) + 15% of the gift with reduced value (0.15 x $20.00 = $3.00) + 100% of the gift with full value ($50.00).
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As example: The change today a game to no cv and set this rule to the date this game was given out for free. As example 2 weeks ago.
Because they never can see all at the time it appears for free and/or haven't the time to make that directly (it needs time and the people have other stuff to do too).
That humblebundle free stuff will be set to free is complete clear, anyone that think he gets cv for it haven't much experience to say it friendly.
Or easier... have never read the rules/faq
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If you gave it away before it became free, you got CV for it.
If you waited until after it became free, you would not, because there's no way for SG to tell if you payed for the game or got it for free, and they err on the side of caution to prevent people from spamming free giveaway games to level up.
It's unfortunate if you did pay for it and it was given for free before you had a chance to give it away, and that's happened to me, but it's also not really an issue if you're frequently giving away games - as you are.
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I was under the impression that the CV goes down for everyone regardless of when the GA was made. Glad to hear it's not the way I thought it was and thanks for pointing that out.
I only later realized that this was already mentioned in one of the previous posts but at the time of my first comment I only skim-read through the topic.
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You have to keep two different situations in mind.
1) A game is in a bundle or a promotional giveaway (like the LEGO ones on HB)
You gave the game before, you keep the CV you earned.
2) The price of the game changes on Steam
That change affect all giveaways of the game as Steamgifts bases all calculations on the current price on Steam.
There have been cases of people gaining CV after the game got more expensive (e.g. Factorio, Shovel Kngiht and Parkitect).
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I believe the times when CV goes down for everyone is when:
a) the full retail price of a game decreases, such as from $60 to $30 or $20.
b) the game is part of a bundle that hasn't been added yet, in which case CV will go down from 100% to 15% once the game is updated as bundled in the SG system.
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Game get added to bundle list if its around 95% discount. If you giveaway a game before the date its reduced your CV wont be affected.
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So, in order:
No, value won't go up.
If you give a game that has value (any value) at a time and it will get cheaper/free later, you keep the value of the time you did give it away.
Let's make an example of this year.
A new game, 2019 GOTY Hentai Simulator releases on January 1st because fuck Steam Direct. The game costs $10.00 exactly.
If you buy the game and give it away, it will give 10 CV that will stay 10 CV forever.
However, the game gets bundled on March 1st at Indiegala. That means that every single giveaway made after March 1st will only worth 15%, $1.50 in this case. (same case with every game getting 90% discount compared to US prices, in any store
But then the game gets given away at IG on October 1st. Every single giveaway created after this date will worth 0 CV.
So at the end:
if you made the giveaway between release and being bundled, it will worth 100% = $10 CV forever
If you made it between the dates of being bundled and free - 15% = $1.50 forever
and if you made it after it was free (even if years later, by current rules) it will worth 0 CV.
in a TLDR fashion: what was the game's state at the time of making the giveaway (unbundled, bundled, free) will keep that value, forever.
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Not quite accurate. It won't stay 10CV forever - just as long as the steam price is 10 dollars. If the price changes to 5 dollars it will change to count as 5CV in your account, and if it changes to 100 dollars it'll count as 100CV.
Base CV is not stored long term but always reflects the current price, so a full price game is 100% of current price on steam, while a game that has been bundled is 15% of the current steam price for any giveaways made for that game after the date noted in the bundle list, and 100% for all giveaways before that date.
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I don't understand why everybody's so eager to make fun of the new guy.
The whole CV readjustment thing is riddled with human error. I had a similar experience where I lost not one but two levels for no apparent reason. When I contacted support and asked about this I was bombarded with links to the FAQ and the SGtools page that shows your real CV and the page that show the latest bundled games; all pages that I had already checked numerous times before contacting support.
Here's what happened to me:
I gave away a few games that were in a bundle shortly after they were bundled.
I got reduced contribution as I should've had; and I'm sure of this because while creating the giveaways, the games had an asterisk each next to their titles indicating they were "reduced value" games. I thought that was fair enough so I went through with them.
A month later shortly after giving away a couple of games I noticed I'd lost 2 levels.
After a long and painful attempt to get my point across to the support, one of the mods told me that I'd originally received full value for the bundled games that I'd given away. This was an assumption and they had no proof. Unfortunately I had no proof either to disprove it even though I knew I'd received the reduced amount and not the full amount so I just gave up.
So my advice to everybody is that you should take screenshots before and after any giveaway you might create so as to avoid any possible confusion.
EDIT: I meant screenshots of the page that shows your real cv. That way you can see how much you gained from a giveaway.
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CV is automatically calculated regularly from the current steam price and whether or not a game is on the bundled list. There's no human error possible in that part of things. If there was human error involved then it was something when originally adding the game to the list before you made your giveaways, maybe something messed up and it got an asterisk but no value change noted. Either way whatever CV value you had after that was fixed is what you should have - as it's not manually changed at any point.
Screenshots make no difference in other words - CV at the time of the giveaway has zero impact on CV at any given time after that.
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"...maybe something messed up and it got an asterisk but no value change noted."
That is the closest thing to an actual explanation as to what actually happened.
Maybe "human error" wasn't the right term to use; I was particularly disappointed by how the mods were eager to dismiss my claim based on an assumption and just give me the usual "hey check out the FAQ" treatment. As a regular member, and not a mod, I couldn't check the validity of the assumption myself so the responsibility fell on the mods' shoulders and they failed to fulfill that responsibility; they just assumed I got the full CV at the time of giveaway despite what I told them about the whole thing with the asterisks. They didn't even bother to make the second logical assumption, the one you made.
My point in making the original comment was to point out the system may not always be accurate or fair. In my case we'll probably never know because I did not make a note of my CV before and after the said giveaways so I couldn't tell if I actually did get the full CV as the mods assumed or the reduced CV as I believed owing to the asterisks. This is why I mentioned screenshots; I am neither insane nor daft, I know taking screenshots do not affect your CV. What they do however is that they document the change in your CV so you can compare before and after pictures to see what amount you actually got. Get my point?
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What do you expect the mods to do about it in any case? Sounds like you didn't lose anything, just had something extra for a while. But since science has already solved the problem, here you go.
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"Sounds like you didn't lose anything, just had something extra for a while. "
See, that's the assumption I've been going on about. What I'd expected the mods do was to verify if this particular assumption was correct as I had good reason to believe it wasn't.
I'd rather not talk any more about this problem I had ages ago as this isn't the right place. The only reason I shared my experience was to remind people this particular feature of this platform often goes unquestioned which explains why everybody's making fun of the new guy.
That's all really. I'm not bitter about the levels I lost, I only hope it was fair. I'm not claiming the system failed or the new guy is right, or wrong for that matter, just that we should be more cautious when dealing with such cases and make deductions based on evidence and not assumptions. That is all.
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Yes, I get your idea. I'm just saying that by the time you contacted support screenshots would have been useless anyways since any possible mixup would have already been fixed. CV isn't a value as much as the result of a calculation, and that calculation doesn't take into account past results of the same calculation. Your CV when you took the screenshots, or any change in it, wasn't a factor in how much CV you had at any point after that - so it simply isn't relevant to you, to support, or to anyone else.
That's why you got such bland responses from support - you had no actual problem for them to help you with, and there was no error for them to fix or anything for them to do. Everything was working as intended and even if - as you say - there was a mixup at the start that had no impact on you after that had been fixed.
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In lower tiers, the value amount between tiers isn't large, so the potential to drop multi-levels affects users more.
It might seem like bullshit, but it's life. As you get to higher tiers, you realise it takes a long time just to level up. I've been on level 7 for a loooooooong time.
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I got level 1 but now am in level0 why
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