Ok here is a little something from me to Magicka fans (as this game just ROCK in multiplayer ^^) so if anyone wants to play (using TS/Skype) feel free to add me :P
Also if some of you could spare a few minutes to fill that survey for my uni work it would help me as well ^^
I guess there might be some problems in terms of structure of some questions but yo should have an idea, plus I really ned more responses ^^
And as well relating to my uni work, instead Thanks say what is you though about permanent death in games and if you could, how would you replace perma-death by using something different.
PS: its steam gift so will try to add person and trade if will not work (time zone) will send via mail
PS1: Got problem with broadband (my ISP and Steam somehow conflict and community side of the steam doesn't work for me) so if I do not manage to add the winner will send via mail around Monday as will be at uni that time.
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thanks!
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Thanks (:
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Thanks!!!
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7/7 done
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Thanks for that :)
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Thank you.
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Thanks!Done the survey as well.
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Thanks for help :)
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Thank you SaiZaro.
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Thanks
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perma death + % of previous xp on restart, or lose everything upon death but keep advancement in the game (dark souls)
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hmm like you 1st idea, might be interesting if implement properly in to the game.
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I'm okay with permadeath in games, as long as it's optional in form of hardcore league :P
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well, want to try find out something to replace PD and merge Hardcore and softcore in some way, so player still will be punish for being killed but will not lost the chars, although it will hurt as well :)
my little (gaming) obsession + my uni course so trying to come up with something new xD
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A possible option for that might be to have a 'Hardcore' character die permanently only if they're killed by the environment (monsters) or another player that's also Hardcore.
Not sure what kind of context this is in though. I picture something like Diablo/Torchlight.
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That is an interesting mix :) which actually might work although if its an MMO then balancing will take a lot of time.
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Magicka Tower of Niflheim doesn't look too bad! Thank you, SaiZaro!
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Thanks! :D
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thanks
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I don't think permadeath needs replacing, it just needs an on/off switch at the beginning of the game. After that, well, you've made your choice. (Also, thanks!)
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switch/option is fine but I want to come up with something more exiting/challenging as found now PD kind of boring as a system
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Filled our your survey. Good luck with it, dude ;)
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Thanks :)
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Tanks. :)
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thx!
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Thank you, SaiZaro.
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Danke!
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Thanks
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Thanks.
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Thanks!
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For Q18, I put Save/Load, but there is no corresponding answer for Q19, nor Q26/27.
Permadeath is only good for extremely short games (roguelikes, ftl). For longer games where there is a significant time investment, permadeath is a dealbreaker. I'm not a teenager. I don't have the TIME to replay all of that.
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agreed
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thank you.
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Thank you.
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