Goblin and Coins II (I'm the author of this game) is a difficult 2D pixel-art platformer with a unique twist - after the player loses all lives and all continues, they end up in a challenging level called the Underworld, where they must assembly the Golden branch in order to resurrect with additional continues/lives.
Of course, the game can be made easier (or not - create your own challenge!) in many ways, including purchasing up to five upgrades in exchange for the collected coins (additional life, double jump (recommended first purchase), 99 continues, instant shrinking to gain access to crawl space tunnels, and seeing the invisible objects/levels) and using an "easier start" gameplay option in the settings menu (on by default).
Projected gameplay time for an average gamer is ~3h for the campaign, with up to 7+ hrs for completionists. Your experience may vary ofc.
It is available to play in English, Serbian, Russian, Spanish, Portuguese-Brazil, Greek, Ukrainian, German and Turkish.
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Celebrating 12 years on SteamGifts and 2,477 Gifts Sent
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Happy cakeday & thanks for the chances :D
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Happy Cake Day 🍰
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why don't you put a few copies on Playing Appreciated? or, even better question: if redeemed from a key and played, it would still help the game with "profiles features limited"?
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PFL is due to low sales. Playing the game would help in some way - the more people play the better chance one day Valve will remove the black marque. I'm just not up to date with what you're mentioning...
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Unfortunately, as far as Steam lets us know, every activity registered after a key redemption is basically ignored by Valve.
Profile feature limitations have been introduced to fight against the shovelware titles exploiting Russian key stores and mass keys giveaways to gain any traction.
Small indies and anyone with a primary sale platform other than Steam (ie. Kickstarter) paid the price, though. To lift PFL Valve now requires an unknown sales number through their store and a gross revenue threshold to be met. These minimum requirements have never been disclosed to avoid further exploitation, of course.
Apart from free-to-play games, not even reviews are counted if the game had been activated via key. 🙁
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third time i'm reading this, and third 1-hour-showerthoughts-trip taken!
which i won't, obv, share... but
if you would only have SG to help sales, best use of it should be putting a bunch of keys on PA, politely asking for honest reviews.
that's it, pretty much my TLDR.
thanks a ton, man. i really hope both of you will soon see those absurd PFL limits removed.
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Srecan kejk dej!
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congrats! 12 years already, quite fast time goes :D
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Congrats on the big milestone.:)
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Happy (belated) Cakeday and thanks for the game. Since it's yours I guess the "for beta testing" on activation is fine, right?
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Yeah, it's the full game key, just allowed early access at the time. No worries.
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Great, thanks for clarifying :)!
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Thanks!!!
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Thank you very much for all the awesomeness that you have given away throughout your tenure here at SG!
On that note, may I request a re-roll please?
I just bought the game on Steam after finding out I got selected for one of the codes.
RNGesus gave me that extra push to finally getting around to supporting your dev efforts.😅
Sorry for any trouble I've caused.
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Okay, thank you for the support. I'll ask for a re-roll. I'm sure someone will be thankful to you for this.
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Rerolls are fun, it's always weird so see see the "You just won a game 2 weeks ago" 🙈
Thanks for the key, activated and confirmed. Wow, 12 years and 2.5k GAs 😮 Congrats!
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Haha sooooo fun. Thanks, hope you enjoy the game.
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This comment was deleted 1 year ago.
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