Pertinence is a top-down adventure with minimalist graphics that explores various puzzle and action mechanics. The goal of the game is to freely explore rooms in a grid layout while collecting as many "alloy" as possible. These will unlock new areas and abilities.
To create an environment of self-discovery and curiosity, Pertinence instructs the player as little as possible.
The layout of the game allows you to pick and choose from various puzzle/action areas as you progress. Not all alloy need to be collected. Some are harder to collect than others.
Gameplay Features
The ability to bend and warp "soft" walls to your advantage (or to your disadvantage)
"Nodes" are an important mechanic in Pertinence, but they require a long description (see below).
Collectible impermanence. You can only keep alloy if you bring them to a checkpoint unharmed.
Stealth-esque puzzles in which you must avoid being eaten by a horrific monster, or bait it to get it away from you.
Moving hazards, turrets, killer dance pads, explosions, and lasers that can be blocked by "thick" walls.
The ability to rotate entire rooms about various pivots.
Enemies that create black holes.
Some meta puzzles.
Rooms that change when approached from different directions.
Keys and locked doors (of course).
Bouncing ball keys that you must guide into locked doors.
50+ rooms to explore (with secrets).
An endgame boss.
2 Comments - Last post 5 minutes ago by WaxWorm
1,812 Comments - Last post 26 minutes ago by rashidnemar
43 Comments - Last post 1 hour ago by BorschtLover
58 Comments - Last post 3 hours ago by SketCZ
85 Comments - Last post 3 hours ago by WaxWorm
16,299 Comments - Last post 7 hours ago by Carenard
72 Comments - Last post 16 hours ago by Reidor
34 Comments - Last post 1 minute ago by Mikurden
10,790 Comments - Last post 1 minute ago by JMM72
152 Comments - Last post 3 minutes ago by AiKirika
53 Comments - Last post 8 minutes ago by moronic
805 Comments - Last post 11 minutes ago by MayoSlice
117 Comments - Last post 19 minutes ago by WaxWorm
24 Comments - Last post 32 minutes ago by UnbakedBacon
Thank you!
Comment has been collapsed.
Thanks! I've been wanting to try this game out :)
Comment has been collapsed.
Hey thank you for this :)
Comment has been collapsed.